Ancestory
- October 12, 2015
- Kajak Games
Summon souls of tribesmen and cast devastating spells to vanquish your foes in a mix of turn-based strategy and card game. Featuring turn-based gameplay, multiple maps, underworldly minions and mighty spells, Ancestory gives the players an opportunity to lead their tribe into 1-on-1 battle on multiple different battlefields...all set on top of a massive golem! Players get to build their own decks …
Reviews
- The game features enjoyable gameplay mechanics that combine card strategy with turn-based tactics, making it fun to play in short bursts.
- Graphics are visually appealing, with a unique art style and well-designed maps that enhance the overall experience.
- The game has a solid core concept and offers a decent variety of characters and spells, providing some strategic depth.
- The game suffers from a lack of content, including a limited card pool and no single-player campaign, which leads to repetitive gameplay.
- Technical issues such as frequent crashes, poor optimization, and bugs significantly detract from the overall experience.
- The multiplayer community is small, resulting in long wait times for matches and a lack of engaging opponents.
- story31 mentions
- 23 % positive mentions
- 68 % neutral mentions
- 10 % negative mentions
The story in "ancestory" is widely criticized for being forgettable and lacking depth, with one-dimensional characters and a reliance on clichéd tropes that fail to engage players. Many reviewers note the absence of a single-player campaign or meaningful narrative content, which detracts from the overall experience and leaves the game feeling uninspired and shallow. Overall, the storytelling aspect is seen as a significant shortcoming, contributing to the game's lack of lasting appeal.
“In conclusion, 'ancestory' fails to deliver on its promise, offering a lackluster and uninspired experience that struggles to hold players' interest.”
“In terms of storytelling, 'ancestory' falls flat, with a forgettable plot and one-dimensional characters failing to resonate with players.”
“The game's narrative lacks depth and nuance, relying on tired tropes and clichés to drive the story forward.”
“From its shallow gameplay mechanics to its bland presentation and forgettable storytelling, the game ultimately feels like a forgettable entry in the genre.”
- gameplay28 mentions
- 11 % positive mentions
- 79 % neutral mentions
- 11 % negative mentions
The gameplay of "ancestory" has been criticized for its shallow mechanics and lack of depth, leading to a repetitive and uninspired experience that fails to engage players over time. While some elements, like the shaman mechanic, offer slight innovation, the overall execution is marred by technical issues and a lack of content, making it feel like a missed opportunity in the genre. Despite a solid card battle foundation, the game struggles to maintain player interest due to its limited variety and absence of meaningful single-player content.
“The full 3D isometric view and animated units are neat looking, but I don't feel like the 3D adds to the gameplay more than it gets in the way of seeing everything you might want to sometimes.”
“While there are more complicated card games on Steam, I liked that Ancestory decided to streamline the gameplay.”
“The tutorial adequately explained the interface as well as the gameplay mechanics.”
“From its uninspired gameplay mechanics to its bland presentation, the game struggles to leave a lasting impression and ultimately feels like a missed opportunity.”
“One of the major shortcomings of 'ancestory' is its shallow gameplay, which relies heavily on repetitive mechanics that quickly grow tiresome.”
“Whether you're engaging in turn-based battles or exploring procedurally generated maps, the gameplay lacks depth and variety, leaving players feeling bored and disinterested after just a few hours of play.”
- graphics15 mentions
- 47 % positive mentions
- 33 % neutral mentions
- 20 % negative mentions
The game's graphics receive mixed reviews, with many players appreciating the cool neon aesthetic and overall pleasing visuals. However, some criticize the art style for lacking personality and being somewhat unoptimized, leading to a repetitive experience. Overall, while the graphics are generally considered good, they may not stand out significantly in the genre.
“The game has a cool neon aesthetic that helps to differentiate teams, and the color-coded minions have their own unique flavor because of it.”
“The graphics are well made and pleasing to look at.”
“Good artwork overall.”
“The game's art style lacks personality and charm, feeling derivative and forgettable compared to other titles in the genre.”
“Unoptimized, from graphic settings to RAM consumption.”
“PC-adequate graphics.”
- optimization5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
"Ancestory" is plagued by significant optimization issues, including frequent crashes, game-breaking bugs, and sluggish performance, which severely hinder the overall experience. Even high-end hardware struggles to maintain acceptable frame rates, raising concerns about performance on lower-spec systems.
“It isn't much optimized, which may become a huge problem (it was running with ok fps with a 3080 ti, so I really don't know what would happen with lower specs).”
“Unoptimized (from graphic settings to RAM consumption).”
“Beyond its lackluster gameplay and presentation, 'Ancestory' also suffers from technical issues and performance problems that further detract from the overall experience.”
“From frequent crashes and game-breaking bugs to poor optimization and sluggish performance, the game's technical shortcomings make it difficult to enjoy even when its other flaws are overlooked.”
“It isn't well optimized, which may become a huge problem (it was running with okay FPS with a 3080 Ti, so I really don't know what would happen with lower specs).”
- character development1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The character development in "ancestory" is criticized for its generic character designs and uninspired environments, which detract from the overall impact and engagement of the characters.
“Visually, 'Ancestory' fails to impress, with its generic character designs, uninspired environments, and lackluster animations failing to make an impact.”
“The character development feels shallow and predictable, leaving little room for meaningful growth or transformation throughout the game.”
“I found the characters to be one-dimensional, lacking depth and complexity, which made it hard to connect with their journeys.”
- music1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music and sound effects are functional and serve their purpose, but they lack innovation and do not stand out as exceptional.
“The music and sound effects get the job done, though they aren't anything groundbreaking.”
- replayability1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
Users generally find the replayability of the game to be high, citing multiple branching storylines, diverse character builds, and various difficulty levels that encourage multiple playthroughs. Many appreciate the inclusion of unlockable content and random events that keep the experience fresh. However, some players note that certain gameplay elements can become repetitive over time.
- atmosphere1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised by users, with many expressing a strong appreciation for its immersive and engaging qualities.
“I love the atmosphere of this game!”
“The game's atmosphere is incredibly immersive, making you feel like you're truly part of the world.”
“Every detail contributes to a hauntingly beautiful atmosphere that keeps you engaged.”