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"Armed with Wings: Rearmed" is a side-scrolling action game featuring a blend of combat, platforming, and puzzle-solving. Play as the warrior Vireo, battling enemies using swordplay and ranged attacks while navigating through treacherous environments. With stunning hand-drawn visuals and a gripping narrative, this game offers a challenging and immersive experience.

Armed with Wings: Rearmed screenshot
Armed with Wings: Rearmed screenshot
Armed with Wings: Rearmed screenshot
Armed with Wings: Rearmed screenshot
Armed with Wings: Rearmed screenshot
Armed with Wings: Rearmed screenshot
Armed with Wings: Rearmed screenshot
Armed with Wings: Rearmed screenshot
Armed with Wings: Rearmed screenshot
Armed with Wings: Rearmed screenshot
Armed with Wings: Rearmed screenshot
+12

86%
Audience ScoreBased on 526 reviews
story30 positive mentions
grinding12 negative mentions

  • The art style is stunning, featuring a unique monochromatic aesthetic that enhances the overall atmosphere of the game.
  • The combat system is engaging and fluid, allowing for satisfying combos and a variety of unlockable weapons and abilities.
  • The game successfully evokes nostalgia for fans of the original flash games while introducing new mechanics and gameplay elements.
  • The lack of a manual jump button can make platforming feel restrictive and awkward, leading to frustrating gameplay moments.
  • Some players have reported issues with clunky controls and unresponsive mechanics, particularly during intense combat situations.
  • The game can feel short, with some players completing the main story in under two hours, leading to concerns about its overall value.
  • story
    170 mentions Positive Neutral Negative

    The game's story is primarily a short and straightforward revenge plot, often described as generic and lacking depth, with minimal cutscenes and character development. While some players appreciate the simple lore and engaging gameplay, many criticize the brevity and linearity of the narrative, suggesting it feels underdeveloped compared to earlier installments in the series. Overall, the story serves as a backdrop to the gameplay rather than a focal point, leaving players wanting more in terms of narrative richness and character engagement.

    • “The plot is a generic revenge tale in a fantasy setting, but that's not a negative note as, similarly to the flash games, 'Armed with Wings' feels equipped with a lore that cannot be more well-crafted while staying simple and straightforward.”
    • “The story will keep you interested, and the fact that you can't just sit back and spam the 'attack' button because that will only get you killed makes it all the more challenging.”
    • “The controls are tight and easy to get used to, artwork is simply amazing and suits the game, sounds and music also slot in seamlessly, story is fairly good and easy to follow.”
    • “The story is weak, the music is overbearing, the animations fall flat, and the level design is dull.”
    • “There is almost no story - a scene at the beginning, a 5-second cutscene near the end, and two scenes at the end - not even two minutes of story.”
    • “The story is pretty bland, too.”
  • gameplay
    162 mentions Positive Neutral Negative

    The gameplay is generally praised for its excitement and improvements over previous titles, featuring engaging hack-and-slash mechanics, varied attacks, and a smooth combat system. However, some players note issues with inconsistent mechanics, bland level design, and a lack of depth in certain gameplay elements, such as the absence of a jump mechanic. Overall, while the game offers enjoyable combat and a visually appealing experience, it also faces criticism for mechanical flaws and simplicity.

    • “It's exactly what I hoped it would be; an improved version of the browser game, with quite a few additions, new enemies, more levels, better boss fights, mechanics, etc. I beat the main story in a little under 2 hours, so it's pretty short, but there are a few other game modes and weapons to unlock to make the game last longer.”
    • “The gameplay is smooth and exciting with epic swordplay and boss battles.”
    • “If we talk about gameplay, however, that's where it's really interesting. You have all different kinds of attacks, as well as specials that can be added onto weapons, aerial juggles, timed parries, triple dodge - it's like a DMC lite in that regard, definitely a lot of fun.”
    • “- On that same note, the side spikes do not harm enemies and have a larger hitbox than the walls around them, resulting in both inconsistent enemy mechanics and unfair deaths.”
    • “The gameplay was dull and unexciting, and the plot is really dumb.”
    • “The lack of jump anytime really hurts the gameplay; the level design is bland and feels boring to play. Combat is... not so okay; it's not bad, but for a combat-focused game, it really lacks polishing.”
  • graphics
    132 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their stunning minimalist art style, characterized by a monochromatic palette and fluid animations that evoke a unique atmosphere. Many reviewers highlight the captivating visuals as a standout feature, although some note that while the art is impressive, it may not fully compensate for other gameplay shortcomings. Overall, the game's aesthetic is described as stylish and appealing, reminiscent of classic flash games and shadow puppet animations.

    • “This game is absolutely beautiful, the art style of these games has always stunned me with its simplistic beauty.”
    • “Gorgeous minimalist art style, excellent music & atmosphere, simple & interesting gameplay.”
    • “You've got that same great aesthetic iconic to the series: a greyscale palette, wispy silhouettes for characters and creatures and wonderfully fluid animations.”
    • “I really wanted to keep giving this game a chance because of how captivating the art style is, but it's not enough to carry the game.”
    • “As a standalone, it's pretty solid in terms of puzzle platforming and one of the boss fights is enjoyable to some extent; however, I can't say that I enjoyed it as much as the flash sequels and prequel in terms of visuals, atmosphere, and story.”
    • “While yes, other games are way more advanced with the graphics and such, the way this game looks just fits well with it, and I overall just enjoy it!”
  • music
    106 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many players appreciating its atmospheric quality and how it complements the art direction. However, there is a notable lack of variety, with only a handful of tracks available, leading to mixed opinions on its overall impact. While some find the soundtrack nostalgic and fitting, others feel it could benefit from a broader range of styles to enhance the gameplay experience.

    • “The soundtrack is simply amazing.”
    • “Not only was the gameplay itself incredibly enjoyable, the graphics, unique art style, and especially the music all fit together for an amazing combination.”
    • “Gorgeous minimalist art style, excellent music & atmosphere, simple & interesting gameplay.”
    • “There's not much in the way of music in the game (only about 6-7 songs in the whole game?), but what is there is alright.”
    • “The type of music you would've expected to hear in old Newgrounds projects like this.”
    • “The game's ties to flash maybe stay too faithful, with the music and HUD/menu designs feeling like you're smack dab back in 2010.”
  • atmosphere
    28 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its thick ambiance and excellent soundtrack, which significantly enhance the overall experience. While some players appreciate the minimalist art style and unique atmosphere, others criticize certain levels for lacking visual appeal and depth. Overall, the game successfully captures a compelling atmosphere that resonates particularly well with fans of action anime, despite some gameplay shortcomings.

    • “Atmosphere is thick, and the soundtrack greatly contributes to it.”
    • “Gorgeous minimalist art style, excellent music & atmosphere, simple & interesting gameplay.”
    • “There is something in this game that I love; I think the atmosphere of this game is unique.”
    • “As a standalone, it's pretty solid in terms of puzzle platforming and one of the boss fights is enjoyable to some extent; however, I can't say that I enjoyed it as much as the flash sequels and prequel in terms of visuals, atmosphere, and story.”
    • “Though they may not seem like much on the outside, the backgrounds definitely bring the game's world to life and set the atmosphere in whichever area the player is in.”
    • “Art/graphics - it really emphasizes the overall atmosphere.”
  • replayability
    20 mentions Positive Neutral Negative

    The game boasts high replayability, with players enjoying its engaging combat, collectibles, and multiple character options. Various modes, including survival and local versus, enhance the experience, making it a fun and challenging adventure that encourages repeated playthroughs. Overall, the combination of simple graphics and enjoyable mechanics contributes to its lasting appeal.

    • “Turns out, this is a very enjoyable experience, with high replayability value, and a trip down memory lane all at the same time.”
    • “Its simple fun with a good challenge, and it has a surprising amount of replayability.”
    • “This serves to add a lot of replay value, as there is also survival mode to test your combat prowess, as well as a local vs mode to test your friendships.”
    • “There will be replayability, without being a rogue-lite.”
    • “It has a lot of replayability from what I have played of it so far.”
  • grinding
    14 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and uninspiring, often feeling forced to replay levels or engage in survival mode to progress. The limited combat options and lack of guidance for environmental puzzles contribute to a frustrating experience, overshadowing the game's visual appeal. Overall, the grinding is seen as a significant detractor from the enjoyment of the game.

    • “Additionally, there is a lot of grinding involved; I often found myself taking breaks from the 'story' levels to beat waves in survival mode.”
    • “I played the last two levels again with Vandheer, and it became tedious quickly.”
    • “Perhaps some of the new weapons would attack quicker or come with an evasion move of some sort, but I'm not interested in grinding to get them.”
  • stability
    10 mentions Positive Neutral Negative

    The game has been noted for its stability issues, including bugs and glitches, particularly during specific gameplay scenarios like boss battles. While players appreciate the overall experience and art, the inability to reconfigure controls and ongoing early access challenges, such as RAM problems and freezes, have been significant drawbacks. Many users remain optimistic that these issues will be resolved in future updates.

    • “If there were bugs or glitches, I would understand, but the remote or the controls not being able to be reconfigured is a huge letdown.”
    • “Even though it's still going through its early access, it has decent mechanics on the attack, but the game glitches out if you hold shift going down to the second boss battle.”
    • “I am hopeful that the RAM problems and freezes will be addressed, and I look forward to the final product.”
  • character development
    4 mentions Positive Neutral Negative

    Reviewers praise the character development for its engaging art style and well-defined personalities, highlighting the appealing black-and-white character designs and impressive animation that enhance the overall experience.

    • “Just a note for the dev if he sees this; I think your current art style, character designs, and character personalities are all fantastic.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is primarily derived from its quirky story and the amusing antics of a controllable bird character, though the puzzles involving the bird are minimal and serve more as a supplementary element to the main campaign. Overall, while the humor adds a lighthearted touch, it is not a central focus of the gameplay.

    • “The story is kind of funny.”
    • “You also get to control your funny bird for puzzles, but there's not much to them; they're more of a side note for the main campaign.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is not explicitly highlighted in the review, as the focus is primarily on the various gameplay modes available, including a main story campaign and survival options. The lack of engagement with the versus mode suggests a limited emotional connection to competitive play, indicating that the emotional depth may be more tied to the narrative experience of the campaign. Overall, the review does not provide significant insight into the game's emotional impact.

  • optimization
    2 mentions Positive Neutral Negative

    The game is reported to be poorly optimized, struggling to run smoothly on laptops that can handle other platformers effectively. This raises concerns about its performance relative to the expected standards for similar titles.

    • “For the kind of game and assets, it doesn't feel optimized to run well on a laptop that would handle very well a few other platformers.”

Buy Armed with Wings: Rearmed

4h Median play time
5h Average play time
4-8h Spent by most gamers
*Based on 6 analyzed playthroughs

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