Alien Hominid HD
- November 1, 2023
- The Behemoth
- 10h median play time
Alien Hominid HD is a fast-paced 2D side-scroller with hand-drawn graphics and intense gameplay. Play as an alien fighting against government agents, using a variety of weapons and abilities. Challenge yourself with three difficulty options and co-op mode, perfect for both casual and hardcore gamers. Experience the humor and excitement that started it all, now available on Steam.
Reviews
- Alien Hominid HD is a nostalgic classic that retains its charm and challenging gameplay, making it a must-play for fans of the original and new players alike.
- The game features improved graphics and smoother visuals, enhancing the overall experience while preserving the original's unique art style.
- With a variety of mini-games and a rewarding difficulty curve, Alien Hominid HD offers hours of fun and replayability for those who enjoy run-and-gun games.
- The game can be extremely difficult, with some players finding the challenge frustrating, especially for newcomers unfamiliar with the mechanics.
- There is a lack of online co-op functionality, which disappoints fans who enjoyed playing the original with friends online.
- Some players have noted minor bugs and control issues, such as being softlocked when pausing the game and the need for multiple controllers for co-op play.
- graphics23 mentions
- 30 % positive mentions
- 57 % neutral mentions
- 13 % negative mentions
The graphics of the game are praised for their charming hand-drawn art style, which has been enhanced in the remaster with improved resolution and smoother frame rates, making it feel fresh and modern despite its age. While some may find the Adobe Flash-inspired aesthetic less appealing, many appreciate its nostalgic value and the game's overall visual coherence. The combination of clean visuals and stable performance contributes to a satisfying gameplay experience that retains its classic appeal.
“This game marked my childhood, and now it’s better than ever with improved resolution and smoother visuals.”
“The biggest thing that makes this game stand out is definitely the amazing art style, which this remaster improves upon by including higher resolution artwork.”
“The art style, given that this was the Behemoth’s first console release, is very much reminiscent of Adobe Flash, and I really like it even today.”
“This was an adaptation of a Flash game that made it to consoles in 2004, and not only that, it was an unprecedented 2D game with hand-drawn graphics released in an era where most players were drawn to the greatly accelerating graphical improvements as games slowly got more and more lifelike.”
“The graphics have not aged due to the art style; it feels fresh and as new as ever with the modern tweaks.”
- gameplay15 mentions
- 33 % positive mentions
- 47 % neutral mentions
- 20 % negative mentions
The gameplay is characterized by its challenging and fast-paced mechanics, appealing to fans of the genre with a blend of humor and personality. Players appreciate the tight controls, snappy movement, and engaging platforming elements, though some may find the difficulty level frustrating. Overall, it offers a fun and rewarding experience, especially for those who enjoy run-and-gun side-scrollers.
“The gameplay is a nice balance of hard-n-absolute fun.”
“Great platformer with really fun twists and weapons, fantastic gameplay with snappy movement, love it!”
“I'll 100% the game but yikes, only get the game if you're a big Behemoth fan and are prepared for gameplay significantly harder than BattleBlock or Castle Crashers.”
“A somewhat short but very challenging Metal Slug/Mega Man-inspired run and gun side-scroller, where at times my skill issue had gotten me frustrated at some of the game's very frantic and fast-paced gameplay.”
“The gameplay is fast, hard and never lets up.”
- music14 mentions
- 29 % positive mentions
- 50 % neutral mentions
- 21 % negative mentions
The music in this game has received mixed reviews, with many praising its charm and nostalgic quality, while others express disappointment over the absence of certain tracks from previous versions. While the soundtrack is generally considered enjoyable and fitting for the gameplay, some players feel it could have been more memorable and impactful, particularly in key moments. Overall, the music contributes positively to the experience, but the changes from earlier versions have left some fans wanting more.
“The music is impeccable as ever, the art is charming in its simplicity and oozes classical behemoth mastery that I've grown up with on Castle Crashers and BattleBlock Theater.”
“Tight gameplay, amazing soundtrack and overall a fun experience.”
“First and foremost, I would like to say I have fond memories of this game, having played the demo millions of times as a little kid and having listened to the soundtrack for years to come.”
“This means that for people revisiting the game, they will not experience the original space/ending cutscene music from the PS2/GC versions of the game, and other changes from the 360 version will persist in this version of Alien Hominid.”
“However, it uses the Xbox 360 OST which is just like the PS2 version but with a few key songs missing.”
“The ending doesn't hit as it should without the proper ambient song it used to have, neither does 1-5 after you get the speakers for your spaceship.”
- humor10 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is widely praised for its cleverness and charm, featuring funny characters and engaging combat without relying on crass toilet humor. Players appreciate the blend of humor with nostalgic elements and enjoyable mechanics, making it a fun experience overall, despite some minor bugs. The game's comedic approach, particularly in its alien-themed narrative, adds a unique personality that resonates well with players.
“It's also void of the cringe toilet humor found in most of the Behemoth's games, which is a major plus.”
“Great humor, funny combat, and the Behemoth games art style.”
“Peak side-scrolling shooter mechanics with humor and personality.”
- story6 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The game's story is characterized by a series of unique levels and engaging humor, contributing to an enjoyable experience that resonates well with players familiar with earlier indie titles. However, some users noted a lack of a substantial narrative, indicating that the focus may be more on gameplay and mechanics than on storytelling.
“It includes so many mini-games, cosmetics, and a storyline of unique levels.”
“Compared to all the early indie games like Gish and Cave Story, this one holds up surprisingly well.”
“☐ no story”
“Overall, I love the game, the humor, the mechanics, and of course, the story.”
- replayability4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game's replayability is limited due to its short length and lack of progression, making it more suitable for a casual playthrough, especially if purchased on sale. However, it offers some replay value through speedrunning, unlocking hats, and achieving high scores, which can appeal to completionists. Overall, while not extensive, there are enough elements to encourage multiple playthroughs for dedicated players.
“The main replayability is to either unlock missing hats (which have no indication on how to unlock, but they aren't obscure enough to really be a big negative) or getting a high score, either by better play or on a higher difficulty.”
“In terms of replay value, there's a ton here for completionists.”
“One thing that I am not a huge fan of is how fast the normal attack can be shot, which can feel extremely spammy and is used a lot in speedruns, which is essentially the main replay value of Alien Hominid.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players note that grinding in the game can be extremely time-consuming, often requiring dedicated strategies and specific locations to efficiently farm achievements and kills. Many recommend utilizing particular levels and safe spots to maximize efficiency in grinding for various objectives.
“You'll need a second life for grinding.”
“For some specific achievements, I personally used level 2-1 for head chomper, where I camped the outpost, urban challenge for survivalist by staying in cars and charged shooting enemy cars, and camping on top of the first 3-3 computer for killing spree, as it is a safe spot for farming 1,000 kills.”
- atmosphere1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The atmosphere during the chapter 3 boss fight is criticized for being chaotic and overwhelming, with an incessant influx of enemies that detracts from the experience, making it difficult for players to focus on the primary objectives. This leads to a cluttered and frustrating environment, undermining the intended tension and immersion.
“The absolute worst example of this would be the electrical boxes boss fight in chapter 3, which is a constant flood of troopers parachuting in and shooting at you while you have to deal with shooting the boss's multiple targets (lest you get hit with an unavoidable screen nuke) and keeping the troop numbers to a reasonable level so the atmosphere doesn't fill with 80% lead while you scramble to stop the screen nuke.”