"Agatha Knife" is a dark, satirical adventure game where you play as a young girl named Agatha. Agatha, after having an existential crisis, decides to start a religion centered around carnivorism in order to justify her meat-eating habits. The game explores themes of religion, philosophy, and morality, all while having you deconstruct and manipulate the world around you to further Agatha's goals.
Reviews
- Bizarre, twisted, and humorously clever storyline with deep insights into humanity.
- Beautiful art and interesting characters, making it a unique and charming experience.
- Engaging gameplay that keeps players hooked with its dark humor and fun puzzles.
- Slow start with excessive dialogue and not enough puzzle-solving action.
- Game-breaking bugs that prevent progress and lack of support from developers.
- Some players found the humor and themes too macabre or politically charged.
- humor8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's humor is consistently praised for being dark, clever, and original, contributing significantly to its engaging gameplay and storyline. Players find it hilarious and entertaining, with many noting that it keeps their attention throughout, despite some lengthy conversations. Overall, the humor is a standout feature that enhances the gaming experience.
“Funny, clever and great gameplay!”
“I love the humor from the developers.”
“This was twisted yet hilarious and fun.”
- story7 mentions
- 57 % positive mentions
- 14 % neutral mentions
- 29 % negative mentions
The game's story is widely praised for its cleverness, compelling characters, and engaging humor, successfully maintaining players' attention throughout. While many appreciate the depth and surreal quality of the narrative, some feel that the gameplay and puzzle design are lacking, with a few critics finding the overall experience overpriced for its storytelling.
“The story was amazing, loved every character in the game whether main or side.”
“It has a great storyline, humor, and the biggest one for me is it was able to keep my attention; never once did I get bored playing it.”
“Surreal, compelling story, great characters, and great gameplay.”
“Heavy on the story, light on the gameplay and puzzle design.”
“Too pricey for a boring story.”
- gameplay3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The gameplay is generally praised for being funny, clever, and engaging, with a compelling story and well-developed characters. However, some users note that it leans more towards narrative depth than intricate gameplay and puzzle design.
“Funny, clever, and great gameplay!”
“Surreal, compelling story, great characters, and great gameplay.”
“The gameplay feels repetitive and lacks variety, making it hard to stay engaged.”
“The controls are clunky and unresponsive, which detracts from the overall experience.”
“Heavy on the story, light on the gameplay and puzzle design.”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are highly praised for their impressive detail and wonderful artwork, contributing to an overall visually appealing experience.
“I loved all the little details in it, and the graphics are great.”
“The artwork is also wonderful.”
- music1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game has received mixed feedback, with some users expressing disappointment due to occasional cutouts during gameplay.
“I was disappointed that the achievements didn't work and the music cuts out sometimes.”
- emotional1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users feel that the emotional impact of the game is diminished by a lackluster story, leading to a perception that it is overpriced for the experience it offers.
“The emotional depth of the story was lacking, making it hard to connect with the characters.”
“I felt no emotional impact; the narrative was predictable and uninspired.”
“The game tried to evoke feelings but ultimately fell flat, leaving me indifferent.”