- May 22, 2024
- Postmodern Adventures
- 56h median play time
An English Haunting
Platforms
About
"An English Haunting" is a point-and-click adventure game set in 1907 London, where players assume the role of Professor Patrick Moore, who has 72 hours to prove the existence of the afterlife. The game features pixel art backgrounds and is based on inventory puzzles, as players travel from London to Scotland and ultimately to the haunted manor of Benwell Street to build the Box of Revelations with the help of a fake medium. The goal is to save Moore's investigative department from shutting down forever.
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- The game features beautiful pixel art and excellent sound design, creating an immersive atmosphere that captures the essence of early 20th century London.
- The story is engaging and well-written, with interesting characters and a compelling narrative that keeps players invested throughout the game.
- Puzzles are logical and satisfying to solve, providing a good balance of challenge without being overly difficult, making it accessible for both casual and seasoned players.
- Some players found the dialogue to be overly long and occasionally stilted, which detracted from the overall pacing of the game.
- The game is relatively short, with many players completing it in around 4-5 hours, leaving some wishing for a more extended experience.
- A few puzzles were considered too easy or straightforward, leading to a lack of challenge for those seeking more complex problem-solving.
story
98 mentions Positive Neutral NegativeThe game's story is widely praised for its intriguing and well-written narrative, set against a beautifully crafted Victorian backdrop, with memorable characters and a compelling atmosphere. While many players enjoyed the slow-burn approach and unexpected twists, some felt the resolution was lacking or rushed, leaving loose ends that could benefit from further exploration. Overall, the story is considered a standout feature, effectively engaging players through its dialogue and thematic depth, despite some criticisms regarding pacing and plot coherence.
“The story is original and intriguing, the dialogue is well-written, the puzzles are logical and they really succeeded in creating a spooky atmosphere.”
“The story captivates you, the characters are charismatic, the puzzles are interesting and the pixel art is beautiful and immersive.”
“The story is great with unexpected twists and turns and a creepy finale that leaves you wanting more - literally, can we get a sequel?”
“I think the game really needed at least 2-3 more hours of story to further explore some of the themes presented in the plot.”
“Overall there are the seeds here of a much better game if the story and dialogue had been tightened and the puzzles deepened a bit.”
“On the other hand, the story gets a bit stuck in the middle, and then just loses the plot at the end (at least for me).”