Ambition of the Slimes
- February 15, 2018
- altairworks
Different kinds of slimes have their own abilities, you have to choose the proper slime to take over the enemy and consider how to battle with them. Many tactics can be used in battle and your choice is the key to victory. Try another method if you cannot defeat your enemy because the slimes are too weak to battle by themselves.
Reviews
- The gameplay is highly strategic and engaging, requiring players to think critically about their moves and slime combinations.
- Maps are varied and well-designed, providing unique challenges that encourage creative problem-solving.
- The game's quirky mechanics and animations, particularly the slime possession feature, add a fun and entertaining element to the experience.
- The game can be excessively difficult, even on Easy mode, leading to frustration for players who may find it unbalanced.
- There are several quality-of-life issues, such as awkward translations and limitations in slime management before starting a map.
- The level design can feel like a puzzle where players must discover specific gimmicks to progress, which may detract from the overall enjoyment.
- story10 mentions
- 10 % positive mentions
- 60 % neutral mentions
- 30 % negative mentions
The story is set in a fantasy world where slimes gain a new possession ability, leading to a light and entertaining narrative. However, many players feel that the plot is secondary to the gameplay, which is the primary focus of the experience. Overall, while the story adds some context, it is not the main draw of the game.
“Slimes also get a one-time boost to their abilities (or movement) at a certain level, but I never had to grind for it as I was completing as many challenges as I could while progressing the story.”
“The story and plot are whatever; you're playing this for the gameplay.”
“The game's story, set in a fantasy world where slimes have suddenly gained this new possession ability and are now on a rampage, is fairly light and entertaining for what it is.”
“This is going to go into more detail than just the plot summary; if you want that, go read the description on the store page.”
- gameplay8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The gameplay is highly enjoyable, featuring a unique "capture" mechanic that adds depth to the traditional turn-based RPG format. While there are some flaws, such as awkward dialogue, the engaging mechanics and fun factor make it a standout experience, with players primarily drawn to the gameplay rather than the story.
“This is a great RPG game that has an intriguing 'capture' mechanic that allows for a large variation of the traditional turn-based RPG genre.”
“The core mechanic is guiding your physically weak slimes over to enemy humans and taking them over.”
“The story and plot is whatever; you're playing this for the gameplay.”
“Very fun, but there are a few flaws like awkward, poorly translated dialogue.”
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be somewhat tedious, often exacerbated by RNG when trying to obtain specific slimes. However, the game mitigates this frustration by guaranteeing certain slimes at 100% drop rates in specific locations if they are not already owned. Ultimately, while grinding is a factor, strategic choices regarding slimes and gameplay moves are deemed more crucial for success.
“Grinding for a slime drop could take longer if you want a slime now and have bad RNG, but the game gives you certain slimes at 100% chance if you don't own it already in certain maps.”
“Grinding will only help you so much; far more important is choosing the right slimes and making the right moves.”
“It's okay, just very grindy.”
- graphics6 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The graphics feature a fun retro aesthetic consistent with other titles from Flyhigh Works, but there is a notable disparity in quality between the field sprites and battle graphics, with the former being described as unattractive. Many users suggest that a graphics overhaul could significantly enhance the overall visual experience.
“The graphics and music have the same sort of fun retro aesthetic featured in other games published by Flyhigh Works, and the controls and UI are well designed and easy to understand, for the most part.”
“Being a pixel artist and a former game developer, I'd love to give my help for free to improve graphics on this one.”
“The pixel art for the field sprites is very ugly compared to the battle ones; a graphics overhaul could help a lot.”
“As a pixel artist and former game developer, I would love to offer my help for free to improve the graphics in this game.”
- music4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The music features a fun retro aesthetic that aligns with other titles from Flyhigh Works, enhancing the overall experience. However, some users noted a lack of variety in the music, suggesting that it could have been more diverse to enrich gameplay.
“The graphics and music have the same sort of fun retro aesthetic featured in other games published by Flyhigh Works, and the controls and UI are well designed and easy to understand, for the most part.”
“There could've been a little more variety in the music.”
“The localization is sometimes clunky.”
“The ending could've been better.”