- December 19, 2018
- Jetdogs Studios
Alicia Quatermain 3: The Mystery of the Flaming Gold
47%Game Brain Score
gameplay, story
68% User Score 19 reviews
Platforms
About
Alicia Quatermain, a well-known adventurer and adrenaline junkie, is invited by sir Gringray to a charity ball – a common social event where no surprises can happen.
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Audience ScoreBased on 19 reviews
gameplay3 negative mentions
- The game features a variety of puzzles and challenges that can be enjoyable for players who appreciate time management mechanics.
- It has a Zen mode that allows for a more relaxed gameplay experience without time limits.
- The graphics and gameplay mechanics are consistent with the previous titles, providing familiarity for returning players.
- The introduction of annoying mechanics, such as blocking thieves, detracts from the overall enjoyment and flow of the game.
- The difficulty curve is inconsistent, making it frustrating for players trying to achieve 3-star ratings on levels.
- There is a lack of creativity and innovation compared to earlier titles in the series, leading to a feeling of repetitiveness.
gameplay
9 mentions Positive Neutral NegativeThe gameplay in Alicia Quatermain 3 is characterized by limited pathways and a need for quick decision-making, but it introduces a controversial "guard" mechanic that detracts from the experience by requiring precise timing to avoid task failures. While the game retains familiar time and resource management mechanics, it attempts to add variety with a few new elements, though many players find these changes minor and the overall experience repetitive and frustrating.
“You now have a dog, and it is part of the new gameplay mechanics.”
“Alicia Quatermain the 3rd features three new, not-yet-seen gameplay elements which put at least a small twist on the tried-and-true time management formula.”
“Where the gameplay comes in, there are limited pathways that restrict what you can do until you open those pathways up; and you need to quickly work out what to do next and where to set your priorities.”
“Nothing new, apart from one or two changes/new mechanics during the gameplay, but that is really minor.”
“Alicia 3 takes this great formula and sort of ruins it with a 'guard' mechanic, where you are constantly being nagged to click at just the right time, or else your other workers will fail to achieve their assigned task and you have to re-initiate that task all over again.”