Assassin's Creed Revelations
- November 14, 2011
- Ubisoft Montreal
- 19h median play time
Overall, Assassin's Creed: Revelations is still wildly entertaining, despite the gameplay being for the most part a fairly predictable affair.
In Assassin's Creed Revelations, Ezio Auditore seeks answers and truth, following Altair's path to Constantinople. He becomes deadlier with new weapons, abilities, and enhanced free-running, while the Templars threaten the Ottoman Empire. A refined and expanded multiplayer experience is also included, offering more modes, maps, and characters for assassin showdowns.
Reviews
- A fitting and emotional conclusion to Ezio's story, beautifully tying together the narratives of both Ezio and Altair.
- The introduction of the hookblade and bomb crafting adds new mechanics that enhance gameplay and traversal.
- Constantinople is a vibrant and immersive setting, filled with rich historical detail and engaging side activities.
- The game suffers from numerous bugs and crashes, particularly on modern systems, making it frustrating to play.
- The story can feel disjointed at times, with some characters lacking depth and the pacing uneven.
- The tower defense mini-game and some gameplay mechanics feel unnecessary and detract from the overall experience.
- story3,244 mentions
- 33 % positive mentions
- 62 % neutral mentions
- 5 % negative mentions
The story of "Assassin's Creed: Revelations" serves as a poignant conclusion to the arcs of both Ezio Auditore and Altair, intertwining their narratives as players explore Constantinople. While the game features impressive cinematic moments and character development, some players found the main story missions repetitive and the overall pacing uneven, leading to mixed feelings about its execution. Despite these criticisms, many fans appreciate the emotional depth and closure it provides to Ezio's journey, making it a worthwhile experience for those invested in the series' lore.
“The story hit me on a deeply emotional level, especially watching Ezio come to terms with his life’s purpose and the peace he ultimately finds.”
“This game beautifully gives us a proper ending to Ezio's story, as well as Altair's story and it couldn't have been done any better.”
“The story is the highlight, with the desire to own all of Constantinople making you keep playing until you are lord of all.”
“The main story quests are the most annoying and repetitive, especially the tracking missions, but it definitely has a bunch of impressive cinematic moments and some awesome set pieces.”
“Especially whenever there are already three prequel games and 2-3 hours of cutscenes out of 7-8 hours of main story gameplay, then the gameplay should be polished enough and not constantly end up destroying the flow of the game.”
“The story is filled with details and content, great dialogues.”
- gameplay1,102 mentions
- 27 % positive mentions
- 67 % neutral mentions
- 6 % negative mentions
The gameplay in "Assassin's Creed: Revelations" largely retains the mechanics established in its predecessors, particularly "Brotherhood," with some refinements and new features like the hookblade and bomb crafting. While many players appreciate the smooth parkour and combat mechanics, some criticize the repetitive mission structure and the introduction of less engaging elements, such as the tower defense mini-game. Overall, the game is seen as a solid continuation of the series, but it may feel stale for those seeking significant innovation in gameplay.
“The gameplay in Assassin's Creed: Revelations is refined and polished, offering a seamless blend of classic mechanics and new features that enhance the player experience.”
“The hook blade and the bombs help vary up the gameplay a bit, and other pre-existing mechanics have been polished.”
“The gameplay remains the same like the previous installments, which is good, the music is excellent as always and the story is the best thing in this game.”
“Just because of the great rabbit hole of a story, I still recommend it, but for me personally, the constant crashes, as well as the boring and repetitive missions, destroyed the fun and flow of the gameplay for me.”
“There's nothing innovative about the gameplay at all; it genuinely seems like an AC Brotherhood DLC.”
“The gameplay is the same, the 100% synchronization is an annoying thing for completionists since it adds difficulty, but there is a ton of RNG involved since on many occasions you depend on NPCs to do the right thing.”
- graphics480 mentions
- 41 % positive mentions
- 57 % neutral mentions
- 2 % negative mentions
The graphics of "Assassin's Creed: Revelations" have received mixed reviews, with many praising their quality for a game released in 2011, noting that they still hold up well today. However, numerous players have reported significant graphical bugs, glitches, and performance issues that detract from the experience, particularly on modern hardware. Overall, while the visuals are often described as beautiful and immersive, the game's technical problems can make it frustrating to play.
“The graphics are stunning, with the environments and character models being highly detailed and realistic.”
“The graphics still look great, but they can look even better with some mods that are out there.”
“Graphically, the game is a step up from its predecessors while still staying true to the trilogy's style.”
“I encountered the most bugs in this one, messed up graphics, confused NPCs, repeating animations and cut scenes, inconsistent parkour, and the worst of it all at the second or third Altair flashback it was literally unplayable because it constantly kept crashing (more than halfway through the game).”
“The graphics have not aged well, so the game does not look very good.”
“There are crashes, tons of horrible screen flickering, and many other graphical issues.”
- music222 mentions
- 58 % positive mentions
- 40 % neutral mentions
- 2 % negative mentions
The music in "Assassin's Creed: Revelations" is widely praised for its emotional depth and atmospheric quality, with many reviewers highlighting it as one of the best soundtracks in the franchise. Composed by Jesper Kyd and Lorne Balfe, the score effectively enhances the game's narrative and setting, particularly in its depiction of Constantinople, creating a memorable and immersive experience. Overall, the soundtrack is celebrated for its orchestration and ability to evoke strong emotions, making it a standout feature of the game.
“The soundtrack is the best in the franchise by far.”
“The music complements the game's tone, enhancing emotional moments and adding intensity to action sequences.”
“The music has always been important for these games; the soundtrack for this game is splendid, capturing the atmosphere of the city with action-oriented music and ambient sounds.”
“The game is boring in two aspects: the soundtrack and the story - every time I played this game I almost fall asleep from boredom - speaking seriously here.”
“The music has a tendency of disappearing, requiring a return to the main menu to fix.”
“However - Ezio playing the lute dressed as a minstrel singing songs about beating people up?”
- stability158 mentions
- 2 % positive mentions
- 1 % neutral mentions
- 97 % negative mentions
The game's stability is widely criticized, with numerous players reporting persistent bugs, glitches, and crashes that significantly hinder gameplay. Many users experienced issues such as screen flickering, unresponsive controls, and game-breaking errors, making it unplayable for some. While a few players noted minor glitches that were manageable, the overall consensus is that the game suffers from severe stability problems, particularly on PC.
“I never had any FPS problems; the game is well optimized and mostly bug-free.”
“Runs great on my Windows 10 laptop.”
“Runs great.”
“Finally, this game has really poor performance issues for such an old game, there's a lot of audio stutters, enemies spawning right in front of me as I'm free running, and camera freezes.”
“The game crashes and glitches so much.”
“Started the game, and it was so buggy it was unplayable, the character walked in directions I wasn't controlling, as did the wagons, it made following people and remaining undetected impossible, and the camera shifting throughout the first memory gameplay made the game impossible to play.”
- optimization105 mentions
- 12 % positive mentions
- 30 % neutral mentions
- 57 % negative mentions
The game's optimization has been widely criticized, with players reporting severe performance issues such as constant stuttering, frame drops, and crashes, even on modern hardware. Many users have resorted to various fixes, including deleting specific files and adjusting settings, to mitigate these problems, but overall, the experience remains frustrating and often unplayable. While some players noted improvements compared to previous titles, the consensus is that the game suffers from significant optimization flaws that detract from its enjoyment.
“I never had any FPS problems; the game is well optimized and mostly bug-free.”
“It's actually the best optimized AC game for the PC that I've played.”
“The graphics are spectacular, and the game features and game design are well built and optimized, which is suited for an Assassin's Creed title.”
“Finally, this game has really poor performance issues for such an old game. There's a lot of audio stutters, enemies spawning right in front of me as I'm free running, and camera freezes.”
“I frequently get lagging and stuttering on my modern gaming rig - one that can handle the likes of Starfield or Helldivers 2 without issue.”
“This game is totally good, but if you have a problem with lag/stuttering, try going to the local files and deleting systemdetection.dll.”
- emotional88 mentions
- 99 % positive mentions
- -2 % neutral mentions
- 3 % negative mentions
The emotional aspect of the game is widely praised, with many players expressing deep connections to the characters, particularly Ezio and Altair, as they reflect on their journeys and legacies. The culmination of Ezio's story is described as a heartfelt and poignant experience, often leaving players in tears, enhanced by a powerful soundtrack and well-crafted narrative. Overall, the game is seen as a fitting and emotional farewell to beloved characters, resonating with players long after the credits roll.
“The story hit me on a deeply emotional level, especially watching Ezio come to terms with his life’s purpose and the peace he ultimately finds.”
“It was a heartfelt, wholesome journey from start to finish and has left me in tears.”
“The emotional depth of Ezio's character is brought to the forefront as he reflects on his life's journey and the sacrifices he has made for the greater good.”
“The story was incredibly boring and failed to evoke any emotional response.”
“I found the narrative to be dull, lacking the depth needed to connect with the characters.”
“The emotional impact was nonexistent; I felt detached from the entire experience.”
- atmosphere68 mentions
- 60 % positive mentions
- 35 % neutral mentions
- 4 % negative mentions
The atmosphere in the Assassin's Creed trilogy, particularly in "Revelations," is praised for its stunning visuals and immersive soundtracks that effectively capture the historical essence of settings like Constantinople. While some players feel that the atmosphere lacks the vibrancy of earlier titles, many appreciate the detailed recreation of the city and its diverse districts, contributing to a rich and engaging experience. Overall, the game's atmospheric elements, including music and environmental design, are highlighted as significant strengths, enhancing the storytelling and exploration.
“While the narrative may feel somewhat convoluted at times, the game's stunning visuals and atmospheric soundtrack help immerse players in its rich historical setting.”
“The music and visuals in Assassin's Creed Revelations are also top-notch, with a hauntingly beautiful score that complements the game's atmospheric setting and a stunning graphical presentation that brings the world to life in breathtaking detail.”
“The scenery and the rendition of Istanbul and the multicultural melting pot atmosphere is very nice and made with a high degree of historical respect.”
“Atmosphere and composition - vague, empty and emotionless is the definition I felt in the surroundings and in the synchronization of its composition, eliciting a short and not so elaborate concentration of the same attributes.”
“Its formula and story are interesting to appreciate, but as the same as its atmosphere and composition, this all seems vague, short and lack that pure, symbolic feeling of its predecessors.”
“And they didn't even use much of a music to support the atmosphere.”
- grinding66 mentions
- 3 % positive mentions
- 20 % neutral mentions
- 77 % negative mentions
Overall, reviews indicate that grinding in the game is often perceived as tedious and repetitive, requiring significant time investment for minimal rewards. While some players appreciate the absence of excessively slow grinds compared to previous installments, many express frustration with the lack of engaging side content and the overwhelming number of monotonous tasks that detract from the overall experience. The game features a mix of enjoyable moments and frustratingly tedious mechanics, leading to a sense of burnout for some players.
“Feels like there is constant progression and there are no tedious slow grinds that are present in the three previous games in the series.”
“You want 100% syncs that are fun and not tedious? Here you are.”
“You'll need a second life for grinding.”
“The main side quests in the game are just 'collect all the objects in the environment', and while there are maps to finding the items which you can purchase, actually grabbing all the items is completely unchallenging; it is just tedious.”
“Indeed, almost all of the 'challenges' in the game are just tedious time-wasters to make the game feel longer than it really is; there’s only a handful of side quests, and of them, only two had any real weight to them.”
- humor28 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by witty dialogue, amusing character interactions, and entertaining gameplay mechanics, such as the hook blade and bomb crafting, which add a comedic flair to combat. Players appreciate the nostalgic callbacks to previous titles and find moments of levity in the story, despite some criticisms regarding glitches and control issues. Overall, the humor enhances the experience, making it enjoyable even amidst gameplay frustrations.
“Ezio is just hilariously evil in this.”
“The hook-blade is goddamn hilarious in combat; seriously, you can RT + B all but janissaries & the dudes who carry axes. This 50-year-old man can just pick up people and slam them on the ground, it's amazing to do to like 6 people in a row.”
“I found it very amusing; the songs are funny and have many references to previous games and characters, and at least it was different.”
- replayability23 mentions
- 35 % positive mentions
- 52 % neutral mentions
- 13 % negative mentions
Overall, the game's replayability is mixed, with some players finding it limited after completing the main story, as side quests can feel tedious and there are few new purchases available. However, others appreciate the added replay value from synchronization objectives, clan challenges, and collectibles, which enhance the experience for dedicated fans. While some reviews rate it as low as 3/10, others consider it one of the more replayable entries in the Assassin's Creed series, particularly with the inclusion of DLC content.
“🔲 infinitely replayable (or almost)”
“Replayability was greatly increased with the addition of synchronization objectives, clan challenges, city economy, and collectibles.”
“Probably the most replayable Assassin's Creed game ever made.”
“The replayability is almost non-existent; you can play for 100% synchronization, but it's still a quick experience.”
“[b]Replay value:[/b] none.”
“This game does make up for that with the replayability value of completing missions with 100% synchronization.”
- character development20 mentions
- 55 % positive mentions
- 30 % neutral mentions
- 15 % negative mentions
The character development in "Assassin's Creed: Revelations" is widely praised, particularly for the depth and evolution of Ezio's character across the trilogy, showcasing a mature and complex protagonist. Players appreciate the strong storytelling and emotional resonance, which contribute to a nostalgic and fulfilling experience. However, some critiques mention that while the character design may have become less distinctive, the overall narrative and character arcs remain compelling and memorable.
“Assassin's Creed Revelations is a satisfying end to both Altair and Ezio's stories, with some absolutely amazing set pieces, powerful music, and great character development.”
“It's a testament to the power of storytelling and character development, leaving players with a sense of nostalgia and appreciation for the journey we've experienced alongside Ezio.”
“I love the amount of depth Ezio has as a character, and his character development over the course of the three games.”
“But some of the additions to the game, including the Lost Archives DLC, which made some of Brotherhood make sense and some of the character development make sense, I would go to say that this game was alright.”
“They seem to be trying to go for the 'weary traveler in search of answers/far away from home' sort of character development with Ezio here.”
“In my opinion, although the gameplay can seem lackluster, especially in the multiplayer, this is a game definitely worth playing in your life if you love games with an interesting story topped off with more history than the other editions that came before and character development.”
- monetization7 mentions
- 0 % positive mentions
- 29 % neutral mentions
- 71 % negative mentions
The monetization strategies in several games, particularly those from Ubisoft, have drawn significant criticism for being perceived as cash grabs, with many players expressing frustration over pay-to-win microtransactions and the removal of content upon game closure. This has led to a negative sentiment towards the overall value and integrity of the gaming experience, overshadowing any positive aspects of the games themselves.
“A more serious case was that of Might & Magic: Duel of Champions, a free-to-play game with microtransactions, whose closure not only removed the game from stores but also erased achievements and statistics from accounts, rendering important player information inaccessible.”
“Video games aren't a billboard to display ads on.”
“While it may be true that Unity, Syndicate, Origins, and Odyssey have cool settings, I refuse to recommend a game with pay-to-win microtransactions.”
Critic Reviews
Assassin’s Creed: Revelations Review
While the engine and the formula are starting to show their age, the excellent story and mission structure of Assassin's Creed: Revelations make it a force to be reckoned with, and the best game in the series so far, better even than the awesome Assassin's Creed II.
95%Assassin's Creed: Revelations Review
Overall, Assassin's Creed: Revelations is still wildly entertaining, despite the gameplay being for the most part a fairly predictable affair.
85%Assassin’s Creed: Revelations Review
The real hook for the long time fans will be the back story explanation that is had by digging into the nooks and crannies of Assassin's Creed: Revelations, but expecting any drastic changes in terms of graphics or gameplay could leave you disappointed.
80%