AI Olympius
- July 20, 2023
- Lion's Shade
- 21h median play time
In "AI Olympius" , join the human resistance to overthrow a god-like artificial intelligence in a story-driven third-person shooter with RPG elements. Experience varied missions across the globe, and engage in base building, mind control, and co-op play. The game is currently in Early Access, with 17 campaign missions available and more content planned for the future.
Reviews
- The game features a captivating universe with engaging lore and a creative building mode that allows players to set up personal bases.
- Consistent updates from the developer show a commitment to improving the game, and the gameplay mechanics, including character movement and combat, are generally well-received.
- Visually impressive with good performance, the game successfully expands on the world established in the developer's previous title, Cliff Empire.
- The game feels unpolished and unfinished, with issues such as jagged movement, invisible walls, and a lack of engaging audio and voice acting.
- Gameplay can become frustrating due to scarce resources, lengthy respawn times, and repetitive enemy types, leading to a sense of monotony.
- Controller support is poorly implemented, causing frustration for players trying to customize controls and navigate the character creation process.
- story10 mentions
- 60 % positive mentions
- 20 % neutral mentions
- 20 % negative mentions
The story aspect of the game has received mixed reviews, with some players finding it unengaging due to monotone delivery and poor audio quality, which detracts from immersion. However, others appreciate the ongoing development of the narrative, particularly in the context of new missions and features that maintain interest, especially for an indie title. Overall, while the story may feel lacking in urgency and depth, it shows potential for growth and enjoyment through gameplay elements.
“Enjoying the new missions and features as they come out, it's an interesting continuation of the Cliff Empire saga from a first-person perspective, looking forward to seeing how the game develops.”
“Even though it's an indie game, somehow they keep adding fun new things in the story that keep me super interested and having fun!”
“Gameplay was solid/stable and the tutorial story engaging.”
“Regardless of the situation, everyone is monotone – there’s no urgency in delivery or enthusiasm in tone – the lack of quality audio made it impossible for me to engage with the story.”
“Currently a bit short, but weapon variety and ability to re-run missions can compensate... it's early days yet.”
- graphics7 mentions
- 57 % positive mentions
- 14 % neutral mentions
- 29 % negative mentions
The graphics are generally praised for their impressive aesthetics, lighting, and particle effects, with some levels showcasing more detail than others. While there are minor issues like invisible walls and sparse map designs, the overall visual experience is considered strong, contributing positively to the gameplay. Players who appreciated the visuals in *Cliff Empire* are likely to enjoy this game's graphics as well.
“The visuals steal the show.”
“Visuals are amazing; it's because of the game engine they are using.”
“Invisible walls and sparse map designs do detract somewhat, but the aesthetics, lighting, and particle effects are next level.”
“If you liked the aesthetic of *Cliff Empire*, you'll likely enjoy this as well.”
- gameplay7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The gameplay is generally praised for its enjoyable combat mechanics and responsive controls, with significant improvements noted in updates. While it starts off easy, the difficulty ramps up considerably, particularly in later stages, presenting challenging enemies. However, some users recommend watching gameplay videos to get a better sense of the experience, as initial impressions from screenshots and trailers may be misleading.
“Good combat gameplay and quite improved with every update, a lot of potential in the future and enjoyable right now.”
“Overall good control response and fun gameplay with nice graphics.”
“Please watch full gameplay on YouTube before you buy this, as the moment-to-moment gameplay does not match what reviews/trailers here show.”
“Gameplay starts off easy enough, but gets increasingly difficult by the time you reach the swamps where the game throws a ton of turrets and flying and moving robots at you that can kill you in a matter of seconds.”
“Screenshots and gameplay do not do it justice.”
- music2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The music in the game is praised for its quality, reminiscent of the soundtrack from "Cliff Empire," enhancing the overall experience. While the character movements are noted for their weight and fluidity, the graphics vary in detail across levels, suggesting ongoing development.
“The music is great, just like in Cliff Empire.”
“Character movements feel good and have weight to them, which is wonderful.”
“It uses the same soundtrack.”
“The music feels repetitive and lacks variety.”
“The background tracks are forgettable and don't enhance the gameplay.”
- optimization2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its exceptional optimization, delivering consistent performance even during intense gameplay without any noticeable dips.
“Exceptional performance, no matter how frantic engagements got.”
“No performance dips.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is often derived from the lackluster voice acting, which is described as emotionless and at times unintentionally funny, such as allies delivering lines like “don’t forget to reload” in a overly casual, bro-like manner. This combination of awkward delivery and absurdity contributes to a unique comedic experience.
“The voice acting is humorously bad, with characters delivering lines like 'don’t forget to reload' in a laid-back, dude-bro tone that adds to the comedic effect.”
“The game’s humor shines through in its absurd situations and witty dialogue, making even the most serious moments feel lighthearted.”
“I found myself laughing out loud at the quirky interactions and unexpected punchlines that kept the gameplay entertaining.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find that upgrading weapons requires significant time investment in grinding for resources, making the process feel tedious and time-consuming.
“There is also no easy way to upgrade weapons without spending a ton of time grinding for resources.”
“The grinding feels repetitive and tedious, making it hard to stay engaged with the game.”
“I find myself stuck in an endless loop of grinding, which takes away from the enjoyment of the gameplay.”