- April 12, 2024
- Laireon Games
Aiyana
Platforms
About
"Aiyana is a voxel builder game set on a beautiful yet dangerous alien planet where players must survive aggressive nightlife using a spell system, with unlockable spells as rewards for completing achievements. The game also features a blueprint and structure builder system, allowing players to create and duplicate structures for added creativity."











- The game has a beautiful and vibrant art style, creating an immersive environment that players enjoy exploring.
- Aiyana features a unique skill and attribute leveling system that adds depth to gameplay, allowing players to specialize in their preferred playstyle.
- The developer is highly engaged with the community, providing consistent updates and responding quickly to feedback, which shows a commitment to improving the game.
- The game suffers from significant control and movement issues, making it frustrating and difficult to play, with characters often moving erratically or not responding to input.
- Performance problems, including frame drops and crashes, detract from the overall experience, leading to instability during gameplay.
- Many basic bugs, particularly related to inventory management and crafting, can result in lost progress and items, making the game feel unpolished and unreliable.
gameplay
16 mentions Positive Neutral NegativeThe gameplay is characterized by a relaxing yet challenging loop, where players can specialize their abilities and tools through use and perks, enhancing their personal gameplay style. The transition from day to night introduces a significant shift in mechanics, increasing difficulty and encouraging exploration. However, some players express concerns about the game's evolving mechanics and a perceived decline in quality over time.
“Your abilities and speed with tools increase with use, and perks allow you to specialize in areas that emphasize your gameplay style.”
“Watch out though, because like it says in the description, when it turns to nighttime, the mechanics of the game seem to flip and most things are out to kill you, which at this early stage of my playing happens a lot to me.”
“This all together creates a relaxing gameplay loop that, if you go out into the world, becomes more challenging, giving a nice vibe of completing your objectives at your base then going back out into the open world to keep exploring, rinse and repeat, going further and exploring more as you progress.”
“But as time has gone on, they've listened less and less to me on the gameplay getting worse, and want to develop the game as they wish.”
“Watch out though because, like it says in the description, when it turns to nighttime the mechanics of the game seem to flip and most things are out to kill you, which at this early stage of my playing happens a lot to me.”
“I'd compare it to Vintage Story, but with less annoying enemy mechanics and much more streamlined crafting.”