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Absinthia Game Cover

About Absinthia

Absinthia is a single player tactical role playing game with fantasy and romance themes. It was developed by Joshua Keith and was released on March 13, 2023. It received overwhelmingly positive reviews from players.

Absinthia is a turn-based RPG that explores themes of love, loss, betrayal and acceptance as four close friends fight to protect their home.

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Looking for games like Absinthia? Here are top tactical role playing recommendations with a fantasy and romance focus, selected from player-similarity data — start with Cosmic Star Heroine, Beloved Rapture or Small Saga.

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Reviews

97%Audience ScoreBased on 64 reviews
story25 positive mentions
grinding9 negative mentions

  • Engaging turn-based combat system with strategic elements, including MP regeneration and combination attacks, making battles feel dynamic and rewarding.
  • Strong, heartfelt storytelling focusing on emotional character development and genuine, well-integrated LGBTQ+ representation without feeling forced or tokenistic.
  • Beautiful and detailed pixel art alongside a fitting, enjoyable soundtrack that complements the classic JRPG aesthetic and vibrant world exploration.
  • Main protagonist Sera is somewhat flat and overshadowed by other characters, leading to a less compelling central narrative focus.
  • The story can feel generic in parts and some plot elements, particularly regarding villains and certain character arcs, are underdeveloped or left unresolved.
  • Combat difficulty sometimes feels uneven or artificially hard due to unclear weaknesses and debuff-heavy bosses, requiring excessive grinding which may frustrate some players.
  • story

    112 mentions Positive Neutral Negative
    22% positive mentions, 75% neutral mentions, 3% negative mentions

    The story of Absinthia is a character-driven, emotionally sincere JRPG that blends classic fantasy tropes with modern, inclusive themes, particularly LGBTQ+ representation handled with genuine intent. While some find the plot somewhat predictable or overshadowed by certain characters, many appreciate its heartfelt personal narratives, plot twists, and well-developed relationships. Overall, the story offers a meaningful, engaging experience, though it can feel uneven at times and may require familiarity with the developer’s previous titles for full context.

    • “Absinthia, developed by Joshua Keith in collaboration with Team Bewitched and published by Team Bewitched, is a character-driven indie JRPG that embraces retro inspiration while focusing heavily on emotional storytelling and inclusive representation.”
    • “The plot starts out rather simple, but there are plenty of twists and developments to keep the player engaged, and the writing style has a perfect balance of gravitas and humour, featuring a cast of playable characters who are tight-knit and have strong personalities.”
    • “Representation is handled with genuine intent: queer protagonists, trans and aro/ace characters are part of the core story rather than mere side notes.”
    • “It feels like they needed a fourth party member and the real leading lady doesn’t fully join til after the second dungeon, and her ex can’t join due to story reasons so we’re stuck with her.”
    • “I enjoyed some of the secrets/exploration aspects but the game is too much of a tedious slog and the dialogue and story too plodding, predictable and boring to even engage me to finish the game.”
    • “If I had to say something negative about the game... the story isn't great.”
  • gameplay

    39 mentions Positive Neutral Negative
    21% positive mentions, 71% neutral mentions, 8% negative mentions

    The gameplay offers polished, traditional turn-based RPG combat with modern pacing and strategic depth through skill combinations and resource management. While it doesn't innovate the genre, it delivers a balanced, engaging experience with thoughtful character interplay, accessible puzzles, and a fair challenge. Fans of classic RPGs seeking solid mechanics paired with narrative depth and minimal grind will find the gameplay enjoyable, though replay value and variety are limited.

    • “Combat in Absinthia adheres to traditional turn-based mechanics while incorporating modern pacing adjustments.”
    • “The enhanced/combined skill system based on character availability (whether in party and not receiving certain debuffs) is decent gameplay design and makes overall combat and strategy feel richer.”
    • “The combat mechanics are really solid, having to do a balancing act between regular attacks, skills, and MP regeneration made the combat consistently engaging; I was playing on normal, but even then the regular encounters never felt mindless.”
    • “There are not many options gameplay-wise, so there is no replayability value or encouragement.”
    • “Gameplay is also standard RPG fare.”
    • “The gameplay is like a classic turn-based RPG, with familiar elements.”
  • music

    23 mentions Positive Neutral Negative
    52% positive mentions, 35% neutral mentions, 13% negative mentions

    The music is widely praised for complementing the game's retro aesthetic with melodic, memorable tracks that fluidly shift between contemplative and energetic tones. The soundtrack enhances the atmosphere without overpowering gameplay and features standout battle themes that keep combat engaging. While some note occasional weaknesses or wish for more frequent repetition of favorite themes, overall the music is considered a strong, enjoyable highlight of the experience.

    • “The soundtrack complements the retro aesthetic with compositions inspired by classic console RPGs while maintaining its own melodic identity.”
    • “Music shifts fluidly between contemplative town themes and energetic battle tracks, reinforcing emotional beats without overwhelming dialogue or exploration.”
    • “Music helps the world pop even more so than it already does and a phenomenal battle theme keeps battles from becoming an annoying chore.”
    • “If I had to come up with a criticism... I think the OST is sometimes a little weak, but still enjoyable enough.”
    • “The sound, including a fitting soundtrack and appropriate effects, adds to the atmosphere without being standout.”
    • “Pixel art looks good and I wasn’t really paying attention to the music.”
  • graphics

    21 mentions Positive Neutral Negative
    43% positive mentions, 43% neutral mentions, 14% negative mentions

    The game features highly detailed and charming pixel art graphics with a fresh, retro-inspired 16-bit style that enhances its nostalgic RPG feel. While not groundbreaking, the visuals are vibrant, well-animated, and complemented by an excellent soundtrack, effectively immersing players in the game's world. Overall, the graphics are widely praised for their quality and aesthetic appeal.

    • “A lot of characters don't have portraits, but I don't think anyone can complain about that when they see how detailed the artwork is.”
    • “The visuals are well-done, with detailed environments and character animations.”
    • “Graphics are great and the environments are gorgeous.”
    • “A lot of characters don't have portraits, which detracts from the overall visual experience.”
    • “The pixel-art style is quite basic and doesn't bring anything new or impressive to the table.”
    • “While not revolutionary, the graphics fail to stand out and feel generic compared to other games in the genre.”
  • emotional

    11 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a deeply emotional narrative through well-developed characters and heartfelt storytelling, notably addressing themes of trauma, loss, and acceptance with sensitive representation of queer and trans experiences. Its expressive art and music effectively enhance emotional moments, making it a poignant tribute to classic JRPGs while tackling modern, inclusive themes.

    • “Absinthia, developed by Joshua Keith in collaboration with Team Bewitched and published by Team Bewitched, is a character-driven indie JRPG that embraces retro inspiration while focusing heavily on emotional storytelling and inclusive representation.”
    • “Sera’s personal journey from insecurity to self-assurance, Freya’s mentorship and internal conflicts, and the evolving relationships within the party give the narrative emotional weight.”
    • “A heartfelt story that deals with some queer topics very well, most particularly trans people, the trauma inflicted upon them, and how it can affect one's perception and decisions.”
  • grinding

    10 mentions Positive Neutral Negative
    10% positive mentions, 0% neutral mentions, 90% negative mentions

    Grinding experiences in the game are mixed: some find it excessive and tedious, especially with difficult bosses, while others appreciate the minimal need for grinding due to the absence of random encounters and strategic battles. Overall, grinding is largely avoidable, making the game suitable for players seeking a more casual adventure without heavy repetitive gameplay.

    • “There's way too much grinding involved and the side quests and even main bosses are often frustratingly hard and not fun at all.”
    • “If this is not intended, I'm going to have to assume I'm meant to spend like 45 minutes here just grinding to level up and that is not something I put up with in games these days.”
    • “I played through it relatively slow and got about 95% of all unlocks and half of the secrets in about 15 hours with grinding.”
  • humor

    9 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is generally well-received, featuring funny and likable characters with comedic dialogue that balances wit without overusing stereotypes. However, some users find the frequent reliance on referential and meme-based humor to be a drawback, though it still fits the game's tongue-in-cheek tone. Overall, the humor enhances character development and the story, with only minor personal preferences affecting some players' enjoyment.

    • “The humor was on point with all characters being likable.”
    • “The dialogue is funny when it needs to be and knows when to rein it back.”
    • “The game tries to have comedic moments pretty frequently, and these are generally great when not relying on reference humor or memes.”
  • stability

    5 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game exhibits numerous visual glitches, including unintended walkable areas and occasional disruptions when using items that exit the status screen prematurely. Despite these issues, the glitches primarily affect visuals rather than core gameplay stability.

    • “There are glitches everywhere.”
    • “I did notice a few glitches, sometimes after I used an item it kicked me out of the status screen altogether before I could use another one, and there were a few locations where I could walk on tiles I’m fairly certain they didn’t intend for me to be able to walk on.”
    • “The glitches:”
  • replayability

    3 mentions Positive Neutral Negative
    33% positive mentions, 0% neutral mentions, 67% negative mentions

    The game offers limited replayability due to a lack of gameplay variety and the absence of features like "new game +." While the story and battle mechanics are appreciated, the short length and minimal incentives reduce the motivation to replay.

    • “There are not many options gameplay-wise, so there is no replayability value or encouragement.”
    • “A pain in the ass without a 'new game +' feature or replayability value.”
  • optimization

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game’s optimization is generally strong, receiving high performance marks, though minor issues can occur during late-game battles on older hardware. These glitches are typically resolved by restarting the game, making them relatively minor.

    • “Performance: 10/10”
    • “I did notice some performance issues during battles in the late game side quests, but the laptop I played this on is pretty old, so maybe that's the reason. The issue was generally resolved by quitting to the title screen and reloading, so it ultimately wasn't that big of a deal.”
  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The atmosphere is well-crafted through subtle and effective sound design, featuring a fitting soundtrack and appropriate effects that enhance the experience without overpowering it.

    • “Sound design remains understated but effective, supporting the atmosphere rather than drawing attention to itself.”
    • “The sound, including a fitting soundtrack and appropriate effects, adds to the atmosphere without being standout.”
  • character development

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users highlight that "Absinthia" offers strong character development typical of classic JRPGs, with a narrative-driven approach that deeply integrates story and turn-based battles.

    • “Absinthia is a classic JRPG with turn-based battles that heavily focuses on storytelling and character development.”
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Play Times

15h Median play time
15h Average play time
15-15h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Absinthia is a tactical role playing game with fantasy and romance themes. Common tags for Absinthia include turn-based, indie, lgbtq+, magic, exploration and others.

Absinthia is available on PC, Mac OS, Phone, Windows and others.

On average players spend around 15 hours playing Absinthia.

Absinthia was released on March 13, 2023.

Absinthia was developed by Joshua Keith.

Absinthia has received overwhelmingly positive reviews from players. Most players liked Absinthia for its story but disliked it for its grinding.

Absinthia is a single player game.

Similar games include Cosmic Star Heroine, Beloved Rapture, Small Saga, Ikenfell, Skyborn and others.