All Walls Must Fall
- November 12, 2016
- inbetweengames
- 2h median play time
A cool idea with a well-realised theme, but this game would've benefitted from longer in Early Access.
"All Walls Must Fall" is a turn-based tactical game set in a divided, time-manipulated Berlin of 2089, where players must prevent a rogue nuclear strike. The game features exciting nightclub shoot-outs, smart time manipulation mechanics, and a unique blend of horror and cyberpunk aesthetics. Players will engage in brutal, complex combat and strategically plan their moves to save the world from destruction.
Reviews
- story178 mentions
- 16 % positive mentions
- 79 % neutral mentions
- 6 % negative mentions
- gameplay121 mentions
- 29 % positive mentions
- 64 % neutral mentions
- 7 % negative mentions
- music54 mentions
- 41 % positive mentions
- 56 % neutral mentions
- 4 % negative mentions
- graphics32 mentions
- 38 % positive mentions
- 63 % neutral mentions
- 0 % negative mentions
- atmosphere10 mentions
- 60 % positive mentions
- 40 % neutral mentions
- 0 % negative mentions
- optimization8 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
- funny6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
- replayability6 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Critic Reviews
All Walls Must Fall review
A cool idea with a well-realised theme, but this game would've benefitted from longer in Early Access.
72%All Walls Must Fall review
A cool idea with a well-realised theme, but this game would've benefitted from longer in Early Access.
72%All Walls Must Fall: A Tech-Noir Tactics Game – Switch Review
All Walls Must Fall had serious potential to be a mind-bending, time-shifting, techno-infused, XCOM clone, but unfortunately falls flat. The story is poorly told. Thus, it feels inconsequential. It's repeated locations make an otherwise excellent combat system tiring and dull, and its inspired visuals are let down by poor visual fidelity. It's a game with a lot of ambition and great ideas that have been unsuccessfully executed. Ultimately, I wish one wall had stayed up: the one that puts me very very far away from this mess.
40%