Alight
- June 1, 2019
- Iaki's Repository
![Alight Game Cover](https://gamebrain.co/img/123/alight_iakisrepository_2019_1_xl.png)
![](https://gamebrain.co/img/122/alight_iakisrepository_2019_4_xl.jpg)
![](https://gamebrain.co/img/120/alight_iakisrepository_2019_2_xl.jpg)
![](https://gamebrain.co/img/124/alight_iakisrepository_2019_6_xl.jpg)
A demo for a narrative-driven puzzle game that takes place in a small village during the ming dynasty. The main idea and challenge of designing this game was to create a narrative experience that could convey its themes and mood through its visuals only, mainly from symbolism. It was also somewhat of a playground for learning unity's vfx tools such as its particle system and graph. The game takes …