Skip to main content
AccidentHouse Game Cover

About

"AccidentHouse" is a horror game that challenges players to escape a dark, abandoned house and laboratory passages filled with unknown dangers. The game features personalized development from a student game developer and offers 30 minutes to 2 hours of playtime, with the opportunity for replay. With a focus on home video game console development, the game promises a unique and evolving horror experience.

AccidentHouse screenshot
AccidentHouse screenshot
AccidentHouse screenshot
AccidentHouse screenshot

53%
Audience ScoreBased on 30 reviews
gameplay3 positive mentions
atmosphere3 negative mentions

  • The game has a charming B-grade quality that provides comedic moments and laughter, reminiscent of the Evil Dead movies.
  • It offers decent jump scares and a fun atmosphere, making it feel like a haunted maze experience.
  • The mechanics are easy to understand, and the game is enjoyable for its price, especially for those looking for a quick horror experience.
  • The voice acting and translations are poorly executed, which detracts from the horror atmosphere and can be unintentionally funny.
  • Many hallways are too narrow, making it difficult to navigate around monsters, and the lighting can be inconsistent.
  • As an early access game, it suffers from technical issues and feels incomplete, leading to frustration rather than genuine scares.
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay features improved mechanics from the previous installment, with the addition of new elements like sprinting and enhanced enemy interactions. While the adjustments are minimal, the mechanics remain accessible, making it a worthwhile experience for fans of quick horror games.

    • “The mechanics from the last game were improved, and a few new ones were added (e.g., sprint, enemy mechanics).”
    • “The mechanics are easy enough to figure out, and it's worth the price for a quick little horror game.”
    • “The developer made a few adjustments to the gameplay, but only a few.”
    • “The developer made few adjustments to the gameplay, but only a few.”
    • “The mechanics are easy enough to figure out and it's worth the price for a quick little horror game.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is heavily influenced by a 1980s aesthetic, reminiscent of "Stranger Things," with dark lighting and slow-motion effects that create a unique ambiance. However, the presence of poorly translated text detracts from the horror experience, leading to a mix of unintended humor that some players find distracting. Overall, while the visual elements contribute to a nostalgic and eerie setting, the execution of translations undermines the intended atmosphere.

    • “The monsters look like men in latex suits, and the lighting and sets give a 1980's atmosphere, much like 'Stranger Things'.”
    • “The monsters look like men in latex suits, and the lighting and sets give a 1980s atmosphere, much like 'Stranger Things.'”
    • “Don't get me wrong, the translations are so bad they're good; some of them made me cry with laughter, but I don't think it should be included in a horror game. It just ruins the atmosphere. If you do include translations for other languages, check the spelling and grammar at least, or ask someone who actually knows the language.”
    • “The dark atmosphere and gliding/slow motions had me distracted just enough.”
  • story
    6 mentions Positive Neutral Negative

    The story is described as simple and somewhat understandable, centering around the concept of the k-virus, but lacks depth and detail, leaving players wanting more clarity and engagement.

    • “I just know that it's something about the K-virus, but that's pretty much it.”
    • “The story is somewhat understandable.”
    • “I can't really say anything about the story; I just know that it's something about the K-virus, but that's pretty much it.”
    • “A little story that you can follow along to.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game has received mixed feedback, with players enjoying the unique feature of the main monster playing marching band music during the chase after completing the game. However, some reviewers criticized the reliance on Unity store assets for enemy music, suggesting a lack of originality in the soundtrack. Overall, while the music adds a fun element, it could benefit from more creativity and variety.

    • “Still would recommend checking it out, if only for the ability to make the main monster play marching band music as it chases you after completing the game once.”
    • “And all of the enemies that were used in the quietmansion2 were used in this game as well, but the dev just added new background music for every enemy. (Dev, if you're reading this, next time try not to use Unity Store assets or at least use fewer of them.)”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted by its exceptional English translation, which is described as "hilariously golden," suggesting that the witty dialogue and comedic elements are effectively conveyed and enhance the overall experience.

    • “The translation into English is hilariously golden.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional impact of the game is mixed; while some players find humor in the poorly executed translations that evoke laughter, they argue that this undermines the intended horror atmosphere. Many feel that the lack of quality in translations detracts from the overall emotional experience, suggesting that better localization could enhance immersion.

Buy AccidentHouse

Videos

Games Like AccidentHouse

The Story of Henry Bishop Image
Root Of Evil: The Tailor Image
Find Yourself Image
The Final Take Image
Labyrinthine Image
Left Alone Image
Father's Day Image
Home Sweet Home Image
From The Darkness Image
Investigator Image