- May 23, 2019
- Epic Works
An Adventurer's Tale
Platforms
About
In "An Adventurer's Tale," play as Garth, a wandering hero on a quest for fame and glory, who becomes entangled in a perilous adventure when he encounters the Lich King Grisette. With an estimated 10-15+ hours of gameplay, explore various landscapes, battle monstrous enemies, and uncover a darker mystery in this comedic and action-packed RPG. All characters depicted in-game are 18+.











- The game features a well-crafted story and engaging writing, making it enjoyable for players who appreciate narrative depth.
- The character models are nicely drawn, and the game has a nostalgic feel reminiscent of old-school RPGs.
- The developer is active in addressing bugs and implementing player feedback, showing commitment to improving the game.
- The game is plagued by numerous bugs and crashes, significantly hindering the gameplay experience.
- Combat mechanics are slow and dull, leading to a monotonous experience that detracts from overall enjoyment.
- Navigation and user interface are poorly designed, making it difficult for players to understand where to go and how to manage quests.
story
40 mentions Positive Neutral NegativeThe game's story is described as having potential, with an interesting premise involving an adventurer and an underlying mystery, but it suffers from clichés and execution issues. Players appreciate the music and art, but many express frustration with quest management, misleading quest titles, and bugs that hinder progress. Overall, while the narrative has its merits, it is marred by technical problems and a lack of clarity in questing.
“The story is interesting, an adventurer seeking out to do adventurer stuff, while having an underlying mystery behind it all that little by little, drop by drop is fed to you.”
“I'm not usually one for reviews but I have to say this game is addicting and the story is really well done.”
“I give this game a 7/10; it has really good music and story. I would love if there was a way to keep track of quest givers and maybe how to get to them because there are some quest givers in the game who you have to remember to go down a certain path to get to.”
“Cliché story.”
“All major quests lead to dead ends.”
“The artwork is nice enough, and I suppose there might be some potential in the story, but the game is let down by so many other things that it's hard to figure out where to start.”