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Ascend Reborn is an old-school, 3rd person action RPG. Wage war as a brutal Caos warrior on your journey to Ascension. The reign of the Titans has come to an end. The New Gods have risen to claim ultimate power and need a champion. Will you rise to the challenge?

Ascend: Reborn screenshot
Ascend: Reborn screenshot
Ascend: Reborn screenshot
Ascend: Reborn screenshot
Ascend: Reborn screenshot
Ascend: Reborn screenshot
Ascend: Reborn screenshot
Ascend: Reborn screenshot
Ascend: Reborn screenshot
Ascend: Reborn screenshot
Ascend: Reborn screenshot
+1

80%
Audience ScoreBased on 1,186 reviews
gameplay46 positive mentions
grinding32 negative mentions

  • The game successfully brings back the nostalgia of the original Xbox 360 version, providing a fun and engaging experience.
  • Combat is satisfying and reminiscent of classic hack-and-slash games, with unique mechanics like summoning enemies to other players' worlds.
  • The game is free-to-play with a fair monetization system, allowing players to progress without spending money.
  • The game suffers from bugs and crashes, which can disrupt gameplay and lead to lost progress.
  • Combat can feel clunky and unresponsive at times, with issues like poor hit detection and enemy tracking.
  • The game design can be repetitive, with limited enemy variety and linear dungeon layouts.
  • gameplay
    134 mentions Positive Neutral Negative

    The gameplay of this title is characterized by a simplistic and repetitive loop involving combat, looting, and territory control, which some players find nostalgic and enjoyable, while others criticize it for being dull and outdated. Despite its dated graphics and clunky mechanics, the game offers unique elements like indirect PvP and a variety of combat styles, though many players express frustration with microtransactions and the lack of gameplay fixes since late 2022. Overall, while the core mechanics can be fun for those who appreciate classic gameplay, they may not hold up well for modern audiences seeking depth and innovation.

    • “To those who aren't familiar with this game, I highly recommend picking it up and trying it out for yourself, as although the game is very simplistic in how it functions, the gameplay loop is very stimulating and enjoyable throughout, and is really a breath of nostalgia to those who were familiar with it during its 360 era run-time.”
    • “Immersive combat and magic use flows smoothly and makes for great gameplay.”
    • “This is a great game, lots of fun, gameplay and fighting is quite fun and feels like old school combat. I would recommend it if you're looking for a challenge and fun in this game.”
    • “A horrible opening experience, to gameplay that really didn't feel that good to begin with.”
    • “Very outdated, very repetitive gameplay.”
    • “Have no idea what this is, boring repetitive gameplay doing the same things over and over again, was bored completely in 1 hour or so.”
  • story
    104 mentions Positive Neutral Negative

    The game's story is generally perceived as mediocre, with many players finding it bland and repetitive, often overshadowed by enjoyable gameplay mechanics. While some appreciate the visual storytelling and the integration of community elements, others criticize the lack of depth and the frequent bugs that disrupt progress, leading to frustration. Overall, the narrative serves more as a backdrop to the action rather than a compelling driving force, with many players expressing a desire for more engaging content.

    • “But the story and overall setting gameplay is fun.”
    • “It has a decent non-voice acted storyline with pretty solid combat.”
    • “I enjoy the gameplay, and the story scattered about in stone, the enemies are quite interesting as well!”
    • “The story feels bland as always, but it's got a fun gameplay cycle.”
    • “We're both having a problem where when trying to leave the game, the save game essentially lasts forever and we have to force quit the game; we keep all our souls and character progress, but we lose all our story progress, forcing us to replay the same parts of the game ad infinitum.”
    • “This kills the game's replayability and really nags my resolve to continue the story.”
  • graphics
    70 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players noting that they are dated and reminiscent of older consoles like the PS3 and Xbox 360. While some appreciate the unique art style and atmospheric design, others criticize the overall quality, citing issues like stuttering and graphical errors. Despite these drawbacks, many players find that the nostalgic aesthetic and fluid gameplay compensate for the visual shortcomings, making the experience enjoyable.

    • “Incredible artwork and ambient sounds that match everything perfectly.”
    • “The artist(s) nailed the perfect balance between 'dark, gritty and realistic' combined with the 'fantasy lush just-enough' fantasy graphics.”
    • “Honestly, within the first few moments of gameplay, I can already tell this is something that I am going to enjoy, with a very strong Kingdoms of Amalur feeling with both the art style and the combat.”
    • “The graphics definitely show their age, which isn't a bad thing, but paired with the other issues, it makes the game look completely unpolished, like it was ripped from a CD in 2001 and just thrown onto Steam.”
    • “There is literally graphical errors all over the place, even if the dungeons almost all are different somehow they have torches stuck in staircases or in-game objects placed halfway through a wall.”
    • “The game is also very laggy with a ultra high speed low latency internet connection on low graphics settings.”
  • grinding
    32 mentions Positive Neutral Negative

    The grinding aspect of the game is a mixed bag, with players noting it can be both tedious and rewarding. While some enjoy the dopamine rush from farming souls and upgrading gear, others find the grind excessive and lacking in meaningful payoff, especially with recent changes to rewards. Overall, it appeals to completionists and those who enjoy skill-based gameplay, but may deter players seeking a more streamlined experience.

    • “It is unfinished and very grindy with no payoff.”
    • “Completely not worth the effort unless farming XP.”
    • “On one hand you spend hours grinding the story and made some serious progress taking over the land, on the other hand the game has crashed and returned you to a point before you did any of that.”
  • stability
    20 mentions Positive Neutral Negative

    The game's stability is severely criticized, with numerous reports of crashes, glitches, and freezing issues that hinder gameplay. Players frequently experience game freezes when attempting to access menus or loot, and many have encountered game-breaking bugs, particularly during boss fights. Overall, the game's poor optimization and technical problems have led to a consensus that it is not worth playing.

    • “God help you when the game suddenly freezes or closes down after looting the last dungeon chest or after a massive boss fight and it doesn't save!”
    • “The game freezes every time you do anything for a second; I click escape to open my menu, and the game freezes.”
    • “I tried to play again today and I've apparently been permanently banned because their game was buggy as hell.”
  • monetization
    18 mentions Positive Neutral Negative

    The monetization strategy of the game has received mixed reviews, with many players criticizing the aggressive microtransactions and expressing a preference for a one-time purchase model instead. While some appreciate the free-to-play aspect, they find the constant push for spending detrimental to the overall experience, leading to concerns about excessive monetization and repetitive gameplay. Overall, the heavy reliance on microtransactions has left a negative impression on a significant portion of the player base.

    • “Wow, the game brings me back to childhood! I see a lot of complaining about the microtransactions, but you don't need to engage with them at all. It's a grindfest, get over it! It's better than paying for a triple-A game that isn't finished and costs you $60-70, plus you have to pay for a battle pass every so often.”
    • “I'll continue to play the free parts of the game for now, but may uninstall if the monetization becomes too excessive or I go insane from the repetitiveness.”
    • “The monetization is extremely aggressive though.”
    • “Copy and pasted from the original Xbox 360 marketplace; however, the clunky gameplay mechanics paired with microtransactions are a huge miss.”
    • “I hate this system; I would rather buy the game for $15 and have no microtransactions.”
    • “The constant pushing of the monetization, however, ruins it.”
  • optimization
    12 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with players reporting significant bugs, continuous stuttering, and a clunky feel regardless of graphic settings. Many users express disappointment, comparing its performance unfavorably to other titles and lamenting its lack of smoothness, particularly on PC. Overall, the consensus is that the game is poorly optimized and feels outdated.

    • “There's a continuous stuttering when you hit creatures no matter what graphic settings I use.”
    • “The game feels clunky and poorly optimized; not sure about the pay-to-win aspect, but I'm not going to play a game that feels and looks like it came from 2000. Nice idea but poorly executed.”
    • “This game has many bugs and it's not optimized.”
  • humor
    12 mentions Positive Neutral Negative

    Players find the humor in the game to be a standout feature, with amusing combat interactions, quirky character designs, and funny spells that create chaotic yet entertaining scenarios. The lightheartedness of controlling tiny humans and the comedic elements of weapons and armor add to the overall enjoyment, despite some technical issues that detract from the experience. Overall, the game is perceived as very funny, though it still has room for improvement.

    • “The combat is barebones button mashing, but fighting other players or sending monsters to fight them is funny.”
    • “I never played a game like this; being a god and having tiny people was just funny to me at first.”
    • “Weapons and armors are pretty funny and cool, and some bugs like huge jumps or long dashes are sometimes funny.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is widely praised for its quality and ability to enhance the overall experience, with many reviewers highlighting the soundtrack as "fire" and perfectly matching the game's atmosphere. Additionally, the ambient sounds contribute significantly to the immersive vibe, making it a memorable aspect of the game.

    • “The music is amazing for the time and the combat keeps up decently for being simple.”
    • “Also, the soundtrack is fire!”
    • “Incredible artwork and music that matches everything perfectly.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers significant replayability, particularly through its "ascendance" mechanic, which allows for multiple playthroughs. However, some players feel that this mechanic detracts from the overall experience and diminishes their motivation to progress through the story.

    • “Fun game that has quite a bit of replayability, which used to be called 'Ascend: Hand of Kul'.”
    • “Tons of repeatable replay value with the 'ascendance' mechanic.”
    • “This kills the game's replayability and really nags my resolve to continue the story.”
  • emotional
    4 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, particularly feeling a sense of power and confidence during combat, such as when battling trolls. This initial experience leaves a positive impression, highlighting the game's ability to evoke strong feelings of empowerment.

  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is noted for its uniqueness within its genre, contributing to a strong sense of progression that enhances the overall experience.

    • “This game has a good feeling of progression, and the atmosphere is unique compared to any other game I have played in the same genre.”

Buy Ascend: Reborn

20h Median play time
33h Average play time
4-100h Spent by most gamers
*Based on 8 analyzed playthroughs

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