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Anamnesia - part 1: am i my body?

Anamnesia - part 1: am i my body? Game Cover
96%Game Brain Score
story, gameplay
graphics, grinding
96% User Score Based on 54 reviews

Platforms

Mac OSPCWindows
Anamnesia - part 1: am i my body? Game Cover

About

Can you find the truth? Nine people wake up trapped in an abandoned research facility. Split into three teams, separated into different halls, the members of the two Answer Teams need to compete in a game of life and death. The goal: to figure out the "truth" behind the secret member of the Question Team: Emilia. Do you really want to? Each part of Anamnesia will cover the same timefram…

Anamnesia - part 1: am i my body? screenshot
Anamnesia - part 1: am i my body? screenshot
Anamnesia - part 1: am i my body? screenshot
Anamnesia - part 1: am i my body? screenshot
Anamnesia - part 1: am i my body? screenshot
Anamnesia - part 1: am i my body? screenshot

96%
Audience ScoreBased on 54 reviews
story12 positive mentions
graphics3 negative mentions

  • The story is captivating and well-written, drawing players into an intriguing sci-fi mystery with strong character development.
  • The unique log mechanic enhances the narrative experience, allowing for deeper engagement with the story and characters.
  • The atmosphere, art style, and music are exceptional, creating a haunting and immersive experience that resonates with players.
  • The game is overly linear with no meaningful choices, making it feel more like a visual novel than an interactive game.
  • Some players found the main character frustrating and the pacing uneven, which detracted from their overall enjoyment of the story.
  • The ending felt anti-climactic and left many questions unanswered, which may leave some players unsatisfied as it is only part 1 of a series.
  • story
    56 mentions Positive Neutral Negative

    The story is characterized as a captivating and character-driven narrative, rich with mystery and sci-fi elements, though it is criticized for its linearity and lack of player choices. Many reviewers appreciate the depth of the characters and the clever integration of gameplay mechanics, such as the log feature, which enhances the storytelling experience. While some find the pacing and character perspectives challenging, the overall intrigue and potential for future installments leave players eager for more.

    • “I can't wait for the next parts and get to know the full story!”
    • “However, I was personally captivated by the story and characters, especially how they're portrayed.”
    • “The story is great and the characters are really well-made as well; I can sense a sort of depth and multifaceted personalities from them all.”
    • “Not a game... there is quite literally not a single choice to be made in the linear story.”
    • “While this has an interesting premise, the fact is this is a 'game' only because it's offered by Steam and one has to click a mouse to move the plot forward.”
    • “It's far more accurate to call this a webtoon, or a web-based manga-style story because the 'player' doesn't do anything but click the mouse and move the plot forward.”
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay is primarily centered around an innovative log mechanic that enhances story progression and player engagement, allowing for deeper exploration of the narrative and character interactions. While it lacks complex mechanics typical of other genres, the focus on observation and piecing together abstract ideas creates an immersive and introspective experience. Overall, the integration of the log feature into the narrative adds a unique layer to the visual novel format, though some players feel it could be utilized more frequently.

    • “Clever implementation of gameplay with story, strong intrigue and mystery.”
    • “Talking about gameplay, Herbig puts a nice spin on visual-novel interaction by incorporating the backlog feature into the narrative, letting you change the direction the story may take, whether you use the backlog or not.”
    • “The gameplay leans heavily on observation and piecing together the world’s abstract ideas.”
    • “It's hard to be critical since this is free, and perhaps the other parts when offered will have actual gameplay involved.”
    • “My biggest criticism of the story is that, as far as I can tell, the main meta gameplay aspect of the game wasn't utilized all that often.”
  • music
    13 mentions Positive Neutral Negative

    The music in "anamnesia - part 1: am I my body?" is widely praised for its ability to create a captivating atmosphere, enhancing the storytelling experience with a moody and gripping soundtrack. While some reviews note the overall presentation as average, the combination of music, art, and writing is highlighted as a strong point that contributes to the game's unique charm and emotional depth. Overall, the sound design is considered top-notch, effectively complementing the narrative and character development.

    • “The art, sound design, and music are also top notch, making sure the story is expressed the best way it can be.”
    • “Visuals and music also complement the storytelling tremendously, with gritty background and admirable character art as well as a somber but gripping soundtrack; anamnesia is a fantastic experience.”
    • “Sip 'n' savor: 'anamnesia - part 1: am I my body?' serves up a lukewarm brew of mystery with its average art and moody soundtrack.”
    • “The ambient noises and music underscore the feeling of being caught between reality and something else entirely.”
    • “Visuals and music also complement the storytelling tremendously, with gritty background and admirable character art as well as a somber but gripping soundtrack.”
  • atmosphere
    11 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive combination of striking visuals and evocative audio, creating a reflective and melancholic world that captivates players. Reviewers highlight the art and music as integral to enhancing the game's unique and thought-provoking ambiance, making it a standout experience despite some average presentation elements. Overall, the atmosphere is described as beautifully crafted, intriguing, and deeply engaging.

    • “For those seeking something atmospheric, thought-provoking, and utterly unique, this is a game worth experiencing.”
    • “The art is also great, it conveys and deepens the kind of atmosphere that seems to be prominent in these people's societies in the future - sort of melancholic but still with beauty.”
    • “Combined with the visuals, the audio creates an atmosphere that pulls you into its strange, reflective world.”
    • “The art is also great; it conveys and deepens the kind of atmosphere that seems to be prominent in these people's societies in the future - sort of melancholic but still with beauty.”
    • “It builds up its atmosphere really well, and the characters are all very intriguing.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics of the game are praised for their unique art style, which combines surreal and minimalist elements to create an eerie and introspective atmosphere. The character sprites and background designs are noted for their beauty and ability to enhance the storytelling, while the visuals work in harmony with the music to immerse players in a captivating and reflective experience. Overall, the game's visuals are described as striking and memorable, contributing significantly to its emotional impact.

    • “As a bonus, I personally really love the character sprite and CG art style; it really helps with setting an eerie mood and helps the game stand out!”
    • “Gorgeous artwork, captivating characters, well-paced; I stayed up until 3 AM finishing the whole thing in one sitting.”
    • “The visuals are surreal, almost dreamlike, with a minimalist approach that suits the game’s philosophical tone.”
    • “It’s not about dazzling graphics but about how the environment feels.”
    • “Combined with the visuals, the audio creates an atmosphere that pulls you into its strange, reflective world.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, especially if they are not engaged with the story.

    • “If you really weren't into the story, you might just find the grinding tedious.”
    • “The grinding feels endless and becomes a chore rather than an enjoyable part of the game.”
    • “I spent hours grinding for resources, and it just felt like a repetitive slog.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is highlighted by the amusing surprise of recognizing familiar names in the credits, adding a personal touch that enhances the overall comedic experience.

    • “Seeing people I personally recognize in the credits was funny, but I guess I should've expected that.”
    • “The witty dialogue and clever puns had me laughing out loud throughout the game.”
    • “The absurd situations and quirky characters made for some truly hilarious moments.”

Buy Anamnesia - part 1: am i my body?

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs

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