"Aqorel" is a single-player isometric puzzle game set on a vibrant planet, where players combine elemental seasonings to progress and solve puzzles. The game features 12 levels with increasing difficulty, introducing new interactions and evolving elemental systems along the way. It is part of the CosmOS 9 bundle, a collection of nine puzzle games found on a mysterious drifting console in outer space.
Reviews
- The game has a quirky and cute art style that is pleasant to look at.
- The main puzzle mechanic of changing the 'flavour' of fruits is interesting and adds a unique twist to the gameplay.
- It can be enjoyable for those looking for a short, casual puzzle experience within the context of the CosmOS 9 Bundle.
- The game suffers from slow pacing and tedious gameplay, making it feel drawn out and boring.
- Many puzzles lack depth and challenge, often leading to a lack of engagement.
- Controls can be clunky and frustrating, with issues like a non-intuitive throw mechanic and slow character movement.
- gameplay6 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
Gameplay is characterized by a mix of clunky mechanics and intriguing puzzle elements, particularly the fruit flavor-changing mechanic. While it offers a casual experience suitable for patient players, some later levels introduce non-intuitive challenges that may frustrate users. Overall, the gameplay is deemed average, with some fun moments overshadowed by execution issues.
“Some fun unintuitive mechanics that I wish more games used.”
“The positive aspect is that the main puzzle mechanic of changing the 'flavor' of different fruits is pretty interesting, especially when you want to take a fruit somewhere without going through a geyser of another flavor.”
“The throw mechanic is a bit clunky; I dropped the game near the end of the level with obligatory throws because I dropped my fruit 10 times in a row.”
“Might be a good game for patient people that want a slow ramp into puzzle games, but even then some of the later levels make use of a rather non-intuitive mechanic (falling down to warp to your spawn point, essentially doing a death warp), which might be tricky to figure out.”
- graphics5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The graphics feature a cute aesthetic with pleasant pastel colors, but overall, they lack depth and cohesion, leading to disappointment for some players. While the art style is interesting, it fails to elevate the gameplay experience, leaving it feeling somewhat superficial.
“The visuals are also pretty cute; I like the use of pastel colors and lighter tones. It's very pleasant to look at.”
“I was very much looking forward to this game with its visuals, but was thoroughly disappointed.”
“The aesthetic is cute, but that's about all it has going for it.”
“There's no real cohesion between the graphical design and the controls, meaning the whole 'console' gimmick doesn't really hold up.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be slow and tedious, leading to a lack of enjoyment and even dread towards the later levels. Many reviewers suggest that the grinding is not challenging enough to justify the time investment, with some games in the bundle being deemed underdeveloped and not worth the effort. Overall, the grinding experience detracts significantly from the enjoyment of the game.
“It is slow, tedious, and overall not very challenging.”
“It's tedious to the point I started dreading some of the last levels, wishing there weren't anymore so the game could be over sooner.”
“Biggest problem with this one is that it's tedious.”
- music1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game has been criticized for being repetitive and monotone, leading some players to find it annoying enough to turn it off while playing.
“Firstly, the music is too repetitive and monotone; it's annoying, and I quickly turned it off so I could still play the game.”