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Assassin's Creed Mirage

Nice to see another Assassin’s Creed game to explain yet another exciting story on another character, well done Ubisoft.
Assassin's Creed Mirage Game Cover
75%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:stability, grinding
77% User Score Based on 5,050 reviews
Critic Score 76%Based on 81 reviews

Platforms

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Assassin's Creed Mirage Game Cover

About

Assassin's Creed Mirage is a single player open world role playing game with a historical theme. It was developed by Ubisoft Bordeaux and was released on September 2, 2022. It received mostly positive reviews from both critics and players.

Includes: The Forty Thieves Quest Follow Basim Ibn Ishaq as he investigates the legend of the forty thieves.

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77%Audience ScoreBased on 5,050 reviews
story667 positive mentions
stability96 negative mentions

  • Smooth performance and graphics with an authentic and immersive 9th-century Baghdad setting.
  • Return to classic Assassin's Creed stealth-focused gameplay with satisfying parkour and assassination mechanics.
  • Shorter, more focused experience that avoids the bloat of recent RPG-style entries, with engaging story and characters especially in DLC.
  • Combat is basic, clunky and repetitive, lacking depth or fluidity, making open fights unengaging.
  • Parkour can feel stiff, janky and inconsistent, sometimes ignoring player input or causing frustrating movement.
  • Storyline and characters are often seen as weak, predictable or forgettable, with some lore elements confusing without prior series knowledge.
  • story

    2,537 mentions Positive Neutral Negative

    Assassin’s Creed Mirage offers a focused, personal story centered on Basim’s rise from a street thief to a master assassin, set in a richly detailed 9th-century Baghdad. While some players appreciated the return to classic stealth and tighter narrative pacing reminiscent of early series entries, many found the story to be short, predictable, and lacking depth or strong character development. Overall, it serves as an engaging but somewhat uneven origin tale that appeals mainly to fans familiar with the wider Assassin’s Creed lore.

    • “The game itself is really fun; the story, in my opinion, is great and reminds me of the older games. The world is amazing; Baghdad is a great setting for a Creed game, and the world flows great for parkour and maneuvering around.”
    • “Basim himself as a character is great. The way he acts and his emotions through the story really make you feel for Basim and understand his struggles as he navigates this new way of life.”
    • “The story follows Basim through a more personal and grounded narrative that fits the smaller scale of the game perfectly. The political intrigue and hidden conflicts throughout Baghdad provide enough tension to keep the story engaging, while the return of the Hidden Ones adds familiarity for long-time fans.”
    • “The story of Mirage is a waste of your time.”
    • “To be blunt here, the story and its presentation are easily the biggest aspects that stop Assassin’s Creed Mirage from becoming anything more than an enjoyable return to the roots of the franchise. Basim is reduced to a generic protagonist without much personality throughout most of the game, the supporting cast is one-dimensional due to their limited screentime, and the villains are only given the lowest possible amount of “evil backstory” to make the player feel justified about killing them. As a result, the game’s story essentially feels like filler material, entirely lacking in both memorable characters and moments.”
    • “The story is one of the worst of the Assassin’s Creed franchise, the story was short and unremarkable.”
  • gameplay

    1,147 mentions Positive Neutral Negative

    Assassin’s Creed Mirage offers a focused return to classic stealth and parkour gameplay, stripping away the expansive RPG elements of recent titles for a tighter, more intimate experience reminiscent of the original series. The stealth mechanics and city design are widely praised for capturing the authentic assassin vibe, though the combat is generally seen as shallow and repetitive, and parkour can feel clunky or inconsistent at times. While the gameplay loop may become repetitive and lacks significant innovation, fans of traditional Assassin’s Creed gameplay will appreciate the nostalgic yet polished approach.

    • “Gameplay heavily prioritises stealth, parkour, and careful planning, successfully recreating the classic assassin’s creed formula that many players have missed for years.”
    • “The gameplay truly makes you feel like a real assassin.”
    • “Assassin's creed mirage brings the series back to its roots with a more intimate, stealth-focused experience, stripping away the open-world bloat of the recent titles to deliver a beautifully crafted, old-school parkour and assassination-filled journey through the streets of 9th-century baghdad, where you play as basim, a young thief turned assassin, and despite the lack of rpg elements that have become standard in the franchise, it shines through its fluid movement, tight combat, and immersive setting, all while offering the perfect balance of nostalgia for long-time fans and enough fresh mechanics to feel like a modern evolution of the classic ac formula, making it feel like a perfect mix of assassin's creed ii and the best parts of the later games, with a story that’ll keep you hooked from start to finish, even though it could have gone deeper in some areas.”
    • “I want to like this game, but the gameplay of the game (as opposed to story, design, etc.) is untenable and unfun.”
    • “The gameplay loop gets repetitive fairly quickly, and there’s not much innovation here.”
    • “The gameplay is clunky and unpolished.”
  • graphics

    510 mentions Positive Neutral Negative

    The graphics in Assassin's Creed Mirage are widely praised for their stunning and detailed depiction of 9th-century Baghdad, with beautiful lighting, environments, and art direction that evoke a rich historical atmosphere. While many appreciate the polished visuals and smooth performance, some note that the graphics feel similar or slightly dated compared to recent franchise entries like Valhalla and Origins, with occasional technical issues and less impressive facial animations. Overall, the visuals are regarded as a strong point that enhances immersion, though not groundbreaking for a 2023 release.

    • “The visuals are stunning—Baghdad looks particularly impressive at night, with atmospheric lighting that enhances the climate and mood.”
    • “The graphics are so stunning and beautiful and perfectly splendid ...on ultra at least ...the places the ...sites ...everything is just so amazing, also the scenes look amazing and feel very realistic.. almost like never before in the franchise.”
    • “I loved everything especially the details of the city Baghdad .. the walls decorations , the life on rooftops and the markets were my favorites besides the historical facts with its stories .. I got to know a lot about that time inventions and world trade .. I just wish that I never ended the game.. it was this good to me, the gameplay is perfect the graphics and sound effects too.. I loved the Arabic language included I liked hearing people stories in Arabic ..please make another part of this game :"))”
    • “The graphics are horrible.”
    • “For a modern AAA title released on current-gen hardware, the visuals are shockingly weak.”
    • “Graphically the game looks dated.”
  • music

    190 mentions Positive Neutral Negative

    The music in this game is widely praised for its authentic Middle Eastern influences, immersive atmosphere, and memorable compositions that complement the setting and enhance the overall experience. Many reviewers highlight the soundtrack as a standout feature, often comparing it favorably within the Assassin's Creed series and appreciating its seamless integration with environmental sounds. However, a few note occasional issues with music repetition or placement, and one criticizes the inclusion of religious calls overlapping with music, but overall, the score is seen as a major strength that elevates the game's ambiance.

    • “The soundtrack, steeped in Middle Eastern motifs, weaves seamlessly with the environment to create an unforgettable, immersive atmosphere.”
    • “Combined with an excellent soundtrack and immersive sound design, the world feels authentic and memorable throughout the experience.”
    • “The soundtrack is phenomenal and reflective of Baghdad's musical traditions and folklore.”
    • “In-game music choice is really bad in this one.”
    • “Soundtrack : 1/5”
    • “On top of those, the soundtracks really did not fit the game at all, dubstep and hip-hop for background music felt completely out of place for a history-based AC game which completely killed the immersion.”
  • atmosphere

    134 mentions Positive Neutral Negative

    Assassin’s Creed Mirage excels in creating a richly detailed, immersive atmosphere of 9th-century Baghdad, with vibrant visuals, authentic architecture, and a soundtrack steeped in Middle Eastern motifs that bring the city and its culture alive. The game’s focused narrative and stealth gameplay complement this atmosphere, evoking a nostalgic return to classic Assassin’s Creed vibes appreciated by fans. Though some find the gameplay lacking innovation, nearly all praise the game's atmospheric world design, music, and historical authenticity as its standout strengths.

    • “Visually, the game delivers a richly detailed recreation of ninth-century Baghdad, with impressive architecture and atmospheric lighting helping the city feel alive at all times.”
    • “The soundtrack, steeped in Middle Eastern motifs, weaves seamlessly with the environment to create an unforgettable, immersive atmosphere.”
    • “From intricate architecture to atmospheric lighting, the city feels alive and authentic.”
    • “It feels like a much more dumbed down version of AC1 with uninteresting characters and a very cramped atmosphere.”
    • “There's no deep atmosphere, no good music.”
    • “So again the whole game world is like a museum, the buildings and the atmosphere are built nicely but it lacks realism and real insights.”
  • optimization

    114 mentions Positive Neutral Negative

    Optimization in the game received mixed reviews, with many praising smooth performance, stable fps, and solid graphics on various setups, including mid-tier systems and portable consoles. However, a notable portion of users reported issues such as stuttering, frame drops in crowded areas, occasional crashes, and poor optimization on PC, especially with certain hardware configurations. Overall, while the game runs well for many players, optimization remains inconsistent with room for improvement.

    • “The graphics and performance were excellent on my system, and I didn’t experience any bugs or technical problems during my playthrough.”
    • “Performance and graphics are very good; 150+ fps at 1440p, max settings with a 9070 XT.”
    • “Lastly, optimization and performance for Nvidia cards seems exceptional, as I can max out every setting on my 3070m GPU in my laptop and maintain a relatively stable 60 fps.”
    • “How has this game been out almost three years and it's still so buggy with the worst optimization?”
    • “Constantly stutters if you wanna play on anything other than low, I get over 100 fps but right when I walk or move the camera it's unplayable stuttering, thankfully this was a gift and it was on sale but my lord I wish I could play the videogame.”
    • “Endless performance issues, stuttering, lag even on a high end desktop which can handle modern games pretty well.”
  • stability

    110 mentions Positive Neutral Negative

    The game is widely reported to suffer from numerous bugs, glitches, and technical issues affecting parkour, combat, AI behavior, and achievements, leading to a clunky and sometimes frustrating experience. While performance is generally stable on higher-end PCs and improvements have been noted post-updates, persistent optimization problems and Ubisoft Connect's online requirements impact playability. Despite these flaws, some players find the bugs amusing or feel the game retains nostalgic appeal, but overall stability is seen as below expected standards.

    • “Runs great with no bugs so far.”
    • “Unlike Valhalla which was a crash fest, this one runs great.”
    • “PC wise the game runs great, I can max it out at 1440 and get 120fps with no drops.”
    • “How has this game been out almost three years and it's still so buggy with the worst optimization.”
    • “Buggy enemy pathing, limited skill selections, tools that don't work like they're supposed to, and a mount that's determined to make your travels miserable are just some of the things that detracted from what could have been an amazing experience.”
    • “Needs buggy Ubisoft Connect, which tries to connect to the internet every time you launch the game, and doesn't even let you play single player offline game which you purchased if there is any problem with connection or if Ubisoft servers are down.”
  • grinding

    80 mentions Positive Neutral Negative

    AC Mirage significantly reduces grinding compared to recent series entries like Odyssey and Valhalla, offering a more streamlined experience focused on stealth and story without excessive collectibles or skill farming. While some side content and achievements can feel tedious for completionists, the gameplay largely avoids repetitive, time-consuming tasks, making progression feel natural and less grind-heavy. Overall, the smaller open world and reduced RPG mechanics contribute to a less tiresome, more engaging Assassin’s Creed experience.

    • “Gameplay is fun, no grinding needed and manages to stay fun throughout.”
    • “Skill points upgrades are meaningful and useful, gathering and crafting feels good and not grindy at all.”
    • “Not tedious like Valhalla.”
    • “The pacing of the game feels fine, you are not pushed into hours of grinding, meaningless A to B quests, and overloaded by uninteresting NPCs.”
    • “After the draggy and grindy Valhalla, I legit feel a small map is the way to go for Ubisoft as the quest and story feels more focused.”
    • “With this entry, it feels like Ubisoft finally stripped away the elements that were annoying in the newer entries - overly prolonged campaigns, excessively huge open worlds, and tedious RPG systems - and returned to what made the originals great.”
  • emotional

    71 mentions Positive Neutral Negative

    The emotional reception of Assassin's Creed Mirage is mixed, with some praising Basim's compelling, heartfelt personal journey and a nostalgic tribute to earlier series entries, while others criticize the story as forgettable, lacking depth, and failing to create strong emotional engagement. Although certain quests and moments evoke genuine emotion, many find the narrative rushed, repetitive, or overshadowed by weak gameplay and uninspired character development. Overall, the game offers emotional resonance for fans invested in Basim’s arc, but falls short of the impactful storytelling seen in past Assassin's Creed titles.

    • “Basim is a deep, well-written character, and the ending is absolutely brilliant — emotional, unexpected, and perfectly tied to the wider Assassin’s Creed universe.”
    • “The tight, focused narrative and the emotional depth of Basim's story make this game not just a nostalgic trip, but a fresh and impactful experience.”
    • “His growth from street thief to master assassin is rich with emotional beats and personal stakes, making the story feel personal and compelling without unnecessary distractions.”
    • “Extremely boring story; even the story presentation is dull.”
    • “From the terrible handling, unenthusiastic voice acting (looking at you Roshan), and the terribly boring storyline, it became a chore to slog through this game by the end.”
    • “The results: absolutely boring story and map exploration, extremely disappointing fights and assassination techniques, classic parkour bugs, and on top of all that, the main character was written out of pure laziness and zero effort of inspiration.”
  • character development

    27 mentions Positive Neutral Negative

    Character development in the game receives mixed feedback, with many praising Basim's complex and engaging journey, especially toward the end, while others find it generic, rushed, or lacking depth. Supporting characters are often seen as underdeveloped, and the overall narrative is viewed by some as ordinary and less compelling compared to previous series entries. Despite these critiques, the protagonist's portrayal and moments of well-crafted development contribute positively to the immersive experience for fans of the franchise.

    • “Assassin's Creed Mirage offers a nostalgic return to the franchise's roots with a decent storyline, impressive world design, and solid character development that keeps players engaged.”
    • “Character development: Basim is a well-crafted character with a complex backstory, and his journey of self-discovery is engaging.”
    • “Strong narrative: Basim’s character development is well-crafted, and the supporting cast adds depth to the story.”
    • “Basim was an okay character from the beginning, but in the final missions, he undergoes a sudden character development that makes him completely different from who he was before.”
    • “Many stories could have been expanded upon and explored more deeply, and the character development of Basim could have been taken further.”
    • “However, in my opinion, the overall plot tends to be ordinary and lackluster, with many plot points not explained clearly, and the character development is also rather generic.”
  • monetization

    26 mentions Positive Neutral Negative

    The monetization of the game is widely criticized for its intrusive microtransactions, perceived as unnecessary cash grabs that disrupt immersion and detract from the single-player experience. Many users feel Ubisoft’s persistent use of these purchases, alongside DRM like Denuvo, undermines the game's quality and leaves a negative impression despite its enjoyable core gameplay. Overall, while some still find the game fun, the monetization approach remains a major point of dissatisfaction.

    • “Overall I'd give the game 8/10 (it would be a 9 if it had no microtransactions and it would be a 10 if it had the same movement as AC Unity).”
    • “They have money saver microtransactions and clearly made going for collectibles more annoying to incentivize players to buy the time skips.”
    • “Opened it up and got bombed with shop and other products; in-game purchases really broke the immersion.”
    • “We cannot ignore the irritating issue of microtransactions (MTX).”
    • “They have BS money saver microtransactions and clearly made going for collectables more annoying to incentivize players to buy the time skips.”
    • “At best, AC Mirage is a shameless cash grab by Ubisoft and it makes me wary of playing AC titles in the future.”
  • replayability

    25 mentions Positive Neutral Negative

    Replayability opinions for the game are mixed, with some praising added features like replayable missions, challenges, and expansions that enhance its lasting appeal, while others find the overall replay value limited and less engaging compared to previous Assassin's Creed titles. The game is generally seen as a shorter, more compact experience that may not justify full price for all players but offers enjoyable replay elements for those who appreciate its design and improvements.

    • “Valley of Memory is hands down the greatest AC expansion I have ever played next to Origins' Curse of the Pharaohs expansion—alongside the improvements to the game, manual jumps/ejects, and Animus sequence replays; we now have one of the most replayable AC games to date and it's good.”
    • “The freedom offered by its mission design, combined with its focused length and strong mechanical foundation, makes it endlessly replayable.”
    • “The newest 1.1.0 update adds Animus sequences that are replayable with challenges that unlock a new outfit and weapons, as well as DLC Valley of Memories.”
    • “Replayability is basically nonexistent.”
    • “Do not see replay value.”
    • “It is quick to complete and no replayability.”
  • humor

    21 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with many players finding bugs, glitches, and quirky character moments unintentionally funny and even enhancing the experience. However, the humor in the story and characters is generally seen as lacking or less effective compared to previous entries like Odyssey. Overall, the comedic elements often arise from gameplay oddities rather than intentional narrative wit.

    • “There were numerous bugs and glitches—however, most of these were really damn funny and actually enhanced the game.”
    • “"There's a thief!" and I'm looooong gone... it was funny.”
    • “The lead voice for the female assassin is absolutely hilarious!”
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18h Median play time
18h Average play time
6-30h Spent by most gamers
*Based on 44 analyzed playthroughs
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Frequently Asked Questions

Assassin's Creed Mirage is a open world role playing game with historical theme.

Assassin's Creed Mirage is available on PlayStation 5, PlayStation 4, iPhone, Windows and others.

On average players spend around 18 hours playing Assassin's Creed Mirage.

Assassin's Creed Mirage was released on September 2, 2022.

Assassin's Creed Mirage was developed by Ubisoft Bordeaux.

Assassin's Creed Mirage has received mostly positive reviews from players. Most players liked Assassin's Creed Mirage for its story but disliked it for its stability.

Assassin's Creed Mirage is a single player game.

Similar games include Assassin's Creed Shadows, Assassin's Creed Valhalla, Assassin's Creed Syndicate, Assassin's Creed Origins, Assassin's Creed Unity and others.