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After Hours is a single player simulation game. It was developed by Deklaration and was released on December 20, 2018. It received positive reviews from players.

Groundbreaking research is encrypted on a computer from the 80's. Look through the computer and search the internet to crack the encryption in this fully Kickstarter backed augmented reality puzzle game.

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82%
Audience ScoreBased on 134 reviews
humor36 positive mentions
gameplay2 negative mentions

  • Engaging gameplay that combines arcade shooting with strategic resource management, appealing to fans of both genres.
  • Stylish graphics and immersive sound design enhance the overall experience, creating a tense atmosphere.
  • Challenging puzzles that require critical thinking and research, providing a rewarding experience for players who enjoy complex problem-solving.
  • Lack of a compelling narrative and repetitive mechanics can lead to a monotonous experience over time.
  • Some puzzles are overly vague and may require excessive external research, detracting from immersion.
  • The game can be frustratingly difficult, especially for players who may not have the patience for trial and error.
  • humor
    36 mentions Positive Neutral Negative

    The humor in the film is characterized by a blend of dark and absurd comedy, often delivered through eccentric characters and surreal situations that resonate with viewers' personal experiences. Many reviewers highlight the film's ability to evoke laughter through its quirky dialogue and unexpected scenarios, while also acknowledging that its unique style may not appeal to everyone. Overall, it is celebrated as a hilarious and well-acted piece that combines elements of frustration and humor in a chaotic urban setting.

    • “The casting doesn't skimp on a cast that can easily bring the funny.”
    • “A perfect dark comedy, hilarious and absurd.”
    • “The movie has many hilariously funny scenes along with some sad and even somewhat grim moments as Dunne wanders through a surreal late-night urban environment, meeting various eccentric characters.”
  • story
    22 mentions Positive Neutral Negative

    The story in "After Hours" is a complex and surreal narrative that unfolds through a series of puzzling events and character interactions, often leaving players confused yet intrigued. While some appreciate the intricate weaving of seemingly random occurrences, others find the plot tedious and lacking depth, leading to mixed feelings about its overall execution. Despite its chaotic nature, the story ties up loose ends, showcasing a blend of humor and unsettling moments that resonate differently with each player.

    • “In 'After Hours', you are a student who is on an old professor's computer, and all of the content has become encrypted. You have to decrypt it, solve puzzles, and find codes and passwords to unlock more sections of the computer to unwind the story of this game.”
    • “The whole point of an ARG is to tell a story; this game has one, but it's out of left field and is required to beat it.”
    • “The story weaves an amazing cloth of small, seemingly random events that increase in significance throughout the movie.”
    • “The whole point of an ARG is to tell a story; this game has one, but it's out of left field and [spoiler]required to beat it[/spoiler].”
    • “After following the plot for a while, I began to get bored and started hoping it was ending soon.”
    • “Just didn't really like the thin plot and, at times, it was so ridiculous I just didn't want to watch any more.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay features innovative mechanics like hex codes and Morse code, which some players found engaging, while others felt they became repetitive too quickly. Although the story is intriguing, confusion arises from a broken website that necessitates cheating to complete the game, detracting from the overall experience.

    • “This mechanic was a bold risk that didn't play out for me...but that doesn't make it a bad game.”
    • “I knew this was a mechanic... I guess I just didn't realize how quickly it got old.”
    • “This mechanic was a bold risk that didn't play out for me... but that doesn't make it a bad game.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is highlighted as a classic soundtrack featuring iconic songs like "One Summer Night," "Angel Baby," and Mozart concertos, which enhance the overall experience. While not essential for immersion, the sound design is appreciated, contributing to the game's quirky and unique atmosphere. Overall, the music is considered a valuable and enjoyable aspect of the game.

    • “Compounded by a classic soundtrack which includes such songs as 'One Summer Night', 'Angel Baby', Mozart concertos, and Peggy Lee's 'Is That All There Is?', this one is priceless.”
    • “Music is not necessary for immersion, but sound sure is.”
    • “Compounded by a classic soundtrack which includes songs such as 'One Summer Night', 'Angel Baby', Mozart concertos, and Peggy Lee's 'Is That All There Is?', this one is priceless.”
    • “I love everything about this film, the weirdness, the quirky characters, the music, everything.”
  • optimization
    4 mentions Positive Neutral Negative

    The reviews highlight strong performances, particularly by Griffin Dunne and Rosanna Arquette, which contribute to the film's lasting appeal over 30 years. However, there is no specific mention of optimization in terms of technical performance or gameplay, suggesting that this aspect may not be a focal point in the reviews.

  • graphics
    3 mentions Positive Neutral Negative

    The graphics have received mixed feedback, with some users feeling that they detract from the intended "old computer" aesthetic, while others appreciate the overall visual style. Despite the criticisms, the aesthetic remains appealing enough to encourage players to seek out playthroughs for the story.

    • “The overall aesthetic is really nice, and I am going to hunt down someone else's playthrough to see the story.”
    • “It sort of takes me out of the game (literally and figuratively) and ruins the 'old computer' aesthetic.”
  • grinding
    2 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be excessive, often requiring significant time investment, though using a guide can alleviate some of the tedium.

    • “You'll need a second life for grinding.”
    • “I found a majority of the game to be grindy in nature, but it's really not if you have a guide.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted through the protagonist Paul's journey, as he navigates the contrasting feelings of intrigue and fear elicited by the vibrant and eccentric characters in the neighborhood. This dynamic creates a rich emotional landscape that challenges his rationality and invites players to explore the depths of creativity and irrationality.

    • “Paul's rational sensibilities are at first intrigued, then terrified by the irrational, emotional, and creative energies of this neighborhood, which is populated by every kind of different weirdo one seldom sees in person.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised, with users emphasizing its immersive and captivating qualities.

    • “Very, very atmospheric.”
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Frequently Asked Questions

After Hours is a simulation game.

After Hours is available on PC and Windows.

After Hours was released on December 20, 2018.

After Hours was developed by Deklaration.

After Hours has received positive reviews from players. Most players liked this game for its humor but disliked it for its gameplay.

After Hours is a single player game.

Similar games include After Hours, Harvester, Deponia: The Complete Journey, Runaway, A Road Adventure, Alpha Polaris and others.