Angeldust Game Cover

"Angeldust is a Fantasy Open World game that offers both single-player and massively multiplayer experiences, with a focus on co-op play. Explore vast magical worlds, battle fearsome creatures, and craft beautiful buildings with over 450 materials. Join millions of players in this critically acclaimed game, with 275+ creatures to discover, 25+ landscapes to explore, and PvP 'Hero battle!'" – 263 characters.

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Windows
  • Android
  • Linux
  • Mobile Platform
  • Tablet
  • Xbox

Reviews

59%
Audience ScoreBased on 630 reviews
graphics22 positive mentions
grinding6 negative mentions
  • The game has a unique art style, combining 2D characters in a 3D world, which many players find charming.
  • Building mechanics are enjoyable, allowing for creative expression with a variety of blocks.
  • The developer is actively engaged with the community, hosting live streams and responding to player feedback.
  • The game lacks content and direction, leading to repetitive gameplay with little to do beyond exploring and building.
  • Movement and combat mechanics are clunky, making gameplay feel slow and unresponsive.
  • There is no tutorial or guidance for new players, which can lead to confusion and frustration.
  • graphics48 mentions

    The graphics of the game are a mixed bag, featuring a unique blend of 2D and 3D elements that some players find refreshing and visually appealing, while others criticize them as outdated or low-resolution. Many appreciate the game's ability to run smoothly on lower-end hardware, but opinions vary on whether the art style enhances or detracts from the overall experience. Overall, the graphics are seen as charming by some, yet lacking polish by others, with recent updates reportedly improving visual quality.

    • “The 2D graphics in a 3D world were quite enjoyable and a refreshing change.”
    • “Amazingly fun game, and even with the current lack of combat features, the world is amazingly designed, and the 2D graphics mixed with a 3D world are extremely appealing to the eye.”
    • “Super fun game with exceptional graphics!”
    • “The graphics may look outdated and cartoony, but that's the whole point.”
    • “While the 2D art styles in this game do look cute and impressive, they feel out of place in the ugly and chunky environment that you'll be spending most of your time in.”
    • “These graphics are so f*cking nasty.”
  • gameplay42 mentions

    The gameplay is characterized by a mix of building, exploration, and combat, with players able to collaborate and claim parts of the world. However, many reviews highlight a lack of depth and variety, with repetitive mechanics and insufficient challenges, leading to a sense of boredom after extended play. While the building mechanics and art style are praised, the overall experience is hindered by clunky controls and a need for more engaging content and progression systems.

    • “Also the fact that you can play and build with others definitely ups the value of gameplay.”
    • “Its a pretty cool game, with interesting mechanics such as being able to claim any part of the world, a lot of things to discover, monsters, trees, blocks, and the ability to ride some monsters.”
    • “In my opinion, this game requires more attention than it currently has. Playing it with a friend makes the gameplay a lot better and more interesting; overall, the character and mob models are ultra cute, which I think is the biggest advantage of Angel Dust.”
    • “The gameplay is boring after 15.1 hours; there are no real progression systems or mechanics, and there's clunky movement and combat controls.”
    • “The game appears very intriguing at first, but after 100 levels of repetition with increasing difficulty, there seems to be nothing new to unlock, with simply a vicious cycle of gameplay.”
    • “Most of the gameplay in this game is just a grind, simply put, it's a waste of your time.”
  • story29 mentions

    The game's story is largely absent, with players noting a lack of meaningful quests or overarching narrative, reducing the experience to a sandbox environment focused on building and monster hunting. While the freedom to explore and create is appreciated, many reviewers express frustration over the absence of structured objectives or a compelling storyline, suggesting that the game would benefit from the addition of quests and lore to enhance engagement. Overall, the game feels more like a collection of mechanics without a cohesive story or direction.

    • “In true sandbox fashion, Angeldust opens up its world for those who want to be builders or adventurers, with a building system that looks similar to Minecraft or even Trove, daily quests to take on, and world bosses to defeat.”
    • “Fun game where you just wander around and kill birds and wolves and anything you can find for money, and building is fun as well where you get your plot in the village you're spawned in and you make your house.”
    • “While the game is a bit barebones at the moment, as a suggestion to the developers, please add some sort of quest or achievement system outside of just discovering new things.”
    • “For instance, there is no plot or goal of any sort.”
    • “There is no such thing as a community here; there is no struggle. The game has no plot and no meaning. You explore, you kill different things, build a house, and that's the end.”
    • “If the game gets levels, actual adventure style mode, objectives, quests, and the like, it might be worth revisiting.”
  • music9 mentions

    The music in the game is generally described as enjoyable and atmospheric, enhancing the exploration experience and setting a fun tone. However, some users find it to be standard for mobile games, lacking in innovation and depth. Overall, while the soundtrack contributes positively to the game's ambiance, it may not stand out significantly compared to other titles.

    • “The music is quite enjoyable as you explore the entire map.”
    • “The music really adds to the atmosphere and always made me curious what new creature I would be up against.”
    • “The quirky soundtrack sets a fun tone throughout your voyage through the amazing sights and creatures to be seen in the world of Angeldust!”
    • “The music is okay, but the concept is garbage.”
    • “Music: 4/10, pretty standard for phone games.”
    • “If the game was still free-to-play, I would totally recommend it as a relaxing game to play when you just want to sit down with some music in the background, but it's not really 'game enough' for the lack of a better term.”
  • humor8 mentions

    The humor in the game is a standout feature, with players praising the hilarious voice lines and amusing interactions, such as the comical killing of pheasants. While some find the humor to be unintentionally funny or cringe-worthy, it contributes to an entertaining experience, especially in multiplayer settings. Overall, the game's humor elicits laughter, whether through clever dialogue or absurd situations.

    • “The voice lines are absolutely hilarious.”
    • “I started off laughing at this game, but I played it for long enough and now I have an awesome time playing it with people, killing bosses, finding new enemies, and building great worlds.”
    • “This is hilarious because of how bad it is; download it, play it for an hour, laugh your ass off, uninstall.”
    • “The jokes fall flat and feel forced.”
    • “I expected more clever humor, but it was mostly cringeworthy.”
    • “The attempts at comedy just made me roll my eyes.”
  • grinding7 mentions

    Players find the grinding aspect of the game to be tedious and repetitive, often describing it as boring and lacking depth. While some enjoy the social aspect of grinding for gold and creating in-game paradises, many feel that the combat mechanics and movement hinder the experience, making it feel like a chore rather than an engaging activity. Overall, the grind is seen as a significant drawback that detracts from the game's potential enjoyment.

    • “You'll need a second life for grinding.”
    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is challenging but satisfying, making every achievement feel earned.”
    • “So when partaking in your boring and tedious combat to get money, the depth perception is so poor that you'll end up missing your target 50% of the time.”
    • “Cool concept, but it's implemented in a boring, grindy, and repetitive way.”
    • “Smacking something 30 times with the same attack gets boring quickly; the gold is used for vanity options, block appearances, and some skills/weapons depending on class, but other than that, has no use and gets quickly tedious to farm.”
  • monetization3 mentions

    The monetization model of the game is straightforward, as it is a paid title with no additional DLCs or in-app purchases, which some players appreciate for its lack of microtransactions. However, there are mixed feelings, with some users expressing disappointment over the game's quality despite its upfront cost.

    • “It is crucial that it is a paid game because there are no DLCs or in-app purchases.”
    • “That's what my life is missing: a crappy t-shirt advertising what could only be described as the worst game known to man.”
    • “Completely free, 0 microtransactions.”
  • stability3 mentions

    The game's stability is criticized for being plagued by bugs and glitches, including issues with the hotbar and overall gameplay, which detracts from the enjoyment. Additionally, the lack of online players further diminishes the experience.

    • “Not enjoyable, buggy, nothing to do, and honestly nobody is online.”
    • “Although this game is not perfect, it has some visual and gameplay glitches.”
    • “Hotbar glitches.”
  • optimization3 mentions

    The game is well-optimized, providing a smooth performance that enhances the overall experience. While some players note a lack of goals and rewards, many appreciate the fun of exploration and building. The development team is actively listening to player feedback, indicating a commitment to improving the game's content over time.

    • “This game is worth it; it's performance-friendly and a pretty good little time killer. People talk about the lack of goals and rewards; however, I don't believe that is an issue. It's fun enough just to adventure and build.”
    • “I like this game very much. It has great potential, although the current content is not mature and rich. However, the production team has been listening to the views of the players, which is very rare. The game characters are very interesting, and I also get to experience the thrill of building. This game is very carefully optimized and is worthy of long-term attention.”
    • “The performance of the game is great.”
  • atmosphere2 mentions

    The game's atmosphere is enhanced by its engaging music, which sparks curiosity about upcoming challenges, while the unique blend of 2D art in a 3D space and a cartoonish style contributes to its charm. However, some voice acting choices may detract from the overall experience, creating a mixed impression of the game's ambiance. Overall, players find the atmosphere to be a distinctive and enjoyable aspect, despite some technical shortcomings.

    • “The game has a certain charm to it that I haven't been able to find in Minecraft ever since Notch stepped out; it's palpable yet something that cannot be described with words. It might be the upbeat atmosphere of the game, the attempt to bring a 2D art form into a 3D space, or maybe it is just the cartoonish style of the game.”
    • “The music really adds to the atmosphere and always made me curious what new creature I would be up against.”
    • “Let it be said that there are no sliders in the game's options menu on preset buttons, the mouse sensitivity is speedrun levels of sensitive even on low with normal being borderline unplayable. The voice acting for the warrior/knight/fighter sounds like the development team found the edgiest sounding person living near them at the time and threw him into an audio booth saying, 'Yeah, you know what, forget it, just say these lines as if you are trying out to be the next Batman.' But... the game has a certain charm to it that I haven't been able to find in Minecraft ever since Notch stepped out. It's palpable yet something that cannot be described with words; it might be the upbeat atmosphere of the game (exception being the hurt noises), the attempt to bring a 2D art form into a 3D space, or maybe it is just the cartoonish style of the game.”
  • emotional1 mentions

    The emotional impact of the game is overwhelmingly negative, with one user expressing a strong aversion and stating they would never engage with it again.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
5hAverage play time
4-6hSpent by most gamers
*Based on 2 analyzed playthroughs

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