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Animal Gods

While Animal Gods is beautiful and charming to look at, the gameplay is simple and feels extremely generic.
Animal Gods Game Cover
34%Game Brain Score
Most mentioned positive aspects:story, graphics
Most mentioned negative aspects:gameplay, grinding
38% User Score Based on 34 reviews
Critic Score 45%Based on 1 reviews

Platforms

LinuxPCWii UMac OSWiiWindows
Animal Gods Game Cover

About

Animal Gods is a single player open world role playing game. It was developed by Still Games and was released on October 12, 2015. It received neutral reviews from critics and negative reviews from players.

A beautifully illustrated, 2D top-down game with a focus on zen-like journeying, light puzzling, precision-platforming and fallen gods.

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38%Audience ScoreBased on 34 reviews
story9 positive mentions
gameplay7 negative mentions

  • Beautiful and unique art style with engaging and magical visual design.
  • Relaxing and fitting soundtrack that enhances atmosphere and mood.
  • Short, accessible experience with light puzzling and a zen-like journeying feel.
  • Gameplay is repetitive, shallow, and often frustrating with dull enemy AI and limited mechanics.
  • The pacing is very slow, leading to monotony, and checkpoints can be annoying.
  • The story is obscure, disjointed, and lacks meaningful closure or clear guidance.
  • gameplay

    30 mentions Positive Neutral Negative

    The gameplay is generally seen as simplistic, repetitive, and lacking depth or variety, with players often finding the core mechanics tedious and uninspired. While controls are functional and the challenge is moderate, the limited gameplay elements offered by each dungeon quickly grow stale, making the experience feel shallow compared to the game's strong artistic presentation. Overall, the gameplay serves more as a vehicle for the game's atmosphere and narrative rather than engaging or innovative mechanics.

    • “I'm having a blast with the flame cloak, and I enjoy that it's challenging without relying on panic and twitch mechanics, being that I'm no longer in my teens.”
    • “Each dungeon provides you with a singular mechanic to play with; the snake dungeon gives you a sword, the spider dungeon gives you a bow, and the lion dungeon gives you a 'flame cloak' that will teleport you forward a short distance.”
    • “Gameplay is good: by the first temple you learn how to use sword, by the next a bow, and by the last an ability dash.”
    • “Gameplay is one of the most shallow I've ever seen.”
    • “The three gameplay elements quickly overstay their welcome and nothing really interesting or challenging is done with them until the very end, where all three are finally combined and offer something resembling a genuine challenge.”
    • “Additionally, the gameplay is quite tedious when trying to overcome enemy obstacles; you'll find yourself standing slightly away from a box's path to slash at them with the sword, or waiting for the right time to shoot your bow, and you never have to deviate your strategy.”
  • story

    25 mentions Positive Neutral Negative

    The story is described as intriguing and artistic, with poetic, diary-based, and somewhat non-linear storytelling reminiscent of classic JRPGs and games like Braid. However, it is often seen as light, disjointed, and underdeveloped, leaving many ideas unexplored and diluted by repetitive, slow gameplay and minimal narrative integration. Players appreciate the thematic depth and atmosphere but feel the story lacks clear impact and cohesion within the game's overall experience.

    • “Kickstarted this game after reading the description: 'The game pairs the tight and polished action of The Legend of Zelda: A Link Between Worlds with a cast of characters and touching story moments that might remind you of classic 90's JRPGs.'”
    • “It has a puzzling story told by diary entries, something that reminds me of Braid's storytelling, with a bit of poetry in its writing.”
    • “It’s an experience, exploring every nook and cranny for pieces of diary that tie together the story, trying to understand what allegory the game is trying to present to the player — my bet is on the Aztecs and their rather unfortunate meeting with the Europeans.”
    • “So yeah, overall, I hope the developer makes something better in the future, because this game just isn't fun or even that interesting. There are glimpses of neat ideas in its story, but it drops them almost immediately.”
    • “The story is a little too light, and told in a disjointed style that makes it unclear what it is even about.”
    • “However, the lair of the snake god, which was the first dungeon piece I took part in, was filled with dull, unrewarding gameplay that focused quite entirely on the subliminal story-driven religious message.”
  • graphics

    23 mentions Positive Neutral Negative

    The game is widely praised for its beautiful, distinctive, and atmospheric art style, which many describe as intriguing and magical. However, some note that the graphics can feel uneven or hastily stitched, occasionally giving an impression of cheapness disguised as style. Overall, the visuals strongly contribute to the game's artistic appeal, even if the gameplay may not match up.

    • “First off, the art style is absolutely beautiful; I really hope the devs continue using this style in their future games.”
    • “Graphics: beautiful and intriguing, the core of this game.”
    • “The audio, graphics and fluid controls make this an adventure worth taking.”
    • “Could use a graphical retouch here and there, because you can see a lot of hasty stitches.”
    • “The gameplay leaves me wanting and the graphics are very very uneven.”
    • “The most immediately upsetting factor is the way the game appears to try and disguise the cheapness of its graphics as a stylistic choice.”
  • music

    13 mentions Positive Neutral Negative

    The music in the game is generally described as beautiful, evocative, and fitting, with a unique and soothing soundtrack that enhances the atmosphere. However, some players find it repetitive and grating over time, which may diminish the overall experience.

    • “If you can steel yourself enough to put up with the gameplay, the art is indeed stunning, and the music is beautiful (if repetitive)--with these the developers met and exceeded expectations.”
    • “Normally I mute sound very quickly, but this game contains a variety of musical themes that are very evocative.”
    • “Great visuals, music, and atmosphere.”
    • “Not to mention that the soundtrack gets grating after a while, really, really grating. I thought I was going insane as I died over and over again to the platforming.”
    • “Aside from the two hours it takes to complete, the minimal story elements, and the mostly irritating music, Animal Gods reminds me of the tutorial section of a Zelda game.”
    • “The music, which was immediately striking, was set on loop for the entirety of my playtime such that I truly had no motivation to keep hitting boxes.”
  • grinding

    3 mentions Positive Neutral Negative

    Users find the grinding in the game tedious, repetitive, and lacking variety, leading to a dull and unrewarding experience that diminishes motivation to continue playing.

    • “I played through one dungeon which had a tedious and boring mechanic and couldn't bring myself to play any more.”
    • “The gameplay is a tedious and unrewarding slog with no heart.”
    • “Additionally, the gameplay is quite tedious when trying to overcome enemy obstacles; you'll find yourself standing slightly away from a box's path to slash at them with the sword, or waiting for the appropriate time to shoot your bow, and you never have to deviate your strategy.”
  • atmosphere

    2 mentions Positive Neutral Negative

    Users praise the game's atmosphere for its unique and engaging art style, complemented by great visuals and music that enhance the overall experience.

    • “Great visuals, music, and atmosphere.”
    • “The art and atmosphere are unique and engaging.”
  • emotional

    1 mentions Positive Neutral Negative

    The game delivers a touching and emotionally engaging story that resonates with fans of classic 90's JRPGs, blending heartfelt character moments with polished, action-packed gameplay reminiscent of titles like The Legend of Zelda: A Link Between Worlds.

  • replayability

    1 mentions Positive Neutral Negative

    Replayability is limited due to bugs affecting achievement completion, which may frustrate dedicated players. While the unlockable "9-lives" mode offers some additional content, its ultra slow pacing may deter repeated playthroughs.

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Frequently Asked Questions

Animal Gods is a open world role playing game.

Animal Gods is available on PC, Mac OS, Windows, Linux and others.

Animal Gods was released on October 12, 2015.

Animal Gods was developed by Still Games.

Animal Gods has received neutral reviews from players and neutral reviews from critics. Most players liked Animal Gods for its story but disliked it for its gameplay.

Animal Gods is a single player game.

Similar games include Horace, Scorn, Creature in the Well, Narita Boy, Jusant and others.