Acid Planet
- March 7, 2024
- Adam Travers
- 30h median play time
"Acid Planet" is a strategy-focused single-player game with around 30 hours of playtime, blending tower-defense and horde-survival elements. In this post-apocalyptic version of Earth, you're a SCAV Corporation clone, tasked with salvaging Kaiju cores from towering bio-monsters while constructing defenses and advancing your tech to survive. Battles against mutated hordes and colossal boss Kaiju await, requiring strategic planning and adaptation for successful salvage operations.
Reviews
- The game offers a unique blend of tower defense and roguelike mechanics, providing a fun and engaging gameplay experience.
- Players appreciate the variety of strategies available through different towers and weapons, making each run feel unique.
- The developer shows dedication to improving the game, with regular updates and a solid foundation that hints at future content expansion.
- The game currently lacks sufficient content and replayability, leading to repetitive gameplay after a few runs.
- Some weapons and upgrades are poorly balanced, making certain choices feel ineffective or frustrating during gameplay.
- Performance issues, particularly on lower-end devices, can detract from the overall experience, especially during intense battles.
- gameplay5 mentions
- 80 % positive mentions
- -40 % neutral mentions
- 60 % negative mentions
The gameplay is praised for its satisfying mechanics and quick pace, drawing favorable comparisons to similar titles like Thronefall, particularly in its sci-fi setting. However, some players express concerns about the lack of meta progression and difficulty spikes, which may lead to frustration and hinder long-term engagement. Overall, while the game offers a polished experience with fun ideas, adjustments to enemy difficulty and upgrade systems could enhance player satisfaction.
“Similar to Thronefall, but I like the sci-fi setting and the gameplay is a bit quicker.”
“Just very satisfying gameplay.”
“It's still early in the early access cycle, so don't expect 20-30 hours, but for your 5 bucks, you'll get a good 5-10 hours of fun gameplay.”
“There's nothing really bad or wrong about the game. I do love the idea and mechanics, along with the gameplay, but as there's no meta progression, it's not for me.”
“The gameplay feels repetitive after a while, and the lack of variety in missions makes it hard to stay engaged.”
“While the controls are responsive, the overall gameplay lacks depth and fails to keep my interest over time.”
- music5 mentions
- 80 % positive mentions
- 20 % neutral mentions
- 0 % negative mentions
The music in the game is generally well-received, with many praising the soundtrack as excellent and immersive, contributing positively to the overall experience. While some users note that it may not be a standout feature, it is consistently described as enjoyable and fitting for the game's atmosphere.
“Also comes with a banger soundtrack.”
“Music is on point!”
“Speaking of immersion, excellent soundtrack.”
- story3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The story aspect of the game is noted for its engaging missions, although some players desire more variety beyond the repetitive "protect the ship" objective. The introduction of an infinite mode is appreciated, allowing players to explore the gameplay further. Overall, early impressions are positive, with players expressing excitement about the narrative potential.
“After 2 missions, I really like what I see.”
“Maybe a few missions beyond the same 'protect the ship' for 16 rounds.”
“Infinite mode to let me just see how far I can go before I drown when the mission is over.”
- graphics2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The game's graphics are praised for their unique aesthetic, reminiscent of 2000s flash games, showcasing that charm can exist without hyper-realistic visuals. While some players express a desire for cutscenes, they appreciate the distinct style that reflects the project's budget constraints. Overall, the art is subjective, but many find it appealing and nostalgic.
“I would love to see some cutscenes because I really like the aesthetic. However, I'm sure the entire budget is needed for this project as they are not charging much.”
“Art is subjective, but personally, I love it; it reminds me of the 2000s era of flash games with a distinct style that shows you don't need to be an AAA/AAAA title with hyper-realistic graphics to have charm.”
“The graphics feel outdated and lack the polish expected from modern games.”
“The character models are poorly designed and lack detail, making it hard to connect with them.”
“The environments are bland and repetitive, which detracts from the overall immersion of the game.”
- optimization2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
While "Acid Planet" is praised for its enjoyable gameplay and impressive development by a single creator, players have noted significant performance issues that detract from the overall experience. Despite these challenges, the game is considered a commendable effort in a market often filled with poorly optimized titles from larger studios.
“The game suffers from severe optimization issues, making it nearly unplayable on lower-end hardware.”
“I experienced frequent frame drops and stuttering, which really detracted from the overall experience.”
“Despite its potential, the lack of proper optimization leads to long loading times and crashes.”
- replayability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users note that while the game is enjoyable and reminiscent of "Taur," it currently suffers from a lack of content, which limits its replayability.
“Reminds me a lot of Taur, really fun game but it struggles with the same issue in my opinion: lack of content and replayability, at least for right now.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game demonstrates impressive stability, with users reporting no glitches or bugs, highlighting the developer's commitment to polish and ongoing support through timely updates.
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is characterized by a sense of wholesome enjoyment, providing players with a positive and uplifting experience.
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviews indicate that users feel the monetization strategies in the game prioritize profit over player experience, suggesting a focus on financial gain rather than the value players receive in return.
“They'd rather you focus on monetization and ignore the opportunity costs.”
“The game feels more like a cash grab than a genuine experience.”
“Every feature seems locked behind a paywall, making it frustrating to enjoy the game.”