- March 31, 2017
- Goatee Games
After the Empire
Platforms
About
In "After the Empire" , construct a galaxy-dominating machine empire after the Empire of the Elect's Ascension. Navigate economic challenges, religious debates, and brewing warfare amongst sentient machine factions. Expand your influence across the Milky Way, beginning with a few hundred million star systems and striving for ultimate control.






- The game offers a unique and interesting take on the empire-building genre, providing depth and complexity that can be rewarding for dedicated players.
- Despite its steep learning curve, players find the game engaging and addictive once they grasp the mechanics and strategies involved.
- It is a fun and relatively quick strategy game that can be enjoyed during short play sessions, making it accessible for casual gamers.
- The user interface is clunky and difficult to navigate, especially at higher resolutions, making it frustrating for players to read and interact with the game.
- The tutorial is poorly designed, leaving many players confused about the game's mechanics and objectives, which can lead to a steep and discouraging learning curve.
- Many players feel that the gameplay is overly automated, reducing the sense of control and strategy, as most actions revolve around declaring wars and waiting for outcomes.
gameplay
9 mentions Positive Neutral NegativeThe gameplay is characterized by a blend of simplicity and depth, offering a complex interlocking system that can be challenging to master. While the user interface may feel dense and the mechanics initially tricky, players appreciate the strategic growth opportunities and diverse gameplay styles available. However, some feel that the game could present choices more effectively, despite its rich mechanics and unique features.
“The UI's a bit dense and the mechanics are a bit tricky to figure out, but the game knows what it is, what it's trying to be, and does it well.”
“The mechanics are simple to use, work in a way that makes it difficult to ruin your empire, but has enough depth that once you understand the systems you have a lot of room for strategic growth.”
“Cons: the gameplay seems built to be deep, but doesn't present choices as effectively as I'd like.”
“Distant Worlds: Universe or Stellaris, games which can take over 20 hours to play one game, with gameplay that is an interlocking system of values that is big and complex.”
“Having played a few games and winning one, there is a ton of depth driving the gameplay, which can seem simple until you get your ass handed to you, and start to play with the command commands and looking at your rivals to understand how religion and culture affect buildings and how you can blockade, sabotage, and use the three different forms of warfare.”