- August 31, 2020
- Digitum Software
Absolute Territory
Platforms
About
Absolute Territory is a first-person space combat game featuring Newtonian physics and tactical warship gameplay. Engage in a 21-mission campaign and two leaderboard game modes, battling large warships and enemy starfighters. Customize your load-outs, manage flight assist and power settings, and outwit hostiles in this immersive and challenging space flight experience.
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- The game offers a solid dogfighting experience with a great flight model and engaging combat mechanics, reminiscent of classic space sims like Wing Commander.
- The developer is responsive and actively works on improving the game based on player feedback, which adds to the overall positive experience.
- The inclusion of a mission editor allows players to create and share their own missions, enhancing replayability and community engagement.
- The user interface, audio design, and overall presentation feel outdated and lack polish, detracting from the immersive experience.
- The game is criticized for its minimal content, with a short campaign and repetitive mission structure that may leave players wanting more.
- Many players experience issues with control mapping and functionality, particularly with HOTAS setups, making it frustrating for casual gamers.
story
35 mentions Positive Neutral NegativeThe game's story is largely criticized for being minimal and lacking depth, with mission briefings presented as static text blocks and no voice acting or cutscenes to enhance the narrative experience. Players noted that the campaign consists of repetitive missions reminiscent of classic space sims like Wing Commander, with little context or engagement regarding the factions involved. While the gameplay offers tactical elements and a mission editor for custom scenarios, the overall narrative experience feels empty and underdeveloped.
“Peppered throughout are a few much more creative missions I quite enjoyed, though note these seem weighted towards the latter half of the game.”
“The game is offering a single-player campaign with 21 missions to complete and 7 different spaceships to use, a simulator where you fight against waves of enemies, and the gauntlet, a more challenging mode with 12 missions against stronger opponents.”
“While there were new space sim releases recently, it's been a while since we had a new mission-based Wing Commander / Freespace / Tie Fighter-like game.”
“Frankly, you should just play the classics if you can, as there's no story here, just action and more action, with half of the HUD elements unexplained and no manual or reference in-game, just tutorial missions (available in the sim or play through as a part of the campaign).”
“We know nothing about the factions we are fighting for or against; mission briefings are static text with workmanlike writing.”
“The story is minimal.”