Assassin's Creed Chronicles: India Game Cover
A good second stab for Ubisoft's latest spin-off series, India makes up for what it lacks in excitement with visual flare.

"Assassin's Creed Chronicles: India" is a 2.5D side-scroller set in 19th century colonial India. Players assume the role of Arbaaz Mir, an assassin caught in a conspiracy for the coveted Koh-i-Noor diamond. The game combines stealth, combat, and parkour with a striking visual style, immersing players in a turbulent era of Indian history.

  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

60%
Audience ScoreBased on 304 reviews
story29 positive mentions
stability6 negative mentions
  • The game features a gorgeous, vibrant visual style that captures the essence of 19th-century India.
  • It introduces a wider variety of skills, diverse enemies, and traps, enhancing the gameplay experience.
  • The stealth mechanics are engaging, requiring players to think strategically to navigate levels.
  • The controls are clunky and unresponsive, making gameplay frustrating at times.
  • The difficulty spikes, especially in the early levels, can feel unfair and lead to repeated failures.
  • The story is underwhelming and lacks depth, making it less engaging compared to other entries in the franchise.
  • story149 mentions

    The story of "Assassin's Creed Chronicles: India" is generally viewed as underwhelming and less engaging compared to its predecessor, "Chronicles: China." While some players appreciate the captivating setting and character Arbaaz, many criticize the plot for being short, predictable, and lacking depth, often feeling like a mere backdrop to the gameplay. The frequent timed missions further detract from the narrative experience, leading to frustration rather than immersion in the story.

    • “The story is captivating, pulling you into the world of assassins and intrigue.”
    • “The game design and story are colorful and beautifully written.”
    • “The story continues on from China, as Arbaaz searches for Ezio's box.”
    • “However, despite being called a 'trilogy', the story connections between the games are very loose as all they share is the hunt for the same macguffin (a small box, initially given to Shao Jun by fan favorite Ezio Auditore da Firenze).”
    • “The story is horrid and makes no sense.”
    • “The story is bland and not memorable.”
  • gameplay97 mentions

    The gameplay in "Assassin's Creed Chronicles: India" builds upon its predecessor with a mix of new mechanics and improved controls, offering a more challenging experience through diverse skills, enemies, and stealth elements. However, many players find the gameplay repetitive and frustrating due to clunky controls and unfair difficulty spikes, leading to a mixed reception overall. While some appreciate the polished mechanics and engaging platforming, others criticize the lack of significant innovation and the reliance on recycled elements from "Chronicles: China."

    • “Compared to its predecessor, this game features a wider variety of skills, diverse enemies, traps, stealth elements, and time attack mechanics, making it even more challenging.”
    • “The assassin-feeling gameplay remains a strong aspect of the game, delivering a high-quality and satisfying experience, from stealthy kills to immersive stealth mechanics.”
    • “Every part of gameplay is better emphasized in India by its sprawling and partially non-linear level design.”
    • “Speaking of gameplay, Chronicles: India somehow managed to make the already unrewarding gameplay loop from Chronicles: China even worse.”
    • “The controls feel clunky, the story is underwhelming, and the gameplay becomes repetitive quickly.”
    • “Boring and repetitive gameplay with horrible controls...”
  • graphics66 mentions

    The graphics in "Assassin's Creed Chronicles: India" are widely praised for their stunning art style and vibrant colors, effectively capturing the essence of the Indian setting. While many reviewers appreciate the unique visual design and atmosphere, some express disappointment over limited graphical customization options and occasional performance issues. Overall, the visuals are considered a highlight of the game, contributing to its aesthetic appeal despite some gameplay frustrations.

    • “The Indian setting captivates with its unique patterns and beautiful colors, which are particularly striking in the game's visuals.”
    • “I absolutely adore the art style.”
    • “The graphics and artworks are really well done.”
    • “Whether it is an escort mission where you get seen and have to restart or bombs that blend in with the background aesthetic and one-shot you, India managed to make an already frustrating spin-off series more abysmal.”
    • “The visual side is colorful and pleasant to the eye, but unfortunately there's not a lot of graphic options available and the lack of good anti-aliasing settings is a big eyesore.”
    • “The visuals for me are a step down from the first game and it doesn't seem to play as smooth with uneven frame rates in certain areas.”
  • music22 mentions

    The music in the game has received mixed reviews, with many praising the outstanding soundtrack and its ability to evoke nostalgia for previous titles in the franchise, particularly through its connection to composers like Jesper Kyd. While some reviewers found the music to be beautiful and fitting for the game's setting, others described it as merely decent or average, lacking in excitement. Overall, the soundtrack is generally appreciated for enhancing the game's atmosphere, despite some criticisms regarding its originality.

    • “The soundtrack is absolutely outstanding.”
    • “The music, the art style, and the graphics manage to capture the Assassin's Creed feeling we all love.”
    • “The music in this game is a treat and the environments are diverse.”
    • “The sound and the OST in the game are nothing special, but they are okay.”
    • “Soundtrack suits the game well enough; it's not great though.”
    • “The music in this game is a treat, and the environments are diverse.”
  • stability6 mentions

    The game suffers from numerous glitches and bugs, including visual issues and gameplay-affecting problems like getting stuck in areas and unresponsive puzzles. While these bugs can be frustrating, they are not consistently game-breaking, allowing some players to still enjoy the experience despite the instability. Overall, the game's stability is a significant concern that detracts from its otherwise engaging lore.

    • “This game has way too many glitches and bugs for what it is.”
    • “Getting stuck in areas that are literally impossible to escape, puzzles that don't recognize your movements, etc. The games are great for the lore of the AC world, but the problem is that they are just too buggy to play without wasting a lot of time.”
    • “Also, helix glitches pop out of nowhere and make no sense to the story; they're so random...”
  • grinding5 mentions

    Players find the grinding in the game to be tedious and frustrating, often requiring multiple runs to complete due to incompatible elements and a high difficulty level from the start. The repetitive nature of timed segments and the reliance on gimmicky enemies contribute to a sense of monotony, making the experience feel laborious despite the game's visual appeal.

    • “But even so, they are not without their flaws, requiring a decent amount of grinding and some of them being incompatible with each other, forcing multiple runs through the game to complete.”
    • “An absolutely tedious amount of timed segments and almost exclusively gimmicky enemies.”
    • “The game looks great, but it's so tedious... the difficulty is pretty high from the start, and I finally got tired of repeating the same sections over and over again because I slipped up on the stealth, and your character is awful in open combat.”
  • humor4 mentions

    The humor in the game is highlighted by a more joyful and charismatic protagonist compared to previous titles, enhancing the overall experience. Players find comedic moments in gameplay mechanics, such as humorous animations when attempting to perform actions that are not possible. Additionally, the contrast between the game's lighthearted tone and negative reviews adds an amusing layer to the community's reception.

    • “His story is not as tragic as Shao Jun's, therefore he has a sense of humor and joy in his tone.”
    • “I think it's funny when I see a negative review with a half hour to an hour of playtime.”
    • “And if you accidentally press the kill button on an enemy that you can't kill due to your good reflexes, the assassin will do a funny move that won't hurt the enemy.”
  • replayability3 mentions

    Players appreciate games that offer multiple solutions to puzzles, enhancing engagement and replayability. While some reviews note that the replayability is good, others emphasize that a challenging experience can still be enjoyable, even on normal difficulty. Overall, the consensus is that diverse gameplay options contribute significantly to a game's replay value.

    • “I generally enjoy games when there is more than a single solution to a puzzle; that's good game design. It's simply more engaging, fun, and gives replayability. When a gamer is locked into a single solution, and then the solution is nearly impossible, it is not fun; it's work. I didn't buy a game to work or get frustrated. It's supposed to be fun!”
    • “A little bit short, but good replayability.”
    • “Very replayable and challenging even on normal.”
  • atmosphere2 mentions

    The game's atmosphere is praised for its beautiful graphics and level design, with a notable Indian setting that offers a refreshing change, though some players feel the Chinese atmosphere was slightly superior.

    • “The level design is beautiful; the Indian atmosphere is a nice change, but I would say China was slightly better.”
    • “Nice graphics and atmosphere.”
  • character development1 mentions

    The game lacks significant character development, leaving players disappointed in the depth and growth of its characters.

    • “If you're looking for any character development, you're not going to find it in this game.”
    • “The characters feel one-dimensional and lack any meaningful growth throughout the story.”
    • “I was disappointed by how static the characters remained; there was no real evolution or depth.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Assassin's Creed Chronicles: India

Play time

2hMedian play time
2hAverage play time
6hMain story
14hCompletionist
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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