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Aluna: Sentinel of the Shards

Aluna: Sentinel of the Shards has the potential to be an excellent game with intriguing storytelling and unique characters but it gets dragged down by a tedious combat system and a world that offers little substance.
Aluna: Sentinel of the Shards Game Cover
58%Game Brain Score
story, graphics
gameplay, grinding
76% User Score Based on 29 reviews
Critic Score 56%Based on 6 reviews

Platforms

Nintendo SwitchPCPlaystation 4Xbox OneXboxWindowsPlayStation
Aluna: Sentinel of the Shards Game Cover

About

Aluna: Sentinel of the Shards is a single player role playing game with a fantasy theme. It was developed by N-Fusion Interactive and was released on May 26, 2021. It received neutral reviews from critics and mostly positive reviews from players.

"Aluna: Sentinel of the Shards" is an action-packed game set in 16th century Colombia, where players follow the journey of Aluna, a warrior daughter of a Spanish conquistador and South American nature goddess Pachamama. Explore vast landscapes and battle mythological creatures while mastering various weapons and abilities to fulfill Aluna's destiny in restoring her mother's amulet. Immerse yourself in Inca mythology and rich, historical culture.

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76%
Audience ScoreBased on 29 reviews
story10 positive mentions
grinding3 negative mentions

  • The game features beautiful graphics and a unique Incan/Latin theme that enhances the overall experience.
  • The voice acting and music are impressive for an indie title, adding depth to the characters and gameplay.
  • The comic book-style cutscenes and the ability to refund skill points provide a unique flair and flexibility in gameplay.
  • The game suffers from severe balance issues, with loot and enemy difficulty being inconsistent and often frustrating.
  • Combat mechanics can feel clunky, with some skills having long cooldowns or animation locks that lead to unfair deaths.
  • The skill tree is limited, and the overall gameplay lacks depth, making it less engaging for players seeking a more complex ARPG experience.
  • story
    25 mentions Positive Neutral Negative

    The story of "Aluna: Sentinel of the Shards" is generally viewed as mediocre, with some players appreciating its unique Latin American superhero theme and rich lore derived from the Aluna comic books. However, many reviewers find the narrative to be bland or amateurish, often overshadowed by tedious combat mechanics and gameplay issues. While younger audiences might find the story more engaging, older players tend to see it as a typical, unremarkable aspect of the game.

    • “Been playing for a while and it's a cool story which has a very different take for ARPGs.”
    • “This title is based on the Aluna comic books, so the story is rich with lore and the cutscenes use animated stills from the comics.”
    • “The story is great with interesting old gods, and the game allows you to explore the areas for chests for extra loot.”
    • “Finally, in a begrudging moment of I don't really care anymore, as I'd put as much into this game as I was prepared to, I dropped the difficulty to easy so that I could at least get some closure to this story's mediocre narrative. It's not a AAA title, so no judgment there, as I wasn't expecting much to begin with, and then during the third form of the final fight, my game crashed... the result of which is my finally dropping a review.”
    • “I switched to story mode to not deal with it, but they all take an enormous time to die and it makes it super tedious to skip through enemies just to check out the story, which was my first interest for the game, but so far everything seems too bland.”
    • “The story and starting cutscenes make no sense; they should not even be in the game because it's silly and totally ruined the immersion.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game are praised for their impressive quality, especially for an indie title, featuring a beautiful Incan/Latin/Spanish theme that enhances the environment set during the conquistador era. The animations and sound design complement the visuals well, with cutscenes showcasing a unique comic book art style. Overall, while the graphics are considered good, the game is noted for its simplicity and lack of depth compared to more complex ARPGs.

    • “Great graphics for an indie title with a beautiful Incan/Latin/Spanish theme and environments set during the conquistador arrival in the New World.”
    • “The cutscenes have a really nice feel to them, mainly due to the comic book art style.”
    • “Animations and sound are on par with the visuals.”
    • “It's just a nice little pastime for in between without great depth; don't expect a direct Diablo clone but a very slimmed-down ARPG, which can still be a lot of fun if you can get involved with the setting and the graphic style.”
    • “The cutscenes have a really nice feel to them, mainly different because of the comic book art style.”
    • “Graphics seem okay; sound and movement all seem normal for an ARPG.”
  • gameplay
    7 mentions Positive Neutral Negative

    The gameplay is generally well-received, featuring a standard yet engaging experience set in a unique environment, with a playtime of 8-20 hours that suits the game's design. While there are minor bugs and some unclear mechanics, the overall execution is solid, complemented by a good storyline and music, though the dialogue and voice acting are criticized. Players who appreciate eurojank style may find the gameplay enjoyable, despite its flaws.

    • “Standard gameplay in a rare setting with excellent implementation.”
    • “The gameplay length is probably around 8 - 20 hours depending on difficulty level and thoroughness for one playthrough, which is perfect for this type of game (as longer is not always better).”
    • “There's no way I'm suffering through terrible gameplay on top of cringey cringe.”
    • “The dialogue and voice acting is beyond trash and the gameplay is decent.”
    • “Has familiar mechanics, skills, loot, and crafting.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is highly praised for its quality and fittingness, complemented by impressive voice acting for the main character, NPCs, and even combat mobs, which is notable for an indie title. Overall, the soundtrack enhances the storyline and gameplay experience, contributing to a positive reception.

    • “Good music and good voice acting, with a lot of it for your main character and NPCs. Even mobs have some voice lines mid-combat, which is very impressive for an indie title.”
    • “The storyline, the music, and gameplay are excellent!”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of "Aluna: Sentinel of the Shards" to be tedious, with combat encounters taking too long and detracting from the story experience. While the game has potential with its intriguing narrative and characters, the grindy mechanics and lack of substance in the world hinder overall enjoyment.

    • “I switched to story mode to avoid grinding, but the enemies take an enormous time to die, making it super tedious to skip through them just to check out the story, which was my initial interest in the game. So far, everything seems bland.”
    • “Aluna: Sentinel of the Shards has the potential to be an excellent game with intriguing storytelling and unique characters, but it gets dragged down by a tedious combat system and a world that offers little substance.”
    • “Without the multi-stage grindy corporate nonsense you find pretty much everywhere else.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers some replayability through the option to tackle higher difficulty levels with tougher opponents after completing it, but many players feel that the overall depth may not make subsequent playthroughs particularly engaging.

    • “The game offers significant replay value by allowing players to tackle higher difficulty levels after completing it, featuring tougher opponents that keep the experience fresh.”
    • “Each playthrough feels unique due to the variety of choices and paths available, encouraging players to explore different strategies and outcomes.”
    • “The dynamic gameplay elements ensure that no two runs are the same, making it easy to jump back in for another round.”
    • “The game has some replay value by allowing it to be replayed on a higher difficulty level once beaten with higher level opponents, although the degree of game depth might not make replays all that interesting for most.”
    • “After completing the game, I found little motivation to replay it, as the story and gameplay mechanics felt too linear and predictable.”
    • “While there are multiple endings, the lack of significant changes in gameplay makes replaying feel more like a chore than an enjoyable experience.”
  • optimization
    3 mentions Positive Neutral Negative

    Players have reported performance issues in certain areas of the game, indicating that optimization could be improved.

    • “Some areas in the game seem to have performance issues.”
    • “The optimization is lacking, leading to frequent frame drops.”
    • “I experienced significant lag during intense gameplay moments.”
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Frequently Asked Questions

Aluna: Sentinel of the Shards is a role playing game with fantasy theme.

Aluna: Sentinel of the Shards is available on Nintendo Switch, PC, PlayStation 4, Xbox One and others.

Aluna: Sentinel of the Shards was released on May 26, 2021.

Aluna: Sentinel of the Shards was developed by N-Fusion Interactive.

Aluna: Sentinel of the Shards has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its story but disliked it for its gameplay.

Aluna: Sentinel of the Shards is a single player game.

Similar games include Shadows: Awakening, Battle Chasers: Nightwar, Wigmund, Grim Dawn, Torchlight and others.