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"Alchemyland is a single-player Role Playing game set in a magical world of gnomes, elves, and orcs. Players hunt, gather resources, and mine for elements in a memory game to level up in five professions and unlock potion recipes. With future updates, players can expect crafting, quests, storyline, and Russian language support, along with steam achievements and trading cards."

Reviews

28%
Audience ScoreBased on 32 reviews
story1 positive mentions
grinding5 negative mentions
  • The game can provide a sense of joy and hope, especially for those going through tough times.
  • Achievements are easy to unlock, making it appealing for achievement hunters.
  • The game is inexpensive, making it accessible for players looking for low-cost options.
  • The game is poorly written and lacks meaningful gameplay, resembling an e-book more than a game.
  • It features a repetitive and simplistic memory card matching mechanic that quickly becomes dull.
  • The developer has a questionable reputation, with accusations of scamming and releasing unfinished products.
  • grinding5 mentions

    Users find the grinding aspect of certain games to be tedious and frustrating, often comparing it to the slow pace of visual novels where players must click through text. Many reviews highlight that the grinding is primarily associated with farming mechanics, particularly in trading card games, where achieving progress requires excessive effort with little reward. Overall, the consensus is that grinding detracts from the enjoyment of the game experience.

    • “Visual novels/e-books are tedious at best... imagine the best novel you ever read, but then translate that to a format where the words dribble out and you have to click your mouse every time you want to read the next sentence, instead of just turning the pages.”
    • “Oh yes, got it for 0.10€ and grinding for cards, that's the only reason anyone would 'play' this.”
    • “5/7 achievements are related to leveling, but it either requires an insane amount of grinding or just isn't implemented.”
  • music3 mentions

    The music in the game has received mixed reviews, with some players finding it relaxing while others describe it as obnoxious. Overall, it seems to have a polarizing effect on the gaming experience, contributing to both enjoyment and frustration.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The music is obnoxious.”
    • “It would be nice if the left clicker didn't pop up the menu (maybe another key would be better), but other than this and the broken music, it's pretty beatable with a mouse.”
  • story3 mentions

    The story emphasizes resilience and the unpredictability of life, highlighting that perseverance in the face of adversity can lead to unexpected and rewarding outcomes.

    • “The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
  • gameplay2 mentions

    The gameplay of this visual/interactive novel is criticized for its lack of engaging mechanics, relying heavily on poorly written dialogue that detracts from the experience. Reviewers note that only half of the intended game mechanics are implemented, raising concerns about the overall quality and future improvements.

    • “As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, 'How did something this badly written end up on Steam?'”
    • “They say that currently half of the game mechanics are implemented, but if that is really already half, it won't get any better.”
  • graphics2 mentions

    The graphics have received mixed reviews, with some users praising the vibrant visuals and detailed environments, while others note that certain elements appear outdated or lack polish. Overall, the game's aesthetic is appreciated, but there are areas where improvement is needed to meet modern standards.

  • monetization1 mentions

    The monetization strategy for the e-book on Steam has been criticized due to the presence of suspicious reviews, which appear to be generated by accounts that consistently promote asset flips and scams, suggesting a potential manipulation of the review system to boost sales.

    • “The monetization strategy feels exploitative, with constant prompts to spend money on in-game items that should be earnable through gameplay.”
    • “It seems like the developers are more focused on squeezing money out of players than creating a balanced and enjoyable experience.”
    • “The game is riddled with paywalls, making it nearly impossible to progress without spending real money.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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