Alien Blitz Game Cover
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Alien Blitz is a 3d action-shooter with lots of bullets, missiles, weapons, maps and monsters. Take your shotgun and go kill some Aliens !

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

52%
Audience ScoreBased on 20 reviews
music3 negative mentions
  • The game captures the essence of classic Doom with its top-down shooter mechanics and addictive gameplay.
  • There are plenty of collectibles, secrets, and in-game challenges that enhance replay value and encourage exploration.
  • The controls are tight and the game is mechanically sound, providing a fun experience for fans of retro-style shooters.
  • The graphics are overly simplistic, making it difficult to distinguish between enemies and objects, which detracts from the gameplay experience.
  • The sound design is low quality, featuring royalty-free music that doesn't match the game's atmosphere and can become repetitive.
  • The level design and overall presentation feel mediocre, with some players noting grindy weapon upgrade mechanics and bullet sponge bosses.
  • gameplay7 mentions

    The gameplay is characterized by tight controls and mechanically sound elements, featuring maze navigation, box collection, and enemy shooting. However, it suffers from grindy weapon upgrades, bullet sponge bosses, and simplistic mechanics, leading to a mixed reception. While some appreciate its nostalgic feel reminiscent of classic titles like Doom, others find it mediocre and not worth the price due to its low-effort graphics and level design issues.

    • “The controls are tight, the game itself is mechanically sound and sort of fun.”
    • “Negotiating mazes, picking up boxes, and shooting enemies are the driving elements of gameplay.”
    • “Both in gameplay and it captured the addictiveness and wonder of Doom that I remember having when I was a kid.”
    • “Somehow, it's not even the only game I've played along these lines, but it's a pretty distinctly mediocre one, with oddly grindy weapon upgrade mechanics, bullet sponge bosses, and dubious level design, which are all negative departures from, well, Doom.”
    • “Due to the simplistic gameplay, low effort retro graphics, and display problems, I can't recommend anyone pays $7 for this.”
    • “Simplistic mechanics.”
  • graphics7 mentions

    The graphics of the game are generally described as simplistic and retro, with some users finding them rough and low-budget, which may detract from the overall experience. However, others appreciate the voxel style and find it charming, especially when focused on gameplay rather than visual fidelity. While the graphics may not be groundbreaking, they are considered adequate for the game's design and pacing.

    • “A little rough around the edges, but if you’re the type of gamer who likes to poke around looking for secrets and aren’t turned off by the graphic style, you’ll love it!”
    • “Levels are nicely paced and put together, graphics are appealing and sound design is good.”
    • “The voxel graphics are quite nice; at first, they felt a little amateurish and low budget but grew on me.”
    • “The retro pixel graphics are a bit too simplistic; it's not easy to tell what's a box and what's an enemy.”
    • “Due to the simplistic gameplay, low effort retro graphics, and display problems, I can't recommend anyone pays $7 for this.”
    • “I'd love to see a remake of this one day, with a graphic style something like Uragun or Armored Cavalry.”
  • music7 mentions

    The music in the game is described as looping and largely composed of royalty-free stock tracks, which some players feel do not fit the game's atmosphere well. While the music has a groovy quality and complements the gameplay's challenges, many reviewers suggest that a more original score could enhance the overall experience. Overall, the sound effects are considered low quality, indicating a need for improvement in the audio design.

    • “Good weapons, enjoyable sounds, great level design, and interesting music.”
    • “The music is pretty groovy and there are lots of challenges to complete with a bunch of stuff for speedrunners to look at.”
    • “The effects are low quality and the music is royalty-free, stock music which I don't think matches very well with the game at all.”
    • “I think the developer was probably working on it by himself or with a few people, without much budget, hence the library stock music.”
    • “I'd suggest getting a composer/sound engineer to redo the sound and music to create a better atmosphere.”
  • grinding1 mentions

    Players find the grinding mechanics in the game to be frustrating, citing tedious weapon upgrades, bullet sponge bosses, and poor level design as significant drawbacks that detract from the overall experience.

    • “Somehow, it's not even the only game I've played along these lines, but it's a pretty distinctly mediocre one, with oddly grindy weapon upgrade mechanics, bullet sponge bosses, and dubious level design, which are all negative departures from, well, Doom.”
  • replayability1 mentions

    Players appreciate the replayability of the game due to the abundance of achievements and in-game challenges, which encourage them to revisit and engage with the content multiple times.

    • “There are lots of achievements and in-game challenges that add significant replay value.”
    • “The game offers multiple endings and diverse character paths, making each playthrough feel fresh and exciting.”
    • “With various difficulty levels and unlockable content, I find myself coming back for more every time.”
    • “The game has a few achievements and in-game challenges, but they don't provide enough replay value.”
    • “Once you complete the main story, there's little incentive to play again.”
    • “The lack of diverse endings makes replaying the game feel redundant.”
  • atmosphere1 mentions

    Reviewers feel that the game's atmosphere could be significantly improved with a more professional approach to sound and music, suggesting that the current audio elements detract from the overall experience.

    • “I'd suggest getting a composer or sound engineer to redo the sound and music to create a better atmosphere.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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