Aldro Game Cover
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"Aldro is a single-player adventure game where you play as a lost slime exploring a procedurally generated magical world. Gather resources, build and defend your civilization, and level up your character to fit your playstyle. Survive dangerous creatures and shifting level difficulties to uncover new biomes, mobs, and resources."

Reviews

59%
Audience ScoreBased on 29 reviews
music2 positive mentions
grinding2 negative mentions
  • The game offers a charming aesthetic with cute artwork and enjoyable gameplay, providing a good balance between exploration, crafting, and combat.
  • It has a solid foundation with a lot of content to explore, and the developers are communicative and open to community feedback for improvements.
  • The gameplay is addictive and engaging, with a mix of casual and intense moments that cater to different play styles.
  • The user interface and tutorial design are poorly executed, leading to a frustrating initial experience with clunky controls and unclear instructions.
  • The game suffers from imbalanced audio and a harsh death penalty that can discourage players from continuing after early setbacks.
  • Many players find the gameplay convoluted and difficult to navigate, with issues like non-functional quick slots and illegible text affecting overall enjoyment.
  • gameplay9 mentions

    The gameplay combines elements of forager-style exploration with roguelike mechanics, offering a unique but challenging experience that some players find convoluted and punishing due to the harsh consequences of death. However, many appreciate the polished mechanics, vibrant art, and engaging music, which together create an enjoyable and accommodating gameplay experience that balances difficulty with moments of ease. Overall, the game provides a rich crafting and base-building experience, appealing to a variety of playstyles.

    • “On top of responsiveness, the gameplay itself sort of fits like a glove.”
    • “All implemented mechanics are polished and work great.”
    • “At first, I thought it would be close to a Forager style of gameplay, but it's not. The game is very hard to play and quite convoluted, and losing everything on death is just too harsh.”
    • “It's hard to explain, but Aldro accommodates any gameplay style and seems to know exactly when to punish the player with tough scenarios and when to ease up for player convenience.”
    • “Saw Forager-style gameplay combined with roguelike elements and decided to give it a shot despite the limited reviews.”
  • graphics3 mentions

    The graphics in Aldro effectively balance harsh and soft elements, featuring cute artwork that enhances the overall mood of the game. This visual style complements the gameplay, creating a pleasant atmosphere even amidst the challenges of death and enemy encounters. Additionally, the music harmonizes with the visuals, further enriching the player's experience.

    • “The juxtaposition between harshness and relief in Aldro strikes a sweet balance, and it's not limited to hardcore death and softcore graphics: Aldro could die if you went AFK on a level with enemies remaining, but you could clear the level of enemies to simulate peaceful mode (barring home base raids).”
    • “Cute artwork fits the game well and keeps you in a good mood even when facing the harsh penalties of ever-present death.”
    • “Music works well with the artwork and increases good vibes in already pleasant gameplay.”
    • “The graphics in this game feel outdated and lack the polish expected from modern titles.”
    • “The character models are poorly designed and lack detail, making it hard to connect with the game.”
    • “The environments are bland and repetitive, which detracts from the overall immersion.”
  • grinding2 mentions

    Players find the grinding aspect lacking, as the farming mechanics primarily serve to satisfy hunger without adding depth. While the game draws inspiration from popular titles like "Binding of Isaac" and "Stardew Valley," it struggles to elevate the farming experience beyond basic functionality.

    • “The farming aspect leaves a lot to be desired as food just fills hunger.”
    • “It draws inspiration from action-filled roguelikes like Binding of Isaac and farming simulators like Stardew Valley while implementing enough unique content to be its own game.”
  • music2 mentions

    The music in Aldro is praised for its vibrant and alluring qualities, complementing the game's art and enhancing the overall positive atmosphere of the exploration-based gameplay. It contributes to an easygoing experience that resonates well with players.

    • “When I launch Aldro, I can expect the vibrant art, alluring music, and exploration-based gameplay to provide an easygoing experience.”
    • “The music works well with the artwork and increases the good vibes in an already pleasant gameplay.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

40hMedian play time
40hAverage play time
40-40hSpent by most gamers
*Based on 1 analyzed playthroughs

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