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"ADventure Lib" is a single-player action game that offers a hilarious and ridiculous experience, perfect for fans of puns and parody. In this wacky adventure, players must solve puzzles in a fantasy world turned upside down, where a fire-breathing kitten besieges the castle and the King is an old wooden broom. The game features randomness, silliness, and chickens that aren't usually chickens, resulting in a unique and absurd experience.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

41%
Audience ScoreBased on 79 reviews
humor25 positive mentions
gameplay3 negative mentions
  • The game features a humorous and quirky concept that can lead to some funny moments during play.
  • It offers easy achievements, making it accessible for players looking to complete their collection.
  • The ability to randomize items and characters adds a unique twist to the gameplay, allowing for different combinations each time.
  • The game is extremely short, with most playthroughs lasting only about 10-15 minutes, leading to very little replay value.
  • Technical issues, such as poor voice acting and lack of graphical options, detract from the overall experience.
  • The gameplay can feel shallow and repetitive, as the core story and puzzles remain the same despite the randomized elements.
  • story27 mentions

    The game's story is criticized for being overly simplistic and repetitive, with the same basic plot and characters shuffled each playthrough, leading to minimal replayability. While the randomization of items can create absurd and humorous scenarios, many players find the overall narrative lacking depth and engagement. Future updates promise longer stories and user-generated content, but the current experience is described as short and unvaried.

    • “Aground offers far more gameplay, several different story paths to follow instead of the same thing shuffled around, and is extremely well-made.”
    • “Every time you play through the story, important objects are completely randomized, making for completely absurd and hilarious combinations.”
    • “The game is very short right now, but it has workshop support and the developer is working on releasing a storyline editor for the next update.”
    • “The story remains the same, the characters remain the same, the only thing that changes from playthrough to playthrough is which item gets called what.”
    • “The game itself is ridiculously simple and quick to finish with zero replayability thanks to the core story and puzzles being the same each time.”
    • “The plot is extremely simple.”
  • humor26 mentions

    The humor in the game is a mixed bag; while some players find it amusing, particularly in group settings, many criticize it for trying too hard and ultimately falling flat. The absurd and random combinations can lead to hilarious moments, especially during the first playthrough, but the short length and lack of depth diminish its comedic value in subsequent attempts. Overall, it appeals to fans of madlibs and silly humor, but many feel it fails to deliver consistent laughs.

    • “At times it can be quite hilarious as some combinations are just plain silly.”
    • “Every time you play through the story, important objects are completely randomized, making for completely absurd and hilarious combinations.”
    • “Adventure lib is a very entertaining, funny and short experience.”
    • “It attempts to be kooky and silly, but just ends up nonsensical, unfunny, and lame.”
  • replayability13 mentions

    Overall, the game's replayability is largely criticized, with many users noting its short length and lack of varied content leading to minimal incentive to replay. While a few mention potential for future updates or additional stories to enhance replay value, the consensus is that the current offering provides little to no replayability.

    • “Its a very short game, so the replayability is a big thing.”
    • “The story is very short, but very replayable, and the developer has promised that another story is on the way.”
    • “Hopefully the developer releases more stories as free updates, and more people take advantage of the Steam Workshop option to increase replay value.”
    • “Short with little replay value.”
    • “The game itself is ridiculously simple and quick to finish with zero replayability thanks to the core story and puzzles being the same each time.”
    • “Not much replay value except for getting the achievements.”
  • gameplay8 mentions

    The gameplay is criticized for being minimal and average, with some users noting a lack of content and repetitive humor. Comparisons to other games highlight that titles like Aground offer significantly more engaging gameplay and varied story paths. Overall, the gameplay experience is described as simplistic and unsatisfying, with poor voice acting and limited enjoyment.

    • “Unfortunately, there isn't much game content at all, and what gameplay there is is very average.”
    • “The gameplay is incredibly simplistic.”
    • “Aground is as good as adlib is bad, offers far far more gameplay, several different story paths to follow instead of the same thing shuffled around, and is extremely well-made.”
  • graphics7 mentions

    The graphics are basic and lack customization options, featuring simple 2D visuals that, while not terrible, fail to impress in the modern gaming landscape. The overall aesthetic is described as uninspired and reminiscent of outdated styles, making it unlikely to appeal to dedicated gamers.

    • “The game features simple, fairly basic 2D visuals, and while some effort went into them, they don't look bad exactly, but they don't look great either.”
    • “In the 3D era of gaming, that kicked off in the mid-1990s with dedicated 3D GPUs like the S3 Virge and ATI Rage, phoning in the graphics like this isn't going to win any awards or appeal to enthusiast PC gamers.”
    • “The graphical art is reminiscent of a 'bleating sheep' on a 'pub crawl' with the help of a 'tornado'.”
    • “There's no option to change the resolution and no useful graphics tweaks.”
    • “The game features simple, fairly basic 2D visuals, and while some effort went into them, they don't look bad exactly, but they don't look great, either.”
    • “In the 3D era of gaming, which kicked off in the mid-1990s with dedicated 3D GPUs like the S3 Virge and ATI Rage, phoning in the graphics like this isn't going to win any awards or appeal to enthusiast PC gamers.”
  • music5 mentions

    The music in the game has received mixed reviews, with some players finding the voiceovers catchy yet annoying, while others describe the overall sound effects and music as merely adequate. There are moments of fun music, but the overall auditory experience seems to vary significantly among players.

    • “Accompanied by some fun music.”
    • “The sound effects and music are just fine.”
    • “Still can't get those voiceovers out of my head... like a bad song that's just stuck in your ears.”
    • “The music can be 'breaking plates' on top of 'grandmothers' to your ears.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be tedious, particularly due to the random generation of puzzles, which exacerbates the frustration of solving classic adventure-style challenges.

    • “Random generation is making the already tedious process of solving classic adventure-style puzzles all the more painful.”
    • “The grinding feels endless, turning what could be an exciting journey into a monotonous chore.”
    • “Repetitive tasks with little reward make the grinding experience frustrating and unenjoyable.”
  • optimization1 mentions

    The game's optimization is mixed, as the fully voiced content enhances its appeal to younger players, but inconsistencies in voice performance and recording quality detract from the overall experience.

    • “While being fully voiced helps the appeal for young players, the voice work is spotty at times, not just in performance but also in recording quality.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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