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Assassin’s Creed Syndicate

After the bumpy start to Unity, the latest game in the franchise Assassin's Creed Syndicate successfully addresses the sins and creates a compelling game
Assassin’s Creed Syndicate Game Cover
76%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:stability, grinding
79% User Score Based on 7,906 reviews
Critic Score 73%Based on 14 reviews

Platforms

Xbox Series X|SPCXbox Game PassCloudPlaystation 4Xbox OneXbox Cloud GamingXboxWindowsPlayStation
Assassin’s Creed Syndicate Game Cover

About Assassin’s Creed Syndicate

Assassin’s Creed Syndicate is a single player open world role playing game with fantasy, historical and science fiction themes. It was developed by Ubisoft Quebec, in collaboration with Ubisoft Annecy, Bucharest, Kiev, Montreal, Montpellier, Shanghai, Singapore, Sofia, Toronto studios and was released on October 22, 2015. It received mostly positive reviews from both critics and players.

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Games Like Assassin’s Creed Syndicate

Looking for games like Assassin’s Creed Syndicate? Here are top open world role playing recommendations with a fantasy, historical and science fiction focus, selected from player-similarity data — start with Assassin's Creed Unity, Assassin's Creed 3 or Assassin's Creed Mirage.

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Reviews

79%Audience ScoreBased on 7,906 reviews
story1.2k positive mentions
stability386 negative mentions

  • The game features a beautifully recreated Victorian London, providing an immersive atmosphere.
  • The dual-protagonist system with Jacob and Evie Frye adds variety to gameplay and character dynamics.
  • The introduction of the grappling hook enhances traversal and makes movement around the city more enjoyable.
  • The game is plagued by numerous bugs and glitches that can disrupt gameplay.
  • The story is often considered bland and lacks depth compared to other entries in the series.
  • Combat can feel repetitive and lacks the weight and impact found in earlier Assassin's Creed titles.
  • story

    4,332 mentions Positive Neutral Negative
    27% positive mentions, 63% neutral mentions, 10% negative mentions

    The story of "Assassin's Creed Syndicate" is generally viewed as mediocre, with many reviewers noting its predictability and lack of depth compared to earlier titles in the franchise. While the dynamic between the twin protagonists, Jacob and Evie Frye, adds some charm, the narrative often feels disjointed and repetitive, particularly in the side missions, which can detract from the overall experience. Despite these criticisms, the game's setting in Victorian London and the inclusion of historical figures provide a unique backdrop that some players found engaging, though many felt the story ultimately lacked the emotional resonance and complexity seen in previous installments.

    • “The story is engaging, with charming characters and a meticulously crafted historical backdrop in Victorian London, beautifully capturing the essence of the era.”
    • “The dual-protagonist dynamic between Jacob and Evie Frye added depth to the story, and their distinct personalities made the game enjoyable.”
    • “The story is rich and playful, with characters that are vibrant in personality, making for an immersive experience.”
    • “The story is rubbish; the two main characters are annoying, and I lacked any affinity for them.”
    • “The story is incredibly derivative of previous games.”
    • “The story is weak, and feels like a long-winded side quest rather than a compelling narrative, adding nothing to the overarching story of the AC franchise.”
  • gameplay

    1,535 mentions Positive Neutral Negative
    32% positive mentions, 58% neutral mentions, 10% negative mentions

    The gameplay of "Assassin's Creed Syndicate" has received mixed reviews, with many praising its fluid mechanics and the introduction of new features like the grappling hook and carriage driving, which enhance traversal and combat. However, some players criticize the repetitiveness of missions and the overall simplicity of the gameplay, feeling it lacks the depth and challenge of earlier titles in the series. While the game is visually impressive and offers a rich open-world experience, the execution of its mechanics and mission design has left some players wanting more.

    • “The gameplay is fantastic, with excellent stealth, assassination, and combat mechanics.”
    • “The fluid combat mechanics and the introduction of new gameplay elements, like the rope launcher, kept the action fresh and exciting.”
    • “The gameplay is smooth; I like the characters and the story too.”
    • “Gameplay is basic trash.”
    • “The gameplay is some of the most boring in the series, failing to offer anything new or exciting to keep players engaged.”
    • “The gameplay is repetitive, it felt like Altair but longer.”
  • graphics

    850 mentions Positive Neutral Negative
    53% positive mentions, 43% neutral mentions, 4% negative mentions

    The graphics of "Assassin's Creed Syndicate" have received a mixed but generally positive reception, with many players praising the stunning recreation of Victorian London and the game's overall visual fidelity, especially for a title released in 2015. While some users noted performance issues and graphical glitches, the majority found the graphics to be impressive, with detailed environments and character models that hold up well against more recent games. However, comparisons to "Assassin's Creed Unity" suggest that while Syndicate's graphics are solid, they may not reach the same heights, leading to some disappointment among fans.

    • “The graphics are amazing, especially when you see the reflection of the building in the pond.”
    • “The city is absolutely amazing, it's so rich in detail and graphically it holds up to 2023 standards.”
    • “The graphics are stunning and gameplay mechanics are well done.”
    • “The graphics looked incredibly bad, any way that you look at it.”
    • “The game looks graphically worse than Unity, the draw distance is super low due to an omnipresent fog, which also reduces performance.”
    • “Graphics are terrible for a 2015 game yet require a ton of memory, gameplay somehow got substantially worse since the last game.”
  • stability

    410 mentions Positive Neutral Negative
    5% positive mentions, 1% neutral mentions, 94% negative mentions

    The game's stability has been widely criticized, with numerous players reporting frequent crashes, visual glitches, and mission bugs that significantly detract from the experience. While some users found the glitches amusing or minor, many expressed frustration over the game's overall performance, deeming it excessively buggy and unoptimized, particularly on PC. Despite these issues, a few players noted improvements over previous titles, suggesting that while the game is still flawed, it may be more stable than its predecessor, Assassin's Creed Unity.

    • “The game runs great and I have not experienced any game-breaking bugs at all.”
    • “Overall this is a solid game that runs really well on all but maxed settings, and with the right adjustments, it still looks good.”
    • “I'm about 4 hours into the game, gameplay is awesome, graphics are great, so far no glitches, running a solid 60fps.”
    • “When it comes to performance, the game tends to crash a lot, there are a lot of visual glitches (texture, NPCs, clipping...), some missions are bugged and in case I didn't mention it yet some collectibles are glitched too. Add to that more glitches the higher the framerate, framerate settings in the game not working, capping framerate manually causes minor performance issues (sub 60fps while over 90fps uncapped)!”
    • “The amount of glitches and bugs is absolutely inexcusable.”
    • “Years after release, the game is still buggy as hell and the developers do not care.”
  • optimization

    299 mentions Positive Neutral Negative
    26% positive mentions, 49% neutral mentions, 25% negative mentions

    The optimization of the game has received mixed reviews, with many players reporting significant performance issues such as frequent crashes, stuttering, and visual glitches, particularly when running on higher settings or framerates. While some users noted improvements over previous titles like Unity, others expressed frustration with the game's inability to run smoothly even on high-end hardware, suggesting that further optimization is needed. Overall, the game's performance is seen as a major drawback, overshadowing its otherwise engaging gameplay and visuals.

    • “This game is much more optimized and bug-free than AC: Unity.”
    • “The game runs smoothly at a constant 60fps (that is with most 'NVIDIA GameWorks' features disabled) and certainly outshines the performance of Unity.”
    • “Great optimization! The game works like a charm and has a very good and improved gameplay.”
    • “When it comes to performance, the game tends to crash a lot, there are a lot of visual glitches (textures, NPCs, clipping...), some missions are bugged, and some collectibles are glitched too. Add to that more glitches the higher the framerate, framerate settings in the game not working, and capping framerate manually causes minor performance issues (sub 60fps while over 90fps uncapped)!”
    • “Game keeps crashing, not optimized at all, very frustrating to run, a shame since the story seemed interesting.”
    • “The optimization is nonexistent; this game crashed at least 10 times a day when I played it, never mind running at 10 frames on a beast PC.”
  • music

    215 mentions Positive Neutral Negative
    44% positive mentions, 52% neutral mentions, 4% negative mentions

    The music in "Assassin's Creed Syndicate" has received mixed reviews, with many praising its atmospheric classical arrangements that effectively capture the Victorian setting, while others find it less memorable compared to previous entries in the series. The soundtrack, composed by Austin Wintory, features a blend of public domain pieces and original compositions that enhance the gameplay experience, although some players noted that certain tracks can become repetitive or annoying. Overall, while the music contributes significantly to the game's ambiance, opinions vary on its overall impact and memorability.

    • “The music jumps off when things get intense and it's excellent.”
    • “The music in this game is amazing, which surprised me as I never found music to be a notable strength of the AC series.”
    • “The soundtrack is also noticeably better than recent entries into the series thanks to Austin Wintory's superb score of both subtle ambient tracks and crashing woodwinds and strings for the battle scenes.”
    • “Unfortunately, the soundtrack in the game falls flat, being far less memorable than other games in the series.”
    • “The most annoying one is the music box tune that plays every single time you load into a new area or fast travel.”
    • “The writing, story, and soundtrack really hold this game back.”
  • humor

    152 mentions Positive Neutral Negative
    99% positive mentions, -1% neutral mentions, 2% negative mentions

    The humor in the game is a standout feature, with many players enjoying the comedic interactions between the twin protagonists, Jacob and Evie Frye, as well as the amusing glitches and bugs that often lead to hilarious moments. While some found the humor to be hit-or-miss, particularly with Jacob's sometimes forced jokes, the overall lighthearted tone and witty banter contributed to an entertaining experience. The game's setting and character dynamics also added to its charm, making it a fun and engaging title within the Assassin's Creed series.

    • “Kicking enemies off of trains and hearing their screams is just plain funny, I'm sorry.”
    • “But hey folks, there is one thing that is very amusing - on PC the carriages are almost uncontrollable - drive those things at full speed, and use the boost - kill everyone on the streets, mash the opposition, smack down light poles, run up walls, go careening out of control - it's so dumb it's hilarious, I nearly cried I was laughing so hard.”
    • “The characters are quirky and funny, which feels out of place (in a good way) considering it's an Assassin's Creed game.”
    • “The train robbery and ship robbery are so underwhelming that it's not funny.”
    • “The jokes fall flat and often feel forced, lacking any real wit.”
    • “The humor tries too hard to be edgy but ends up being cringeworthy instead.”
  • grinding

    134 mentions Positive Neutral Negative
    2% positive mentions, 11% neutral mentions, 87% negative mentions

    The reviews indicate that grinding is a significant aspect of the game, often described as tedious and repetitive, with many players feeling it detracts from the overall experience. While some appreciate the removal of certain frustrating elements from previous titles, the necessity to grind for levels, resources, and collectibles remains a common complaint, leading to a sense of boredom and frustration. Overall, players suggest that those who dislike grind-heavy gameplay may want to approach this title with caution.

    • “You'll need a second life for grinding.”
    • “A lot of grinding.”
    • “A bit grindy... sometimes.”
    • “The game gets tedious very fast.”
    • “What's worse - the whole implementation of RPG-like weapon stats and progression is just not fun, making every fight that is above your equipment or character level a tedious grind.”
    • “However, you spend the majority of your time in this game doing all sorts of tedious and repetitive chores, not stealth.”
  • atmosphere

    109 mentions Positive Neutral Negative
    64% positive mentions, 33% neutral mentions, 3% negative mentions

    The atmosphere of the game is widely praised for its immersive and detailed recreation of Victorian London, effectively capturing the dark and gritty essence of the industrial revolution. Players appreciate the combination of stunning visuals, a compelling soundtrack, and the vibrant city life, which enhances the overall experience, despite some technical glitches. While the atmosphere is often described as bleak, it is also noted for its historical authenticity and the engaging contrast between the grim setting and the characters' lighter moments.

    • “The atmosphere is dark, evil, and intense, immersing you in an adrenaline rush and stress that is surprisingly incredible.”
    • “The atmosphere of recreating a vintage London is perfect, especially if you ever read a novel by Charles Dickens.”
    • “The cityscape overall is very impressive, and there are some cool new ideas that work well here: I loved hearing trains and steamboats trudging through the city, simultaneously enhancing atmosphere and providing an immersive alternative to fast travel.”
    • “The atmosphere in London is unremittingly bleak and the upbeat protagonist feels seriously out of place.”
    • “The atmosphere of Jack the Ripper is so much more tense than the main game; it gives a real sense of what Londoners must've been going through in August 1888.”
    • “The overall world is great; I live in London and I feel they really nailed the atmosphere and aesthetic; however, in terms of gameplay, Syndicate really falls down.”
  • monetization

    60 mentions Positive Neutral Negative
    7% positive mentions, 65% neutral mentions, 28% negative mentions

    The monetization in the game has drawn significant criticism, primarily due to the presence of microtransactions that feel intrusive in a single-player experience. Players express frustration over the need to purchase items like maps and resources that were previously accessible through gameplay, leading to perceptions of the game being designed to push additional spending. While some acknowledge that the microtransactions are optional and not entirely necessary, many feel they detract from the overall enjoyment and integrity of the game.

    • “Microtransactions are still here, but they are optional and mostly worthless.”
    • “Another plus is that, while they're still there (unfortunately), Ubisoft has greatly toned down the in-game microtransactions from Unity.”
    • “The microtransactions that are available are for lazy folk who don't want to spend time gathering resources in-game; you won't have any distinct advantage over people who keep their money.”
    • “The whole experience is made miserable to push the purchase of microtransactions (that can't be purchased anymore).”
    • “Incredibly boring grindathon made overly long and grindy so that they could sell you extra microtransactions to get you to buy better gear.”
    • “Game intentionally made to push you to microtransactions.”
  • character development

    56 mentions Positive Neutral Negative
    32% positive mentions, 47% neutral mentions, 21% negative mentions

    Character development in the Assassin's Creed series, particularly in "Syndicate," receives mixed reviews. While the sibling dynamic between Jacob and Evie Frye is praised for its depth and humor, many reviewers feel that overall character progression is lacking compared to earlier titles, with some characters remaining underdeveloped or their arcs feeling rushed. Despite these criticisms, the game is noted for its engaging interactions and character design, suggesting that while the development may not reach the heights of previous entries, it still offers enjoyable moments.

    • “Evie and Jacob's character designs are fantastic, and their rivalry really adds to the immersion and draws you in.”
    • “The main plot builds upon the previous games, adding a lot of chemistry between the main two characters as they go through significant character development from start to finish.”
    • “What needs to be said about this game has been said before, so I'm just going to comment that this game is totally worth it for its engaging storyline, delightful comedy, character development, and interactions between the two protagonists, Evie and Jacob Frye.”
    • “I dragged my way through it... only to appreciate some character development on the last mission...”
    • “There were numerous missed opportunities to improve his character development.”
    • “As much as Jacob and Evie are 'likeable' characters, there is simply no character development; the protagonists do not 'learn anything new' from their adventures, and their stories are rather abruptly ended.”
  • emotional

    44 mentions Positive Neutral Negative
    75% positive mentions, 0% neutral mentions, 25% negative mentions

    Overall, the emotional aspect of the game has been criticized for its lack of depth and connection, with many reviewers noting that the story feels flat and uninspired. Key emotional moments are often undermined by humor or tedious dialogue, leading to a disconnection from the characters and their journeys. While some players found enjoyment in the gameplay mechanics, the overarching narrative fails to evoke significant emotional engagement.

    • “I always appreciate a serious and deep story being told in a light-hearted way; that way you don't feel emotionally stressed sometimes.”
    • “If you are a die-hard fan of the Assassin's Creed series, then I definitely recommend picking Syndicate up. The character development in Syndicate felt deep and heartfelt.”
    • “After an emotional installment in the series, this game was light-hearted and fun to play.”
    • “A boring story and protagonists with almost no personality.”
    • “Boring story, bland characters, and really boring and repetitive gameplay.”
    • “Boring story with nearly nothing memorable.”
  • replayability

    37 mentions Positive Neutral Negative
    19% positive mentions, 73% neutral mentions, 8% negative mentions

    The game's replayability is a mixed bag, with some players noting it has little to no replay value after completing the main story, while others appreciate the engaging side missions and unique character abilities that encourage exploration. Certain elements, like the inclusion of multiplayer modes and various side activities, provide some replayability, but overall, many reviewers feel it lacks the depth for extensive replay.

    • “One of those classic AC games that never loses replay value.”
    • “Overall, I really liked the last Maharajah and all of the assassination missions in both the base game and the DLCs; the Hitman inspiration did a lot to add replayability to the game and make those missions feel more engaging.”
    • “Your main weapon is a cane-sword, which is a perfect marriage of aesthetics and deadliness; side activities like carriage racing, fight clubs, and gang wars create a unique blend of replayability.”
    • “Though, I will say the game has little to zero replayability.”
    • “This game has no replayability whatsoever, but an adventure to try out once.”
    • “Overall, this is a great game but my only problem with it is its little replay value.”
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Play Times

12h Median play time
19h Average play time
19h Main story
54h Completionist
5-34h Spent by most gamers
*Based on 55 analyzed playthroughs
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Frequently Asked Questions

Assassin’s Creed Syndicate is a open world role playing game with fantasy, historical and science fiction themes. Common tags for Assassin’s Creed Syndicate include science and gaming.

Assassin’s Creed Syndicate is available on Xbox Series X|S, PC, PlayStation 4, Xbox One and others.

The main story can be completed in around 19 hours, while the entire game is estimated to take about 54 hours to finish. On average players spend around 19 hours playing Assassin’s Creed Syndicate.

Assassin’s Creed Syndicate was released on October 22, 2015.

Assassin’s Creed Syndicate was developed by Ubisoft Quebec, in collaboration with Ubisoft Annecy, Bucharest, Kiev, Montreal, Montpellier, Shanghai, Singapore, Sofia, Toronto studios.

Assassin’s Creed Syndicate has received mostly positive reviews from both players and critics. Most players liked Assassin’s Creed Syndicate for its story but disliked it for its stability.

Assassin’s Creed Syndicate is a single player game.

Similar games include Assassin's Creed Unity, Assassin's Creed 3, Assassin's Creed Mirage, Assassin's Creed Shadows, Assassin's Creed Origins and others.