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Assassin Of Goblin

Assassin Of Goblin Game Cover
38%Game Brain Score
atmosphere
story, gameplay
55% User Score Based on 20 reviews

Platforms

PCWindows
Assassin Of Goblin Game Cover

About

Assassin Of Goblin is a single player casual hack and slash game with fantasy, medieval and historical themes. It was developed by Saylor Games and was released on September 24, 2025. It received neutral reviews from players.

STORY:Start journey in this medieval third person rpg game and be the hero and beat evil goblins Green goblin and his army has captured valuable skulls and hidden them. Player warrior mission is to beat goblin and his army. Player fight against different small creatures which have different attacks like punch attack, magic attack, bomb attack etc. End of level player meet big green goblin who are…

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55%
Audience ScoreBased on 20 reviews
atmosphere1 positive mentions
story4 negative mentions

  • Simple and accessible gameplay with straightforward combat and exploration.
  • Compact level design allowing for short play sessions and easy-to-understand objectives.
  • Clear and distinct boss encounters that provide moments of challenge and achievement.
  • Repetitive gameplay loop with minimal enemy variety and lack of progression or upgrades.
  • Poor optimization and technical issues including low frame rates and freezing.
  • Lack of story, tutorial, direction, and meaningful game content leading to a shallow experience.
  • story
    9 mentions Positive Neutral Negative

    The game's story is minimal to nonexistent, focusing primarily on straightforward combat and exploration without any meaningful plot or narrative depth, which many users found disappointing.

    • “The experience is designed as a compact action adventure that emphasizes direct combat and exploration rather than complex storytelling.”
    • “The player’s mission is to travel through these regions, hunt down the goblin forces responsible, and recover the stolen relics.”
    • “Good price + simple - lack of a storyline = aog”
    • “Storyless, soulless, and awful.”
    • “There's no story or substance within this game and the only reason why it took me half an hour to complete it in its entirety is because I got lost.”
    • “Assassin of Goblin doesn't provide any tutorial, no objectives (besides finding the skulls per the achievements), and no plot whatsoever.”
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay offers a clear third-person view with straightforward combat and exploration supported by clear visuals and atmospheric music. However, it becomes repetitive due to a lack of evolving mechanics, with challenge mainly coming from boss fights. Overall, it emphasizes simplicity over depth, typical of a small indie action project.

    • “Gameplay takes place from a third-person perspective, giving players a clear view of their character as they explore the game’s environments and engage in combat.”
    • “While the graphics may not be highly detailed, they remain clear enough to support the gameplay and allow players to easily identify threats during combat.”
    • “Background music plays during exploration and boss encounters, maintaining a tense atmosphere without overwhelming the gameplay.”
    • “Because the gameplay loop remains almost identical throughout the entire game, the experience can start to feel repetitive after several levels.”
    • “As a result, the challenge relies primarily on the bosses rather than evolving gameplay mechanics.”
    • “The gameplay is very simple.”
  • graphics
    8 mentions Positive Neutral Negative

    The game's graphics feature a simple, functional 3D art style typical of indie projects, prioritizing clarity over detail to support gameplay. However, some players noted issues with reused assets, clipping, and unfinished rendering, resulting in an overall average visual experience.

    • “While the graphics may not be highly detailed, they remain clear enough to support the gameplay and allow players to easily identify threats during combat.”
    • “Character models, enemies, and environmental objects are designed with functionality in mind rather than graphical complexity.”
    • “The graphics are a bunch of re-used assets, wall clippings, and unfinished rendering of objects and environments on some levels.”
    • “The graphics are average.”
    • “Visually, the game adopts a simple 3D art style typical of many small indie projects.”
  • music
    4 mentions Positive Neutral Negative

    The music effectively maintains a tense atmosphere during exploration and boss fights without overpowering gameplay, though it is simple and repetitive. Some users find the looping tracks and sound effects annoying due to their frequent repetition.

    • “Background music plays during exploration and boss encounters, maintaining a tense atmosphere without overwhelming the gameplay.”
    • “Looping music, sounds, and repeated monster spawns contribute to the game's immersive environment.”
    • “Looping music, sounds, and repeated monster spawns.”
    • “Annoying music and sound effects.”
    • “The soundtrack itself remains simple, serving mainly to support the action taking place on screen.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with issues such as misaligned hitboxes and poor movement leading to a frustrating experience. Overall, performance is considered subpar and below expectations.

    • “This plays like a poorly optimized student project with misaligned hit boxes and poor movement.”
    • “This is one of the least optimized piles of trash I've ever had the displeasure of experiencing.”
    • “The game is decent, but the performance is, unfortunately, average.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is effectively enhanced by background music that maintains tension during exploration and boss encounters without overpowering the gameplay.

    • “Background music plays during exploration and boss encounters, maintaining a tense atmosphere without overwhelming the gameplay.”
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Frequently Asked Questions

Assassin Of Goblin is a casual hack and slash game with fantasy, medieval and historical themes.

Assassin Of Goblin is available on PC and Windows.

Assassin Of Goblin was released on September 24, 2025.

Assassin Of Goblin was developed by Saylor Games.

Assassin Of Goblin has received neutral reviews from players. Most players liked this game for its atmosphere but disliked it for its story.

Assassin Of Goblin is a single player game.

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