AI Escort
- April 12, 2018
- MagicHouse
"AI Escort" is a satirical otome visual novel set in a dystopian Japanese society with advanced technology, low birth rates, and moral decay. Main character Ruri, a skilled android technician, finds and repairs an abandoned RC4698 android named Aizen, who has only five days of functionality left. Together, they explore their relationship amidst societal decline.
Reviews
- Interesting characters and a deep story with plot twists.
- Beautiful character art and fitting music enhance the experience.
- Offers multiple endings that encourage replayability.
- The game suffers from poor machine translation, leading to confusing dialogue.
- Contains disturbing themes such as domestic abuse and sexual assault, which may not be suitable for all players.
- The user interface and save/load system are confusing and poorly designed.
- story52 mentions
- 19 % positive mentions
- 69 % neutral mentions
- 12 % negative mentions
The game's story is a mixed bag, featuring interesting characters and some unique elements, but is often criticized for being shallow and overly reliant on adult fanservice, with themes of violence and sexual content. While some players appreciated the intriguing premise and visual presentation, many found the writing to be poor, riddled with grammatical errors, and lacking depth, leading to a frustrating experience overall. Additionally, the pacing suffers from long, unskippable cutscenes, which detracts from the storytelling experience.
“The story was quite interesting and different from what you may read in other otome games/visual novels.”
“Overall, I liked the idea behind the story and enjoyed reading most of it.”
“That said, the story was well written and the art was really pretty for such an underrated visual novel.”
“The story involves psychotic acts, 'rape', lust, prostitution, and sudden gore with blood and screaming.”
“Too bad the story and gameplay are so awful that it’s hard to appreciate them.”
“I wish I could go into more of the story than that, but my first playthrough ended abruptly, and I'm really not sure what I could have done differently to actually progress things beyond the main character and her android lover spending 10 minutes silently walking around a park at night, watching the stars, and then the credits rolling.”
- music8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The music features a blend of enjoyable instrumental background tracks and a catchy j-pop song during specific sequences, evoking a 90s-anime vibe. However, some users feel that the overall soundtrack can feel out of place at times, despite its fitting nature for the game's aesthetic.
“Beautiful character art and fitting music.”
“Well, during the repair sequence, a fairly catchy j-pop song plays.”
“On top with a generic but fitting soundtrack.”
“Music, despite having a 90s-anime vibe and some nice instrumental background music that sounds enjoyable, is pretty out of place.”
“Well, during the repair sequence, a fairly catchy J-pop song plays.”
“The soundtrack is generic but fitting.”
- gameplay8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The gameplay is described as awkward and largely unsatisfactory, making it difficult for players to appreciate the story. While the return to RPG Maker graphics provides some visual cues, the overall experience is hindered by poor writing and an unusual interface that detracts from the gameplay, which is primarily novel-based rather than interactive.
“Fortunately, we're back to the RPG Maker gameplay and graphics for the story (something I never thought I'd be so happy to see), so at least we get some visual clues to help us suss out the horrible writing.”
“After playing for some time, I was thinking about quality increase or whatever, but they fail yet again; this novel is from HCG Studio, which makes RPG Maker novels, with all of them having adult content, and mostly otome/boys love ones; this one is otome, which has a strange interface that resembles computers, which is not something you see often in sci-fi, along with some gameplay, but it's mostly a novel.”
“Pretty awkward gameplay.”
“Too bad the story and gameplay are so awful that it’s hard to appreciate them.”
“After playing for some time, I was thinking about quality increase or whatever, but they fail yet again; this novel is from HCG Studio, which makes RPG Maker novels, with all of them having adult content, and mostly otome/boys love ones; this one is otome, which has a strange interface that resembles computers, which is not something you see often in sci-fi, along with some 'gameplay', but it's mostly a novel.”
- graphics2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The graphics return to a familiar RPG Maker style, which some players appreciate as it provides visual cues that enhance the storytelling experience, despite criticisms of the writing quality. Overall, the graphics are seen as a positive aspect, helping to offset the narrative shortcomings.
“The graphics feel outdated and lack the polish expected from modern games, making the overall experience less immersive.”
“While the gameplay has its moments, the graphics are a significant letdown, resembling something from a decade ago.”
“The character designs are uninspired and the environments lack detail, which detracts from the overall aesthetic of the game.”
- monetization2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
Users express a preference for a straightforward discount model over complex monetization strategies that involve promotional keys, as the latter can lead to negative perceptions and associations with grey market practices. They believe that simplifying monetization to discounts would enhance user experience and reduce potential backlash.
“The monetization system feels exploitative, pushing players to spend more just to keep up with others.”
“It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game without spending money.”
“The constant pressure to buy in-game currency detracts from the overall experience and enjoyment of the game.”