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Angeldust is a single player and multiplayer open world role playing game with a fantasy theme. It was developed by Metagaming B.V. and was released on December 21, 2019. It received neutral reviews from players.

ADVENTURE. ANYWHERE! Endless worlds, epic battles and limitless building!

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59%Audience ScoreBased on 637 reviews
graphics21 positive mentions
grinding5 negative mentions

  • Large and visually appealing open world with diverse biomes and landscapes to explore.
  • Unique blend of 2D character art within a 3D voxel world, offering an interesting aesthetic.
  • Building system is comprehensive, allowing for creative expression with many block types, including the ability to claim and build on land.
  • Active and friendly community with developer involvement including frequent live streams and responsiveness.
  • No pay-to-win elements and free of microtransactions, with a fair progression system based on exploration and discovery.
  • Lack of clear goals, tutorials, and meaningful content beyond exploration, basic combat, and building makes the gameplay feel repetitive and boring after a short time.
  • Combat system and controls are clunky, with poor hit detection, slow movement speed, and unbalanced class mechanics.
  • Low player population and limited multiplayer social features reduce the sense of community and interaction in-game.
  • User interface issues, including clunky inventory and shop systems, and reliance on an external website for character customization and friend management.
  • Some technical issues such as glitches in physics, camera jitter, poor optimization on some platforms, and server connectivity problems.
  • graphics

    49 mentions Positive Neutral Negative

    The graphics feature a distinctive blend of 2D art styles integrated within a 3D world, offering a charming, cartoonish, and sometimes comic book-like aesthetic that many find unique and appealing. While some consider the visuals simple or outdated compared to modern standards, others appreciate their smooth performance on low-end hardware and the game's artistic style as a refreshing change. Overall, the graphics strike a balance between accessibility and creativity, though opinions vary on whether this style suits all players.

    • “You can choose visuals like cartoon, hand painted, 3D, etc. in the options to basically have you and the mobs be 2D or 3D as well as have different feels of terrain and blocks!”
    • “Amazingly fun game, and even with the current lack of combat features, the world is amazingly designed, and the 2D graphics mixed with a 3D world is extremely appealing to the eye.”
    • “Pros: The world extends to a great distance, creatures are actually tough in the later levels, multiple biomes, and lastly, the best part of this game is the landscape and the visuals. It's just stunning once you get farther.”
    • “Needs better graphics if possible.”
    • “Its cheap and a bit low resolution graphics but it runs smooth on a potato PC and can be played with my friends so I am just glad it works at this point.”
    • “While the 2D art styles in this game do look cute and impressive, they feel out of place in the ugly and chunky environment that you'll be spending most of your time in.”
  • gameplay

    42 mentions Positive Neutral Negative

    The gameplay offers enjoyable building mechanics and cooperative play, with exploration, combat, and discovery elements adding some variety. However, it suffers from repetitive loops, lack of challenging content or progression systems, simplistic combat, and occasional clunky controls, leading to a somewhat shallow and monotonous experience over time. While the game shows promise and has a charming art style, it requires more polish, diverse mechanics, and engaging features to sustain long-term player interest.

    • “Also the fact that you can play and build with others definitely ups the value of gameplay.”
    • “Its a pretty cool game, cool mechanics such as being able to claim any part of the world, a lot of things to discover, monsters, trees, blocks and the ability to ride some monsters.”
    • “Don't expect the depth of gameplay that WoW offers, but venturing into the gameworld with a group of friends is tremendous fun.”
    • “The gameplay is boring after 15.1 hours; there are no real progression systems or mechanics, and the movement and combat controls are clunky.”
    • “The bad points I see in the game so far are the lack of 'challenges' and things to encourage co-op. I miss features like world bosses or monsters with different mechanics. For example, trolls and nimbosses make players evade shots, but the monsters get stuck too easily in terrain, making the combat too easy.”
    • “The game definitely is not bad but it is lacking a layer of polish and a couple of mechanics that most MMOs have nowadays.”
  • story

    29 mentions Positive Neutral Negative

    The game's story is minimal to nonexistent, with no clear plot, narrative progression, or meaningful quests beyond basic hunting and resource gathering. Players appreciate the open-world sandbox and building mechanics but are frustrated by the lack of engaging missions, objectives, or community interaction, making progression feel aimless and repetitive. Many suggest adding quests, a storyline, tutorials, and social features to enrich the experience.

    • “In true sandbox fashion, AngelDust opens up its world for those who want to be builders or adventurers, with a building system similar to Minecraft or Trove, daily quests to take on, and world bosses to defeat.”
    • “You start in a city with a free plot of land where you can build your house with materials you collect by going out and gathering them in the wild.”
    • “Fun game where you just wander around and kill birds and wolves and anything you can find for money, and building is fun as well where you get your plot in the village you spawn in and build your house.”
    • “Especially when the trek to the quest location is so long that I didn't complete a single quest the entire hour-plus that I had been playing.”
    • “For instance, there is no plot or goal of any sort.”
    • “There is no such thing as a community here, there is no struggle. The game has no plot and no meaning: you explore, you kill different things, build a house — the end. You can't even talk to anybody. I got the best stuff for every class in 30 minutes. It is a waste of time and honestly, this is the worst game I've ever played!”
  • music

    9 mentions Positive Neutral Negative

    The music in the game is generally enjoyable and adds to the atmosphere, enhancing exploration and setting a fun, quirky tone. However, some find it standard and unremarkable compared to other phone games, with mixed opinions on its overall impact.

    • “The music is quite enjoyable as you explore the entire map.”
    • “The music really adds to the atmosphere and always made me curious what new creature I would be up against.”
    • “The quirky soundtrack sets a fun tone throughout your voyage through the amazing sights and creatures to be seen in the world of Angeldust!”
    • “The music is ok, the concept is garbage.”
    • “Music: 4/10, pretty standard for phone games.”
    • “If the game was still free-to-play, I would totally recommend it as a relaxing game to play when you just want to sit down with some music in the background, but it's not really 'game enough' for the lack of a better term.”
  • humor

    8 mentions Positive Neutral Negative

    The humor in the game is often described as quirky and unintentionally funny, with voice lines and certain in-game moments, like amusing enemy names, eliciting genuine laughter. Some players find it hilariously bad in a charming way, making it entertaining to play for a short time before moving on. Overall, the humor adds a lighthearted and enjoyable element, especially when shared with others.

  • grinding

    7 mentions Positive Neutral Negative

    The grinding in this game is generally seen as tedious and repetitive, involving monotonous combat and slow gold farming that mainly unlocks vanity items with limited payoff. While some players find the grind relaxing and social when building paradises with friends, others criticize the poor combat mechanics and lack of meaningful rewards, making the experience less engaging over time.

    • “So when partaking in your boring and tedious combat to get money, the depth perception is so poor that you'll end up missing your target 50% of the time.”
    • “Smacking something 30 times with the same attack gets boring quickly. The gold is used for vanity options, block appearances, and some skills/weapons depending on class, but other than that, has no use and gets quickly tedious to farm.”
    • “The game doesn't encourage you to group and make friends, or to spend hours grinding for something amazing that increases the game's value to you as a person.”
  • monetization

    3 mentions Positive Neutral Negative

    The game’s monetization is straightforward, as it is a paid title with no DLCs or in-app purchases, offering a completely free experience without microtransactions.

    • “Completely free, 0 microtransactions.”
    • “It is crucial that it is a paid game because there are no DLCs or in-app purchases.”
  • stability

    3 mentions Positive Neutral Negative

    The game suffers from stability issues, including bugs and glitches such as hotbar malfunctions, which negatively impact the experience. Additionally, low player activity further detracts from its enjoyment.

    • “Not enjoyable, buggy, nothing to do, and honestly nobody is online.”
    • “Although this game is not perfect with some visual and gameplay glitches.”
    • “Hotbar glitches.”
  • optimization

    3 mentions Positive Neutral Negative

    The game is praised for its excellent optimization, running smoothly and being performance-friendly. Players appreciate the well-optimized experience that supports enjoyable building and adventure gameplay without performance issues.

    • “This game is very carefully optimized, making it performance-friendly and a good time killer. It's fun enough just to adventure and build.”
    • “The game's performance is great.”
    • “The production team listens to player feedback, and the game shows great potential with careful optimization, making it worthy of long-term attention.”
  • atmosphere

    3 mentions Positive Neutral Negative

    The game's atmosphere is enhanced by its engaging music and a unique, upbeat charm that combines cartoonish visuals with a 3D art style. However, some audio elements, like the overly sensitive mouse controls and exaggerated voice acting, may detract from the experience for certain players. Overall, the atmosphere is distinctive and adds a compelling layer to the gameplay.

    • “The music really adds to the atmosphere and always made me curious what new creature I would be up against.”
    • “The game has a certain charm to it that I haven't been able to find in Minecraft ever since Notch stepped out. It's palpable yet something that cannot be described with words. It might be the upbeat atmosphere of the game, the attempt to bring a 2D art form into a 3D space, or maybe it is just the cartoonish style of the game.”
    • “The game has a certain charm that is palpable yet hard to describe, possibly due to its upbeat atmosphere or cartoonish style, but some audio elements like the hurt noises detract from this.”
    • “The voice acting for the warrior/knight sounds overly edgy and out of place, undermining the intended atmosphere.”
    • “There are no sliders in the game's options menu for preset buttons, and the mouse sensitivity is extremely high even on the lowest setting, making the gameplay feel uncomfortable and affecting the overall experience.”
  • emotional

    1 mentions Positive Neutral Negative

    Users express a strongly negative emotional response, indicating deep dissatisfaction and a complete unwillingness to engage with the game again.

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4h Median play time
4h Average play time
3-6h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Angeldust is a open world role playing game with fantasy theme.

Angeldust is available on PC, Mac OS, Phone, iPad and others.

On average players spend around 4 hours playing Angeldust.

Angeldust was released on December 21, 2019.

Angeldust was developed by Metagaming B.V..

Angeldust has received neutral reviews from players. Most players liked Angeldust for its graphics but disliked it for its story.

Angeldust is a single player game with multiplayer and local co-op support.

Similar games include GRAV, Riders of Icarus, Creativerse, Citadel: Forged with Fire, Portal Knights and others.