- March 24, 2023
- npckc
- 4h median play time
A TAVERN FOR TEA
Platforms
About
"A Tavern for Tea" is a fantasy tea-brewing simulator and visual novel where you play as the owner of a tavern at the edge of the domain, serving tea to human and demon customers. With a heartwarming story, cute art, and a relaxing soundtrack, brew tea to fulfill your customers' needs and enjoy after-hours brewing with unlockable gallery items. The game offers a playtime of under 1 hour.
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- The art style is visually pleasing and the music is calm and relaxing, enhancing the overall cozy experience.
- The characters are well-developed and the story is engaging, leaving players wanting more after the short playtime.
- The tea brewing mechanic is fun and adds an interactive element to the narrative, making it a unique experience.
- The game is very short, with playtime averaging around 30 minutes to an hour, which may leave some players wanting more content.
- Some players found the gameplay to be a bit linear and repetitive, leading to moments of confusion on how to progress.
- While the game is charming, it lacks depth and replayability, which may not satisfy those looking for a more substantial experience.
story
45 mentions Positive Neutral NegativeThe story of "A Tavern for Tea" is described as a charming and cozy narrative centered around tea brewing, where players must concoct the right blends to evoke emotions in characters and progress the plot. While the game is short, lasting around 1-2 hours, it features relatable characters and a sweet, engaging storyline that leaves a lasting impression. Despite its linearity and some repetitive gameplay elements, the overall experience is heartwarming and enjoyable, making it a recommended choice for fans of visual novels.
“The narrative was lovely and hinted at things while still allowing the player to imagine the end of the story however they want.”
“I enjoyed how the story progresses and how it ends on a sweet, happy note.”
“A cozy story with a sweet message, I'm glad to have 'drank it all in', and I certainly recommend it to others as well.”
“It's a bit annoying that the (short) second part of the story is locked behind the same requirement as a hidden achievement.”
“As for the gameplay, the story is linear, so there are no choices presented.”
“Despite the presence of puzzle elements, a tavern for tea is a story first, with the gameplay secondary.”