- October 14, 2019
- Nikolai Usachev
Active Neurons
Platforms
About
Active Neurons is a challenging puzzle game that simulates the layout of neurons and synapses in the human brain. Players must guide electricity through a series of levels by activating and connecting neurons, avoiding obstacles and managing energy levels. With its unique premise and progressive difficulty, Active Neurons offers a fresh and engaging take on the puzzle genre.



- The game features simple controls and mechanics, making it accessible for players of all skill levels, including those with disabilities.
- It offers a variety of engaging puzzles that gradually increase in difficulty, providing a satisfying challenge without becoming overly frustrating.
- The minimalist design and relaxing soundtrack create a soothing atmosphere, making it a great casual game for short play sessions.
- Some players find the game too easy, with many levels feeling like a tutorial rather than a true challenge.
- The game has been criticized for its mobile app origins, leading to perceptions of it being a lazy port rather than a fully developed PC game.
- Certain levels require a degree of dexterity that may be difficult for some players, potentially limiting accessibility.
- gameplay30 mentions Positive Neutral Negative
The gameplay is characterized by a variety of levels and a gradual increase in difficulty, making it enjoyable for puzzle enthusiasts. While the mechanics are simple and engaging, some users criticize the minimalist art and basic interface, which they feel do not meet PC standards. Overall, the game offers a relaxing experience with new mechanics introduced at a steady pace, enhancing complexity as players progress through the stages.
“Its variety of levels and stimulating gameplay make it enjoyable for puzzle enthusiasts.”
“New mechanics are added at a good pace to increase complexity.”
“A truly relaxing gameplay for a solid clever puzzle.”
“The simple web/mobile app gameplay is coupled with equally lazy minimalist 'art', locked resolution and controls, and a basic mobile phone tier interface, all far below standards for a PC game.”
“2 and Wonders of the World offer some different mechanics, but seem to jump to the hard levels pretty quickly, and their UIs (as well as the UI for the bonus levels in this game) seem half-assed at best.”
“Very simple mechanics with a slight increase in difficulty with each level.”