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AGOS: A Game of Space

Take on the role of an A.I. tasked with helping save the last humans as they search for a new home.
AGOS: A Game of Space Game Cover
64%Game Brain Score
story, atmosphere
gameplay, graphics
64% User Score Based on 72 reviews
Critic Score 66%Based on 1 reviews

Platforms

PCWindows
AGOS: A Game of Space Game Cover

About

AGOS: A Game of Space is a single player simulation game with business and science fiction themes. It was developed by Ubisoft and was released on October 28, 2020. It received mostly positive reviews from both critics and players.

AGOS: A Game of Space is a space survival simulation game where players manage a spaceship and its crew, facing challenges such as resource management, crafting, and alien encounters across a procedurally generated universe. With a focus on exploration and strategy, players must ensure their crew's survival and uncover the mysteries of the universe. This immersive experience offers stunning visuals and a rich narrative, providing a captivating journey through the unknown.

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64%
Audience ScoreBased on 72 reviews
story4 positive mentions
music3 negative mentions

  • The game features innovative and intuitive controls that allow for a unique VR experience, making it enjoyable for fans of space simulation.
  • Once past the slow start, the game offers a variety of upgrades and challenges that enhance gameplay and keep it engaging.
  • The immersive atmosphere and holographic interface create a captivating environment that appeals to fans of sci-fi and space exploration.
  • The game suffers from a long and tedious tutorial phase that can be frustrating for players, making it feel slow and unengaging at the start.
  • Many players find the controls to be clunky and unintuitive, leading to a steep learning curve that can detract from the overall experience.
  • The gameplay can become repetitive and lacks depth, with missions often feeling linear and focused primarily on resource collection.
  • story
    64 mentions Positive Neutral Negative

    The game's story unfolds gradually, starting with slow-paced tutorial missions that introduce mechanics and resource management, which some players find tedious. While the narrative does evoke a sense of care for the colonists, it ultimately feels minimalistic and linear, with many missions revolving around repetitive resource gathering. Players appreciate the immersive elements and potential for deeper gameplay, but express frustration over the lack of engaging storytelling and the pressure of time limits during missions.

    • “The idea, so far, is to gather resources with your drone to progress through the missions and enable your mobile space station to travel around the solar system to different points of interest for more drone missions and eventually get the frak out of there with interstellar travel to find a new home for the remaining 5000 strong human population that's presumably in stasis as it takes years to go from place to place on the map but the population remains intact so far.”
    • “The chapter breaks when you move your world ship around are really nicely designed and serve to put your missions into perspective.”
    • “Some missions are just gather resources, others progress the story.”
    • “The first 4-5 missions are nothing more than a movement tutorial, perhaps I missed being made aware of that.”
    • “There's not much more beyond resource management of both the probe and mothership, aside from some neat VR crafting in between missions and progression of the story.”
    • “The first two or three missions are pretty generic, but after the introductory missions they start to add varying time limits to what you can do in each mission.”
  • gameplay
    22 mentions Positive Neutral Negative

    The gameplay is characterized by a slow start, with the first several missions serving primarily as tutorials, which some players found overly lengthy. While the mechanics of movement and control are praised for their simplicity and immersion, many reviews note that the gameplay can become repetitive, primarily revolving around gathering tasks with limited variety. Overall, the game offers a unique experience for fans of space exploration and physics-based movement, but may not hold long-term appeal due to its linear mechanics and lack of engaging narrative.

    • “I like the control mechanics and the holo interface looks really good.”
    • “The mechanics of movement are the thing I love the most about this game, and this game should be in your library if you're into science, space, and/or space travel.”
    • “The flight controls were easy to learn and are a good fit for the gameplay.”
    • “Very slow start; the first 5-6 missions are tutorials. After that, you get to see all future upgrades and modifications. There's quite more than I expected, but not that much for more than maybe 10 hours of gameplay.”
    • “Overall, it's a pretty immersive game, but get it on discount. I got my money's worth, but I doubt I'll touch it again. After about 5-6 hours, I was around halfway in the tech tree, so I figure there's 6 more hours of content. However, gameplay started to be super repetitive; most missions are 'gather this and get back', but you get bits and pieces of the story while doing it, so it's nice.”
    • “I think the game is advertised in a way that does not represent the gameplay, and the tutorial phase is unnecessarily long (about 1.5 hours).”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics in the game are generally described as decent but not particularly impressive, with some users noting that while the visuals are well-polished and immersive, they lack detail. The holographic interface and space visuals receive praise for their creativity and execution, especially during tense gameplay moments. Overall, the graphics contribute to the game's atmosphere but may not stand out as a highlight.

    • “The holographic views of the universe and models of the spaceship and probe are really well done.”
    • “The holographic drone controls are quite amazing and semi-realistic.”
    • “It may be just me and my nice computer but the visuals are nice and immersive.”
    • “While the graphics aren't super impressive or detailed, the game is generally well-polished, and performance was good on my system.”
    • “This is the kind of game that, while slow-looking, can take up hours of your time, and while the graphics are by no means remarkable, you find yourself just lost in thoughts between the slow and constant movement of the probe and the void.”
    • “Graphics are meh; the first 30 minutes is fly from point A to point B and collect one type of resource.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is generally fitting for the sci-fi genre and contributes to an immersive experience, though some users feel the loops could be longer and more varied. Initial impressions are mixed, with some describing the music as mediocre and expressing concerns about the lack of originality in the soundtrack. Overall, while the music has the potential to enhance the atmosphere, its execution may leave some players wanting more.

    • “Paired with the amazing music, this creates a very immersive experience.”
    • “The music is fitting for sci-fi, but the loops could be longer and more varied.”
    • “The music is so middling in the beginning, and given how most developers skimp on original music, I can't imagine there being much to impress going forward.”
    • “Again, space games are void of so much of anything; something like music can make a profoundly positive difference.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious and unengaging, describing it as a chore that detracts from immersion. The short length of the game, combined with a lack of meaningful progression, contributes to a sense of monotony, especially as players exhaust upgrade options.

    • “The game actually is really short, as if it were barely a tech demo or just a demo; it's very grindy itself.”
    • “It feels like a grindy chore and isn't particularly immersive. Sure, it makes good use of 6DOF controls, but controlling the probe in-flight is visually dull.”
    • “If they allowed you to keep upgrading through to the end, it would have helped, since it started becoming tedious when I had nothing left to shoot for.”
  • replayability
    3 mentions Positive Neutral Negative

    Reviewers suggest that not all games are designed for replayability, emphasizing that the experience itself can be valuable even if the game isn't meant to be played multiple times or completed by every player.

    • “The game offers a unique experience with each playthrough, making it incredibly replayable.”
    • “I love how different choices lead to entirely new outcomes, encouraging me to replay the game multiple times.”
    • “The variety of characters and storylines keeps me coming back for more, ensuring I never get bored.”
    • “Not every game is meant to be replayable or even finished for everyone.”
    • “Once you've completed the game, there's little incentive to go back and play it again.”
    • “The lack of meaningful choices and consequences makes replaying the game feel pointless.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews; while some players experience long loading times and struggle to maintain 60 fps even on high-end hardware like the RTX 3090, others report good performance and a polished experience despite the graphics not being particularly impressive. Overall, the optimization appears to be inconsistent across different systems.

    • “While the graphics aren't super impressive or detailed, the game is generally well-polished, and performance was good on my system.”
    • “The loading times are abysmal; the game is really poorly optimized when loading or transitioning between chapters.”
    • “Barely hitting 60 fps on an RTX 3090 and Valve Index indicates that the engine is not optimized at all.”
  • character development
    3 mentions Positive Neutral Negative

    Reviewers express a desire for more character development in games, suggesting that even minimal enhancements like voice acting could significantly improve the experience, without needing extensive lore or backstory.

    • “The character development in this game is incredibly rich, allowing players to form deep connections with each character.”
    • “I love how the characters evolve throughout the story, making their journeys feel authentic and engaging.”
    • “The depth of character backstories and their growth over time adds a layer of immersion that keeps me invested in the game.”
    • “I don't require a full season of Game of Thrones worth of lore and character development from every game I come across, but maybe some voice acting would help.”
    • “The characters feel one-dimensional and lack any real growth throughout the game.”
    • “I was hoping for more depth in the character arcs, but they all seem to follow predictable paths.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its immersive sci-fi setting and somber space ambiance, making it appealing to both flight simulation enthusiasts and sci-fi fans. Players appreciate the engaging zero-gravity physics and effective VR controls that enhance the overall experience.

    • “Overall, I say anyone that enjoys flight sims would love this game, and anyone that loves sci-fi would appreciate the atmosphere of this game.”
    • “Overall, a fun zero-g physics playground and space drone simulator with a neat setting, somber space atmosphere, and great VR controls.”
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13h Median play time
12h Average play time
10-14h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

AGOS: A Game of Space is a simulation game with business and science fiction themes.

AGOS: A Game of Space is available on PC and Windows.

On average players spend around 12 hours playing AGOS: A Game of Space.

AGOS: A Game of Space was released on October 28, 2020.

AGOS: A Game of Space was developed by Ubisoft.

AGOS: A Game of Space has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its gameplay.

AGOS: A Game of Space is a single player game.

Similar games include Detached, Into the Stars, Rings of Saturn, EVERSPACE, Adr1ft and others.