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Assassin's Creed Revelations

Overall, Assassin's Creed: Revelations is still wildly entertaining, despite the gameplay being for the most part a fairly predictable affair.
Assassin's Creed Revelations Game Cover
82%Game Brain Score
story, gameplay
stability, optimization
82% User Score Based on 6,343 reviews
Critic Score 82%Based on 6 reviews

Platforms

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Assassin's Creed Revelations Game Cover

About

Assassin's Creed Revelations is a single player and multiplayer open world action adventure game with fantasy and historical themes. It was developed by Ubisoft Montreal and was released on November 14, 2011. It received positive reviews from both critics and players.

In Assassin's Creed Revelations, Ezio Auditore seeks answers and truth, following Altair's path to Constantinople. He becomes deadlier with new weapons, abilities, and enhanced free-running, while the Templars threaten the Ottoman Empire. A refined and expanded multiplayer experience is also included, offering more modes, maps, and characters for assassin showdowns.

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82%
Audience ScoreBased on 6,343 reviews
story1.3k positive mentions
stability192 negative mentions

  • Assassin's Creed: Revelations provides a fitting and emotional conclusion to Ezio Auditore's story, tying together the narratives of both Ezio and Altair.
  • The game features a beautifully crafted world set in Constantinople, with stunning visuals and a vibrant atmosphere that enhances exploration.
  • Gameplay mechanics, including the hookblade and bomb crafting, add depth and variety to the experience, making traversal and combat more engaging.
  • The game suffers from numerous technical issues, including crashes and bugs, particularly related to modern hardware compatibility and the Ubisoft Connect launcher.
  • Access to the Desmond's Journey and Lost Archive DLC has been removed, making it impossible to achieve 100% completion without resorting to workarounds.
  • Some gameplay elements, such as the tower defense mini-game, feel out of place and detract from the overall experience.
  • story
    3,944 mentions Positive Neutral Negative

    The story of "Assassin's Creed: Revelations" serves as a poignant conclusion to the arcs of both Ezio Auditore and Altair, intertwining their legacies while exploring themes of legacy, wisdom, and closure. Players appreciate the deep lore and character development, particularly the emotional weight of Ezio's journey as he seeks answers and peace in his later years, although some find the pacing slow and certain side missions repetitive. Overall, the narrative is celebrated for its rich storytelling and satisfying resolution, making it a must-play for fans of the series.

    • “The game masterfully weaves together the final threads of Ezio Auditore's journey and the overarching story of Altair, bringing their sagas to a powerful and satisfying close.”
    • “Players consistently praise its emotionally resonant narrative, following Ezio's final quest for truth and peace.”
    • “The narrative cleverly connects Ezio’s story with Altair’s legacy, providing fans of the series with rich historical context and satisfying story arcs.”
    • “The story is where revelations stumbles.”
    • “The story lacks weight or stakes but is still a successful combination of the ezio titles bringing the best of the two previous titles together.”
    • “The story is short, but the desire to own all of constantinople will make you keep playing until you are lord of all.”
  • gameplay
    1,395 mentions Positive Neutral Negative

    The gameplay in *Assassin's Creed: Revelations* retains the familiar mechanics from its predecessors, particularly *Brotherhood*, while introducing new elements like the hook blade and bomb crafting that enhance traversal and combat. However, many players feel that the game lacks significant innovation, with some mechanics, such as the tower defense mini-game, being divisive and not well-integrated into the overall experience. Despite these criticisms, the refined parkour and combat systems, along with the engaging narrative, make it a solid entry in the franchise, though it may feel repetitive for those seeking fresh gameplay.

    • “The game maintains the franchise’s core focus on stealth, parkour, and historical storytelling, while introducing new mechanics such as the hook blade and bomb crafting.”
    • “Fluid parkour and combat: Ezio’s traversal and combat mechanics are highly polished, allowing for smooth movement and creative engagement with enemies.”
    • “While it retains the excellent core gameplay of Brotherhood, it introduces intriguing new mechanics like the hook blade for enhanced traversal and tower defense-style missions, which, while divisive, add to the game's distinct identity.”
    • “The gameplay is virtually unchanged from the previous assassin’s creed ii games.”
    • “The gameplay offers the same gameplay with the previous game with some expanded aspect.”
    • “If you are looking for innovative gameplay, that ship has sailed, as the mechanics are essentially an evolution from ac: brotherhood.”
  • graphics
    553 mentions Positive Neutral Negative

    The graphics of "Assassin's Creed Revelations" have received mixed feedback from players. While many praise the game's visuals as impressive for its 2011 release, highlighting the detailed environments and character animations, others report significant graphical issues, including glitches and performance problems, particularly on modern hardware. Overall, the game is seen as a notable improvement over its predecessors, but it struggles with optimization and compatibility, leading to a less than ideal experience for some players.

    • “The game boasts impressive graphics and a meticulously crafted soundtrack that significantly enhances the overall atmosphere.”
    • “Even 14 years after its release, it still holds up surprisingly well in both graphics and gameplay.”
    • “The world of Constantinople is beautifully realized, with stunning visuals that capture the city’s historical richness.”
    • “Ubisoft half-assing their Steam integration means that after a few hours the game becomes unplayable due to graphical issues.”
    • “This game was made in half the time as 2 and Brotherhood, and you can tell. The port for PC was done terribly, and only a few graphics chipsets are fully compatible. You might run into multiple game crashes, missing character assets, buggy movement mechanics, and unplayable missions.”
    • “The graphics have not aged well, so the game does not look very good.”
  • music
    277 mentions Positive Neutral Negative

    The music in "Assassin's Creed: Revelations" is widely praised for its evocative and beautifully composed soundtrack, blending traditional Middle Eastern instruments with cinematic elements that enhance the game's emotional depth and atmosphere. Composed by Jesper Kyd and Lorne Balfe, the score captures the essence of Constantinople and complements key moments in the narrative, making it a standout feature of the game. Many players consider it one of the best soundtracks in the franchise, with memorable themes that resonate long after the game ends.

    • “The hauntingly beautiful soundtrack, the stunning recreation of Constantinople, and the seamless blend of past and present create an experience that transcends entertainment.”
    • “The soundtrack, particularly 'Ezio’s Family (Reprise)' and themes from Lorne Balfe and Jesper Kyd, is emotionally resonant.”
    • “The music complements the game's tone, enhancing emotional moments and adding intensity to action sequences.”
    • “Without going into too much detail, I had fun with it, but not as much as with the previous two; it's really lacking in music for most of the coolest missions, and we have almost nothing to do with the out-of-animus game, so the story really doesn't progress except for the last missions.”
    • “The soundtrack loses a bit compared to the previous chapters, but in general is still high quality and combined with the equally good sound effects the game is still a pleasure to listen to, even if it misses a bit of the old vibes.”
    • “The music has a tendency of disappearing, requiring a return to the main menu to fix.”
  • stability
    197 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with numerous reports of bugs, visual glitches, and crashes that significantly hinder gameplay. Many players have experienced issues such as dead pixels, stuttering, and unresponsive controls, making the game nearly unplayable for some. While a few users noted that capping the frame rate or troubleshooting could mitigate some problems, the overall consensus is that the game is a buggy mess, particularly on PC, and not recommended for those seeking a smooth experience.

    • “I never had any FPS problems; the game is well optimized and mostly bug-free.”
    • “Runs great on my Windows 10 laptop.”
    • “Runs great.”
    • “Game seems so buggy it is near unplayable.”
    • “This game was made in half the time as 2 and Brotherhood, and you can tell. The port for PC was done terribly and only a few graphics chipsets are fully compatible. You might run into multiple game crashes, missing character assets, buggy movement mechanics, and unplayable missions.”
    • “The game crashes and glitches so much.”
  • emotional
    170 mentions Positive Neutral Negative

    The emotional aspect of "Assassin's Creed: Revelations" is widely praised for its poignant storytelling and character development, particularly in the conclusion of Ezio Auditore's journey. Players appreciate the depth of emotion conveyed through the narrative, music, and voice acting, which culminates in a heartfelt and bittersweet ending that resonates long after the game is completed. While some secondary characters may lack development, the focus on Ezio and the intertwining stories of him and Altair provide a satisfying and impactful emotional experience for fans of the series.

    • “Players consistently praise its emotionally resonant narrative, following Ezio's final quest for truth and peace.”
    • “The conclusion to Ezio and Altair’s intertwined stories was handled with care and emotional depth.”
    • “Assassin's Creed: Revelations is a masterclass in storytelling, character development, and emotional closure.”
    • “However, I feel like this excitement is quickly lost as we end up with a mostly uninspired and boring story.”
    • “Boring story and some of the worst gameplay in the series.”
    • “- boring story”
  • optimization
    120 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with numerous players reporting severe stuttering, frame drops, and performance issues even on high-end PCs. Many users have had to resort to various fixes, such as deleting specific files or adjusting settings, to make the game playable, indicating a lack of proper support from the developers. Overall, the consensus is that the game suffers from significant optimization problems, making it frustrating for players despite its engaging story and gameplay.

    • “The game felt smooth as butter in performance, visuals, and movement.”
    • “It's actually the best optimized AC game for the PC that I've played.”
    • “Optimize 9/10 very good optimized good job Ubisoft!”
    • “Game suffers from weird stuttering-like glitches constantly while in-game.”
    • “Unfortunately, it's a bit of a wreck when it comes to performance.”
    • “Very unfortunate that I have to write this considering this is my favorite game in the series, but the game is an absolute mess of a port, feel free to look at the other reviews and see how poorly the game is optimized.”
  • atmosphere
    98 mentions Positive Neutral Negative

    The atmosphere in "Assassin's Creed: Revelations" is widely praised for its immersive and vibrant depiction of 16th-century Constantinople, characterized by dynamic lighting, rich cultural details, and a haunting soundtrack that enhances the overall experience. Players appreciate the city's bustling streets, historical architecture, and the emotional weight of the narrative, which collectively create a captivating environment that feels alive and engaging. While some critiques mention a less compelling story compared to previous titles, the game's atmospheric design remains a standout feature that resonates with fans.

    • “The atmosphere is fantastic — Constantinople feels alive, immersive, and culturally rich.”
    • “The atmosphere of the Ottoman city is beautifully rendered: narrow alleys, bustling markets, towers, and golden sunlight create a unique cultural setting.”
    • “The music and visuals in Assassin's Creed Revelations are also top-notch, with a hauntingly beautiful score that complements the game's atmospheric setting and a stunning graphical presentation that brings the world to life in breathtaking detail.”
    • “The atmosphere and composition - vague, empty and emotionless is the definition I felt in the surroundings and in the synchronization of its composition, eliciting a short and not so elaborate concentration of the same attributes.”
    • “Its formula and story are interesting to appreciate, but as the same as its atmosphere and composition, this all seems vague, short and lack that pure, symbolic feeling of its predecessors.”
    • “While the graphics may not compete with the latest games, they still effectively evoke the atmosphere of a city at the crossroads of the world.”
  • grinding
    80 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding the repetitive side missions and mini-games, such as tower defense and assassin recruitment, to be tedious and formulaic. While some appreciate the depth of the story and the constant progression, others feel that the grinding elements detract from the overall experience, making it feel like a chore rather than an engaging part of gameplay. Overall, while the game offers intriguing content, the grind can often overshadow the enjoyment, especially for completionists.

    • “Not too grindy unless you're chasing 100%.”
    • “Feels like there is constant progression and there are no tedious slow grinds that are present in the three previous games in the series.”
    • “You want 100% syncs that are fun and not tedious? Here you are.”
    • “The first two chapters of this game are virtually composed of these types of missions, with very minimal player interaction, usually past games resolved this by giving you stuff to do in the open world, but in this one you have to play through the main story in order to unlock most of the activities you’ll be doing in the open world, so it ends up becoming a tedious chore to do this, especially when every mission consists of following someone while listening to a long conversation with very little player agency of any kind.”
    • “Indeed, almost all of the 'challenges' in the game are just tedious time-wasters to make the game feel longer than it really is; there’s only a handful of side quests, and of them, only two had any real weight to them, and both of them were additional 'explore the ancient tomb' type challenges, much like the ones in the main questline, except in different environments.”
    • “The mini tower defense game is tedious and boring; it yields nothing that you can find in the world which will give you an edge.”
  • humor
    37 mentions Positive Neutral Negative

    The humor in the game is a mix of lighthearted moments and dark comedy, with characters like Ezio delivering witty lines and engaging in amusing antics, such as stealth kills that go unnoticed. Players appreciate the funny interactions and callbacks to previous titles, as well as the comedic elements in combat and crafting systems, despite some technical glitches that add to the humor. Overall, the game balances serious themes with entertaining dialogue and situations, making for a memorable experience.

    • “Despite the heavy themes, Ezio shares fun, lighthearted moments with companions.”
    • “The hook-blade is goddamn hilarious in combat; you can pick up people and slam them on the ground, it's amazing to do to like 6 people in a row.”
    • “I found it very amusing; the songs are funny and have many references to previous games and characters.”
  • replayability
    31 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed, with some players noting that while collectibles and multiplayer modes enhance replay value, the main story lacks depth for repeated playthroughs. Many reviews highlight that after completing the story, the game offers limited engaging content, with some players finding it almost non-existent. However, features like 100% synchronization objectives and additional missions from DLCs provide some incentive for replaying, making it more appealing for dedicated fans of the series.

    • “These collectibles provide lore and in-game rewards, enhancing replay value.”
    • “The multiplayer mode enhances replayability, allowing players to test their skills against others in varied game modes.”
    • “Replayability was greatly increased with the addition of synchronization objectives, clan challenges, city economy, and collectibles.”
    • “The replayability is almost non-existent; you can play for 100% synchronization, but it's still a quick experience.”
    • “[b]Replay value:[/b] none.”
    • “Replayability: 4/10”
  • character development
    24 mentions Positive Neutral Negative

    Character development in the Assassin's Creed series, particularly through the character of Ezio, is widely praised for its depth and emotional resonance. Players appreciate the journey of Ezio from his youthful beginnings in Assassin's Creed II to his mature reflections in Revelations, highlighting the masterful storytelling and voice acting that enhance his growth. While some critiques mention gameplay shortcomings, the overall consensus is that Ezio's character arc is one of the most compelling in gaming, providing a rich narrative experience that resonates with players.

    • “Assassin’s Creed Revelations is a masterclass in storytelling, character development, and emotional closure.”
    • “It's a testament to the power of storytelling and character development, leaving players with a sense of nostalgia and appreciation for the journey we've experienced alongside Ezio.”
    • “Ezio's character development over his three games trumps any other AC protagonist yet.”
    • “But some of the additions to the game, including the Lost Archives DLC, which made some of Brotherhood make sense and some of the character development make sense, I would go to say that this game was alright.”
    • “They seem to be trying to go for the 'weary traveler in search of answers/far away from home' sort of character development with Ezio here.”
    • “In my opinion, although the gameplay can seem lackluster especially in the multiplayer, this is a game definitely worth playing in your life if you love games with an interesting story topped off with more history than the other editions that came before and character development.”
  • monetization
    10 mentions Positive Neutral Negative

    Reviews highlight a growing frustration with monetization practices in modern games, particularly the prevalence of microtransactions that detract from the overall experience and feel exploitative. Many players express disappointment, comparing newer titles unfavorably to classic games that prioritized artistic quality over profit. Concerns are raised about games being perceived as cash grabs, with some players feeling that monetization strategies undermine the integrity and enjoyment of the gaming experience.

    • “It is worth noting that, unlike many modern titles, the true masterpieces of the past invested heavily in artistic quality and competition with other companies, rather than merely focusing on monetization.”
    • “A more serious case was that of Might & Magic: Duel of Champions, a free-to-play game with microtransactions, whose closure not only removed the game from stores but also erased achievements and statistics from accounts, rendering important player information inaccessible.”
    • “Everything after the first four games (AC, AC II, AC: Brotherhood, and AC: Revelations) feels like nothing more than a cash grab.”
    • “While it may be true that Unity, Syndicate, Origins, and Odyssey have cool settings, I refuse to recommend a game with pay-to-win microtransactions.”
    • “Compared to AC II and Brotherhood, this game feels like a shameless cash grab.”
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22h Median play time
36h Average play time
12h Main story
34h Completionist
10-56h Spent by most gamers
*Based on 28 analyzed playthroughs
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Assassin's Creed Revelations is a open world action adventure game with fantasy and historical themes.

Assassin's Creed Revelations is available on Xbox Series X|S, PC, Xbox One, Windows and others.

The main story can be completed in around 12 hours, while the entire game is estimated to take about 34 hours to finish. On average players spend around 36 hours playing Assassin's Creed Revelations.

Assassin's Creed Revelations was released on November 14, 2011.

Assassin's Creed Revelations was developed by Ubisoft Montreal.

Assassin's Creed Revelations has received positive reviews from both players and critics. Most players liked this game for its story but disliked it for its stability.

Assassin's Creed Revelations is a single player game with multiplayer support.

Similar games include Assassin's Creed Brotherhood, Assassin's Creed 2, Assassin's Creed III, Assassin's Creed Rogue, Assassin's Creed III Remastered and others.