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About Abyss Veil

Abyss Veil is a single player shooter game with horror, anime, violence and science fiction themes. It was developed by Zorrio and was released on November 12, 2025. It received overwhelmingly positive reviews from players.

Abyss Veil is a genre-bending first-person shooter / visual novel that retraces the lives of Ivy, Mel and many others in a war torn world. Ivy searches for her brother, the only person in her life who she could find solace in. They both shared a common dream with their friends... What was it? Anyway, she is now part of the Whitehounds, a fate perhaps worse than death itself. Mel ran away from …

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Looking for games like Abyss Veil? Here are top shooter recommendations with a horror, anime, violence and science fiction focus, selected from player-similarity data — start with G String, Crisol: Theater of Idols or METAL EDEN.

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Reviews

98%Audience ScoreBased on 56 reviews
story13 positive mentions
stability2 negative mentions

  • Unique and ambitious indie FPS with a mix of gameplay styles including FPS, visual novel, and fixed-camera survival horror segments.
  • Strong writing and storytelling with deep world-building, interesting characters, and a compelling, albeit complex, narrative that rewards multiple playthroughs.
  • Raw, passionate, and creative art style combined with a great original soundtrack that creates a distinct and immersive atmosphere.
  • Gameplay is sometimes simplistic or uneven with difficulty spikes, clunky mechanics in some segments, and occasional frustrating level design.
  • Visual and narrative elements can feel immature or crude at times, with edgy dialogue, slang, and uneven tone that might not appeal to all players.
  • Technical issues and bugs present due to early access status, including UI quirks, AI problems, and confusing map layouts, which can detract from the experience.
  • story

    51 mentions Positive Neutral Negative
    25% positive mentions, 69% neutral mentions, 6% negative mentions

    The story is complex, ambitious, and emotionally engaging, blending elements of psychological horror, political drama, and mecha anime with a visual novel style presentation. While sometimes incoherent or awkwardly written with edgy dialogue and typos, it captivates players who appreciate its deep character development and unfolding mysteries. Despite its roughness and sometimes juvenile tone, many find the narrative sincere, intriguing, and worth exploring through multiple playthroughs.

    • “Our primary protagonist is a Martian girl named Ivy Emberley, member of an elite military unit called the Whitehounds, carrying out a special mission on an island archipelago on Earth that eventually unfolds into a grand journey that dabbles, with varying degrees of success, in psychological horror, political drama, mecha anime, conspiracy thriller and coming of age story, occasionally switches perspectives to other characters, like Ivy's senior comrade Billy or former childhood friend Issa (who is now a member of a mech piloting mercenary outfit hired to track down and eliminate the Whitehounds), and all the way throughout maintains its chūnibyō anime edgelord look and writing.”
    • “Story is captivating, you want to know more and more and visual novel looking segments of the game greatly work as a storytelling element.”
    • “The first chapter did a good job of creating a satisfying mini-narrative arc for the main characters; each reached a significant narrative climax. At the same time main plot mysteries are not truly resolved and more are introduced, so it does keep you hooked about what might happen in the next chapter.”
    • “Much of the art looks like it was hand-drawn in Microsoft Paint; the dialogue is angst-laden, edgy, and full of contemporary slang that will age like milk; the story, presentation, and themes are all very directly inspired by Neon Genesis Evangelion and Metal Gear Solid.”
    • “Abyss Veil's models and environments look like they predate Quake, the art in its visual novel style story sequences invoke MS Paint, its dialogue is filled to the brim with contemporary teenage slang and, not to put too fine a point on it, typos, and its sound mixing is messy at the best of times.”
    • “The story is convoluted, much like an esoteric anime or fanfic.”
  • gameplay

    18 mentions Positive Neutral Negative
    17% positive mentions, 66% neutral mentions, 17% negative mentions

    The gameplay is characterized by frequent and varied shifts between FPS, survival horror with fixed-camera tank controls, and visual novel elements, creating an ambitious and atmospheric experience. While some praise its crisp and solid FPS mechanics and effective tension in horror segments, others find the gameplay simplistic, with difficulty spikes and pacing issues detracting from the overall enjoyment. Despite flaws, the game's mix of styles and unique presentation offer engaging and diverse gameplay throughout.

    • “The pacing is well done, swapping between different gameplay styles, varied locations/themes, increasing variety and difficulty of enemy encounters, and a few varied boss fights sprinkled throughout.”
    • “The gameplay is a combination of FPS, visual novel, and survival horror.”
    • “As of now, prologue and chapter 1 already make up 7-10 hours of gameplay, all of that for such a cheap price.”
    • “The game is ultimately dragged down by simplistic gameplay, extreme difficulty spikes, and excessive padding.”
    • “The survival horror elements are present only at the beginning and end of the game and serve only to advance the story, but they completely switch up the gameplay, being a copy of early Resident Evil with tank controls and janky camera.”
    • “The difficulty skyrockets in the latter half of chapter 1, and by the 6th hour of gameplay I just wanted it to be over.”
  • graphics

    18 mentions Positive Neutral Negative
    28% positive mentions, 55% neutral mentions, 17% negative mentions

    The game's graphics feature a distinctive lo-fi, low-poly, and hand-drawn art style that, while initially polarizing, develops a unique painterly and psychedelic charm reminiscent of early PS1 and webcomic aesthetics. Although the visuals are inconsistent—sometimes sparse and rough, other times richly detailed with standout textures and thematic depth—this blend effectively supports the game's unsettling and whimsical atmosphere. Overall, the graphics' raw and quirky nature enhances the experience for players who appreciate unconventional artistic approaches.

    • “Manages to leverage its low poly artstyle for a genuinely painterly, Signalis-esque vista.”
    • “Don't let the 'poorly' hand drawn art (it's peak and enhances the overall look of the game) and blocky graphics fool you, this game is peak.”
    • “Some people may initially not like this style, but in my opinion, Abyss Veil did a fantastic job on staying consistent with its art style, so once you get used to the style, it will become a charm.”
    • “The care that developer puts into the level design feels very sporadic; sometimes it's dull with no textures, and sometimes it actually has some neat aesthetic going for it, even with a sense of escapism depending on the level.”
    • “This game is rough around the edges 3D first-person shooter gameplay mixed with intervals of 3rd person tank controls and 3D/2D cutscenes in between, also featuring a 2000s-2010s beginner or early anime art style.”
    • “Graphics seem like Cruelty Squad but my comparisons are limited on the psychedelic FPS genre.”
  • music

    16 mentions Positive Neutral Negative
    31% positive mentions, 69% neutral mentions, 0% negative mentions

    The music, personally composed by the developer with around two hours of original tracks, effectively complements the game's sketchy art style and atmosphere, enhancing each level like a music video. It features a diverse range of sci-fi, synthetic, melancholic, and atmospheric tones that set the mood well and contribute significantly to the game's unique vibe. Overall, the soundtrack is praised for its quality, emotional impact, and fitting design.

    • “The sketchy MS Paint art feel of it all beats AI slop any day, and the developer personally composed 2 hours of music for it, and it shows - every level feels like a music video for its track.”
    • “I don't know too much about music genres, but what I can tell is that the music compliments the art and the game (e.g. sci-fi, synthetic, melancholic, atmospheric, horror, grimy).”
    • “The dialogues are long but still interesting and entertaining, and the soundtrack is beautiful, especially in the calmer moments.”
  • humor

    5 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is a mix of goofy, edgy, and heartfelt moments that elicit genuine laughter and leave a lasting, somewhat unsettling impression. It balances ambition and soul with a quirky, sometimes cheap aesthetic, creating a unique and memorable comedic experience.

    • “Even though there is some pretty edgy stuff, most of the story beats felt real; I ended up laughing quite a bit and feeling a bit messed up in the head.”
    • “The game has a few funny moments that I really enjoyed, and the music in the game is great.”
    • “I think it's really great for a first game; there's soul to it, ambition, and it's really goofy and funny.”
  • atmosphere

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The game's atmosphere is highly praised for its ambitious design and well-crafted environments, enhanced by ambient, melancholic, and sci-fi-inspired music that complements the art style. However, some find the edgy dialogue detracts from the overall immersive experience.

    • “Its mechanics are simple yet crisp, and the game is ambitious with great atmosphere.”
    • “I don't know too much about music genres, but what I can tell is that the music complements the art and the game (e.g. sci-fi, synthetic, melancholic, atmospheric, horror, grimy).”
    • “I did like the music, usually having an ambient, melancholy tone which helps with the atmosphere.”
  • emotional

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional moments in the game are undermined by inconsistent dialogue and pacing, which detract from their intended impact. While the game is complex and engaging, clearer separation between lighthearted and serious scenes, along with allowing emotional moments to breathe, would enhance the overall experience.

    • “There is a lot more I can point to, and to the credit of the developer, this game is a lot more interesting and complex than I originally thought. However, for the later chapters, I recommend having clear distinctions between goofy interactions with the group in low-stakes situations and a more serious, mature tone for dark or emotional moments.”
    • “Also, don't be afraid to let some scenes that are emotional or shocking breathe a bit.”
    • “Later on, there are some deaths that I won’t spoil, but the dialogue and pacing of these scenes detract from what should be vulnerable moments for the characters or potentially emotional for the player.”
  • character development

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Character development in the game is generally praised as strong and well-executed, contributing positively to the story and overall writing. However, some users feel that character interactions can occasionally lack depth or consistency. Overall, the development is engaging and enhances the narrative experience.

    • “In general, the world building, character development, and drama development are all great thus far.”
    • “The story and character development were great and I'm interested in its direction, but I felt like the character interactions weren't always solid.”
    • “In my opinion, the game is give or take fine, the story is interesting, character development is amazing, and overall, the writing part of the game is really well done.”
  • stability

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game exhibits a generally stable performance with only occasional minor glitches reported by users. Overall, stability is satisfactory but not entirely flawless.

  • replayability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers high replayability through its unique blend of multiple genres and ambitious, engaging storytelling, making each playthrough a fresh and varied experience.

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Play Times

10h Median play time
10h Average play time
10-10h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Abyss Veil is a shooter game with horror, anime, violence and science fiction themes. Common tags for Abyss Veil include indie, boomer shooter, psychedelic, female protagonist, surreal and others.

Abyss Veil is available on PC and Windows.

On average players spend around 10 hours playing Abyss Veil.

Abyss Veil was released on November 12, 2025.

Abyss Veil was developed by Zorrio.

Abyss Veil has received overwhelmingly positive reviews from players. Most players liked Abyss Veil for its story but disliked it for its gameplay.

Abyss Veil is a single player game.

Similar games include G String, Crisol: Theater of Idols, METAL EDEN, Industria, Eternal Evil and others.