AGOS: A Game of Space Game Cover
Take on the role of an A.I. tasked with helping save the last humans as they search for a new home.
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AGOS: A Game of Space is a space survival simulation game where players manage a spaceship and its crew, facing challenges such as resource management, crafting, and alien encounters across a procedurally generated universe. With a focus on exploration and strategy, players must ensure their crew's survival and uncover the mysteries of the universe. This immersive experience offers stunning visuals and a rich narrative, providing a captivating journey through the unknown.

  • PC
  • Windows

Reviews

55%
Audience ScoreBased on 65 reviews
story4 positive mentions
music3 negative mentions
  • The game features innovative and intuitive controls that make use of VR technology, allowing for a unique experience in piloting a probe through space.
  • The graphics and holographic interface are visually appealing, creating an immersive atmosphere that enhances the gameplay.
  • While the game starts slow, it gradually introduces more complex mechanics and challenges, providing a rewarding experience for players who invest time into it.
  • The gameplay can feel repetitive and grindy, with many missions revolving around resource collection and lacking variety.
  • Camera handling and controls can be clunky and unintuitive, leading to frustration for players, especially during the initial learning phase.
  • The game suffers from performance issues, including long loading times and bugs that can disrupt the experience, such as black screens or unresponsive controls.
  • story59 mentions

    The game's story is minimalistic and primarily conveyed through mission mechanics and cutscenes, leading to a somewhat generic and repetitive experience, especially in the early missions which serve mainly as tutorials. While players appreciate the gradual introduction of new mechanics and the potential for deeper gameplay, many express frustration with the lack of a compelling narrative and the pressure of time-limited missions. Overall, the story provides a basic framework for gameplay but lacks depth and engagement, leaving players wanting more substantial storytelling elements.

    • “It's taken a minimalistic approach to storytelling, mainly just showing you why we are here and what we have to do, with a lot of tools, upgrades, and possibilities added to the mix.”
    • “Once you've got the basics out of the way, you get introduced to the command screen with the star map where you'll move the ship from mission to mission to progress the story, collect resources, and get both a tech tree of unlocks for your probe and mothership.”
    • “Overall, it's a pretty immersive game, but get it on discount. I got my money's worth, but I doubt I'll touch it again. Gameplay started to be super repetitive though; most missions are 'gather this and get back', but you get bits and pieces of the story while doing it, so it's nice.”
    • “The first two or three missions are pretty generic, but after the introductory missions they start to add varying time limits to what you can do in each mission.”
    • “There's not much more beyond resource management of both the probe and mothership, aside from some neat VR crafting in between missions and progression of the story.”
    • “Very slow start, first 5-6 missions are tutorials, after that you get to see all future upgrades and modifications, there's quite more than I expected but not that much for more than maybe 10 hours of gameplay.”
  • gameplay21 mentions

    The gameplay is characterized by its engaging control mechanics and immersive holo interface, appealing particularly to fans of space exploration and lunar flight. However, it suffers from a slow start with lengthy tutorials and repetitive mission structures focused on collecting materials, which may deter some players. While the game offers a deep and addictive experience with physics-based probe control, its lack of variety and story depth limits its overall appeal.

    • “I like the control mechanics and the holo interface looks really good.”
    • “Overall, a beautiful game with some interesting mechanics.”
    • “The mechanics of movement are the thing I love the most about this game, and this game should be in your library if you're into science, space, and/or space travel.”
    • “But that would be too easy, especially because of the non-existent story and the linear 'fly through materials to collect' mechanics.”
    • “I think the game is advertised in a way that does not represent the gameplay, and the tutorial phase is unnecessarily long (about 1.5 hours).”
    • “For 30 dollars, the gameplay so far has not been promising; I'm not inclined to continue, honestly.”
  • graphics16 mentions

    The graphics in the game are generally described as decent but not particularly impressive, with some users noting that while the visuals are immersive and well-polished, they lack detail. The holographic interface and space visuals receive praise for their quality, especially during intense gameplay moments, but overall, the graphics do not stand out as a highlight of the experience.

    • “The holographic views of the universe and models of the spaceship and probe are really well done.”
    • “The holographic drone controls are quite amazing and semi-realistic.”
    • “It may be just me and my nice computer, but the visuals are nice and immersive.”
    • “While the graphics aren't super impressive or detailed, the game is generally well-polished, and performance was good on my system.”
    • “This is the kind of game that, while slow-looking, can take up hours of your time, and while the graphics are by no means remarkable, you find yourself just lost in thoughts between the slow and constant movement of the probe and the void.”
    • “Graphics are meh; the first 30 minutes is fly from point A to point B and collect one type of resource.”
  • music5 mentions

    The music in the game is generally fitting for the sci-fi genre and contributes to an immersive experience, though some users feel the loops could be longer and more varied. Initial impressions of the music are mixed, with some finding it mediocre and lacking originality, raising concerns about its potential to impress as the game progresses. Overall, while the music has the potential to enhance the atmosphere, its execution may leave some players wanting more.

    • “Paired with the amazing music, this creates a very immersive experience.”
    • “The music is fitting for sci-fi, but the loops could be longer and more varied.”
    • “The music is so middling in the beginning, and given how most developers skimp on original music, I can't imagine there being much to impress going forward.”
    • “Again, space games are void of so much of anything; something like music can make a profoundly positive difference.”
  • grinding3 mentions

    Players find the grinding aspect of the game tedious and unengaging, likening it to a chore rather than an immersive experience. The short length of the game exacerbates this issue, as the lack of meaningful upgrades leads to a sense of stagnation and boredom.

    • “The game actually is really short, as if it were barely a tech demo or just a demo; it's very grindy itself.”
    • “It feels like a grindy chore and isn't particularly immersive. Sure, it makes good use of 6DOF controls, but controlling the probe in-flight is visually dull.”
    • “If they allowed you to keep upgrading through to the end, it would have helped since it started becoming tedious when I had nothing left to shoot for.”
  • optimization3 mentions

    The game's optimization has received mixed reviews; while some players experience significant loading times and struggle to maintain 60 fps even on high-end hardware like the RTX 3090, others report good performance and a polished experience despite the graphics not being particularly impressive.

    • “While the graphics aren't super impressive or detailed, the game is generally well-polished, and performance was good on my system.”
    • “The loading times are abysmal; the game is really poorly optimized when loading or transitioning between chapters.”
    • “Barely hitting 60 fps on an RTX 3090 and Valve Index indicates that the engine is not optimized at all.”
  • atmosphere2 mentions

    The game's atmosphere is highly praised for its immersive sci-fi setting and somber space ambiance, making it appealing to both flight simulation enthusiasts and sci-fi fans. Players appreciate the engaging zero-gravity physics and effective VR controls that enhance the overall experience.

    • “Overall, I say anyone that enjoys flight sims would love this game, and anyone that loves sci-fi would appreciate the atmosphere of this game.”
    • “Overall, a fun zero-g physics playground and space drone simulator with a neat setting, somber space atmosphere, and great VR controls.”
  • replayability1 mentions

    Many users suggest that not all games are designed for replayability, emphasizing that the experience itself can be valuable even if the game isn't meant to be played multiple times or completed by everyone.

    • “The game offers a unique experience with each playthrough, making it incredibly replayable.”
    • “I love how different choices lead to entirely new outcomes, encouraging me to play again.”
    • “With multiple endings and varied character paths, this game keeps me coming back for more.”
    • “Not every game is meant to be replayable or even finished for everyone.”
    • “Once you've completed the game, there's little incentive to go back and play it again.”
    • “The lack of meaningful choices and consequences makes replaying the game feel pointless.”
  • character development1 mentions

    Reviewers express a desire for more character development in games, suggesting that even minimal enhancements like voice acting could significantly improve the experience, without needing extensive lore or backstory.

    • “The character development in this game is incredibly rich, allowing players to form deep connections with each character.”
    • “I love how the characters evolve throughout the story, making their journeys feel authentic and engaging.”
    • “The depth of character backstories and their growth over time really enhances the overall experience.”
    • “I don't require a full season of Game of Thrones worth of lore and character development from every game I come across, but like... maybe some voice acting?”
    • “The characters feel one-dimensional and lack any real growth throughout the game.”
    • “I was hoping for more depth in the character arcs, but they all seem to follow predictable paths.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

13hMedian play time
12hAverage play time
10-14hSpent by most gamers
*Based on 2 analyzed playthroughs

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