Arcane Sorcery Game Cover
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"Arcane Sorcery" is a 4x strategy game where you step into the role of a sorcerer king, commanding powerful spells and managing your economy. Engage in high strategy on both the campaign map and in turn-based battles, with a challenging AI that offers a formidable opponent on all but the easiest difficulty. Immerse yourself in a world of magic and conquest.

  • Mac OS
  • PC
  • Windows

Reviews

62%
Audience ScoreBased on 46 reviews
humor3 positive mentions
graphics3 negative mentions
  • The game is free to play, making it accessible for anyone to try.
  • Despite its low budget, the gameplay offers some strategic depth and can be enjoyable for casual players.
  • It evokes nostalgia for classic strategy games, providing a simple and straightforward experience.
  • The graphics and audio quality are poor, making the game visually and audibly unappealing.
  • The game lacks depth and variety, leading to repetitive gameplay and low replay value.
  • Many important game mechanics are poorly explained, resulting in confusion and frustration for players.
  • graphics8 mentions

    The graphics of the game have been widely criticized as subpar, with many reviewers noting a lack of detail and a dated aesthetic reminiscent of early 90s titles. Even for a free indie game, the visuals are considered basic and flat, detracting from the overall experience, particularly in a fantasy setting that typically demands better aesthetics.

    • “Fantasy is a setting that has to have good aesthetics.”
    • “Graphics aren't the best, but it does have a nice concept!”
    • “The graphics are pretty much terrible overall, even for a free game, even for 2015, even for an indie game.”
    • “Conquest could be fun, there are some buildings but everything seems so flat, the graphics are basic, there are no cinematics or any ending screen.”
    • “As one of the other reviews described, it has an early 90's feel to the graphics (and for once that phrase does not mean 'pixel art', which is a rarity).”
  • gameplay7 mentions

    The gameplay is generally considered enjoyable, offering some mindless fun despite its linearity and lack of depth. While some players found it engaging after overcoming initial confusion with mechanics, others criticized the absence of explanations for key features. Overall, it draws comparisons to classic strategy games, blending elements of magic and isometric battles.

    • “Personally, I had fun playing it. It took me 2 attempts before figuring out the mechanics needed to win, after which it was only a matter of time with little possibility of losing.”
    • “It's not a terrible game, but I'll go with a thumbs down because there is no explanation provided for several important game mechanics.”
    • “Really linear gameplay and all that jazz; some mostly mindless fun to be had, but there isn't really a 'deeper' level to it.”
    • “Gameplay-wise, it feels like Master of Magic with the magic spells and the isometric battle system, but the campaign maps feel more like the original Medieval Total War.”
  • music4 mentions

    The game's music consists of only two tracks—one for the strategic map and another for combat—leading to a repetitive experience. Users noted issues with volume inconsistencies during narration, and while some enjoyed the music, others found it unmotivating alongside the game's graphics. Overall, the music's appeal seems to vary significantly among players.

    • “I liked the music, but that will be to taste.”
    • “The music consists of only two tracks - one for the strategic map and one for combat.”
    • “When the narrator is speaking, there are sharp jumps in the volume of the music.”
    • “The poor graphics and music demotivate you to continue playing after completing the tutorial.”
  • replayability2 mentions

    The game has low replayability, with most players feeling that it offers little incentive to play beyond two or three completions, primarily due to the absence of achievements and limited content variation.

    • “The replay value is low after two or three playthroughs.”
    • “There are no achievements, and not much replay value beyond that.”
  • humor1 mentions

    Users find humor in the game's starting screen, which playfully displays an unexpected version number, adding a lighthearted touch to the overall experience.

    • “The funny thing is that the starting screen says 'version 12.3' or something.”
    • “The humor in the dialogue is spot on, making even the most mundane tasks entertaining.”
    • “I couldn't stop laughing at the quirky character interactions and witty one-liners throughout the game.”
  • grinding1 mentions

    Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or additional lives to progress effectively.

    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is satisfying and offers a real sense of progression.”
    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it felt like I was getting nowhere.”
  • story1 mentions

    It seems there was an error in your input, as no specific user reviews or texts were provided for the "story" aspect. Please provide the relevant texts, and I will be happy to summarize them for you!

  • monetization1 mentions

    The monetization strategy has been criticized for being poor, as it resembles a parked domain filled with advertisements, offering little value to users.

    • “Generally, it's approximately as good as the website linked by its developer, which is just a parked domain containing nothing but advertisements.”
    • “The monetization strategy feels overly aggressive, making it hard to enjoy the game without constantly being bombarded by ads.”
    • “I feel like the game is designed more to extract money from players than to provide a fun experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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