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Art of Guile

45%Game Brain Score
gameplay
71% User Score Based on 14 reviews

Platforms

PCWindows

About

Customize your armyGain experience and spend level up points to increase your units' offense, defense or speed. Upgrade your infantry with new equipment to make them powerful against different unit types.Navigate the worldEach unit has their advantages and disadvantages in the terrain of Art of Guile. Will you use rivers as an advantage to slow the enemy down or swamps and their long grass to prep…

Art of Guile screenshot
Art of Guile screenshot
Art of Guile screenshot
Art of Guile screenshot
Art of Guile screenshot
Art of Guile screenshot
Art of Guile screenshot
Art of Guile screenshot
Art of Guile screenshot
Art of Guile screenshot
Art of Guile screenshot
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71%
Audience ScoreBased on 14 reviews
gameplay3 negative mentions

  • The game offers a fun and addictive experience, especially for RTS enthusiasts, with interesting mechanics like unit leveling and suppression effects.
  • It has a nostalgic feel reminiscent of classic RTS games like Command & Conquer, making it enjoyable for fans of the genre.
  • Despite its early access status, the game is functional and provides a decent amount of content for its low price.
  • The game feels unfinished and lacks polish, with unrefined visuals and a bare user interface.
  • Many players have reported issues with the tutorial and overall functionality, making it difficult to understand and play.
  • There are concerns about the game's longevity and player engagement, with some describing it as 'kind of dead' or not worth the investment.
  • gameplay
    2 mentions Positive Neutral Negative

    The gameplay is heavily influenced by classic real-time strategy games like StarCraft and Command & Conquer, featuring mechanics reminiscent of Company of Heroes, where players must capture strategic points to gather resources for base building and unit production. Additionally, it incorporates elements from the Wargame series, such as unit suppression and panic under heavy fire, adding depth to the tactical experience.

    • “The gameplay feels very similar to Company of Heroes, where gathering resources for base building and unit production requires you to capture and hold strategic points. It incorporates mechanics from Focus Entertainment's 'Wargame' series, where units can get suppressed under overwhelming fire or panic when bombarded by large explosives.”
    • “Visually, the units look like they were inspired by StarCraft, Command & Conquer (the Tiberium era), and Act of War, creating a rich and engaging gameplay experience.”
    • “The gameplay feels very similar to Company of Heroes, where gathering resources for base building and unit production requires you to capture and hold strategic points. However, it lacks originality and feels like a mix of other games without bringing anything new to the table.”
    • “While the visuals are reminiscent of classic titles like StarCraft and Command & Conquer, the gameplay mechanics are frustratingly derivative, making it hard to stay engaged.”
    • “The game mechanics borrow heavily from the Wargame series, but the execution is lacking, leading to a gameplay experience that feels more tedious than strategic.”
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