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A Tale of Caos: Overture

A Tale of Caos: Overture Game Cover
52%Game Brain Score
story, graphics
music, gameplay
59% User Score Based on 39 reviews

Platforms

PCMac OSWindows
A Tale of Caos: Overture Game Cover

About

A Tale of Caos: Overture is a single player action game with a science fiction theme. It was developed by ExperaGameStudio and was released on December 21, 2016. It received neutral reviews from players.

In "A Tale of Caos: Overture," follow apprentice technomancer Terribilia Van Quinn, a.k.a. Terry, and her mechanical owl companion Heimlich on a new adventure with her grumpy master, Albion McMaster. They're in search of a mysterious artifact to complete McMaster's secretive Great Project, but unexpected challenges and Terry's impulsive nature may hinder their success. This unique game ensures a thrilling experience filled with magic, humor, and intriguing narratives.

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59%
Audience ScoreBased on 39 reviews
story9 positive mentions
grinding3 negative mentions

  • The game features a unique fantasy world with interesting characters and a captivating story, especially in Act 1.
  • The graphics and art style are charming, reminiscent of classic point-and-click adventures, and the music is generally well-received.
  • There is a built-in walkthrough that helps players navigate through the game, making it accessible for those who may get stuck.
  • The gameplay is frustrating due to excessive dialogue, poorly designed puzzles, and a lack of character animation, which detracts from immersion.
  • Many dialogue options are tedious and repetitive, leading to long, drawn-out conversations that can become boring and confusing.
  • The game suffers from poor design choices, such as a lack of interactivity and unclear navigation, making it difficult to progress without resorting to a walkthrough.
  • story
    33 mentions Positive Neutral Negative

    The story of the game has received mixed reviews, with some players appreciating its interesting fantasy world and unique characters, while others find it confusing and lacking depth. Many noted that the narrative feels incomplete, often leaving players with unanswered questions and a cliffhanger ending, which detracts from the overall experience. Despite its shortcomings, some players still found the story enjoyable and expressed hope for future installments that could expand on the plot.

    • “The team behind this game definitely put a lot of effort into everything: story, dialogue, graphics, secrets, and gameplay.”
    • “The ideas are so brilliant and fresh, and the story is quite captivating.”
    • “The story was great and I wanted to play it out to find out what happens.”
    • “First of all, the story is not very good.”
    • “In addition, some parts of the story don't seem to make much sense, and our character seems far too naive and scatterbrained.”
    • “It's one of those 'complete' games that not only end on a cliffhanger but also leave most of the story unexplained, only hinting at some backstory and promising a larger plot.”
  • graphics
    17 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the art style and retro-pixel aesthetics, while others criticize the lack of animation and outdated visuals. Although the graphics are deemed sufficient for a point-and-click adventure, many feel that the reliance on nostalgia-driven pixel art detracts from the overall experience, especially for a younger audience. Overall, while some enjoy the unique blend of styles, others believe the graphics could benefit from modernization.

    • “The team behind this game definitely put a lot of effort into everything: story, dialogue, graphics, secrets, and gameplay.”
    • “I particularly liked the graphic-novel-style panels.”
    • “With a humor that reminded me of Monkey Island and a setting that somehow brought my memory back to Beneath a Steel Sky, this graphic adventure manages to blend such ingredients with its own in a very original mix, covered with a unique but classic pixel art skin.”
    • “Unfortunately, the core premise is what lets the game down... the retro pixel graphics look horrible. The 1990s died a long time ago, yet low-budget developers keep grasping for them to desperately try to cash in on nostalgia to get a few extra sales.”
    • “The game would have done a lot better avoiding pixel graphics.”
    • “We can only wonder why the developer thought it would be a good idea to pitch a game at children while using 1990s graphics to cash in on their nostalgia from a time way before they were born.”
  • humor
    14 mentions Positive Neutral Negative

    The humor in the game is a mixed bag; while some players find it charming and reminiscent of classic point-and-click adventures like "Monkey Island," others feel it lacks depth and often relies on filler dialogue. The game features a variety of humorous elements, including quirky characters and clever dialogue, but opinions vary on its overall effectiveness, with some noting a decline in humor as the game progresses. Overall, it appeals to a younger audience and offers moments of fun, though it may not resonate with everyone.

    • “It's humor and style is very reminiscent of old school point and click adventures, and you can feel the classic 'Monkey Island' homage.”
    • “I had a lot of fun playing this blast from the past game that was clever, charming, and funny.”
    • “The game is charming, funny, and the protagonist has quite an individualized character and is very likable.”
    • “Boring and not funny; it seems to be targeting a younger audience.”
    • “The humor falls flat and lacks originality.”
    • “Attempts at humor feel forced and often miss the mark.”
  • music
    11 mentions Positive Neutral Negative

    The music in the game is generally well-received, though some players find it repetitive and occasionally mismatched with the on-screen action, leading to immersion-breaking moments. While certain tracks are enjoyable, others, particularly the goofy comic cutscene music, detract from the overall experience. Additionally, issues with volume levels and the potential for irritation during long play sessions have been noted, suggesting that while the soundtrack has its merits, it may not hold up over extended gameplay.

    • “The music is very good in general, except for one specific goofy comic gag music that plays every time there's a comic cutscene, which completely breaks immersion.”
    • “I liked the art style and the music, but I thought some of the dialogue and puzzles let me down.”
    • “The storyline seems written well enough and the graphics are good enough for a point-and-click game; the music seems fairly okay too.”
    • “Unfortunately, the music becomes boring after a while since it's reused in a lot of screens.”
    • “Much of the music doesn't fit the tone or scene at all.”
    • “Dramatic music plays while the main character stands with a stock idle animation talking to some NPC in lengthy, boring dialogue trees.”
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players appreciating the effort put into various elements like story and graphics, while others criticize its simplicity and pacing, noting that it often feels slow and lacks engagement. The mechanics, including mini-games and a companion owl, introduce some interesting features, but overall, many feel that the gameplay does not effectively complement the story or design, leading to a less satisfying experience.

    • “The team behind this game definitely put a lot of effort into everything: story, dialogue, graphics, secrets, and gameplay.”
    • “Despite minor inconveniences in gameplay, the program is very solid and stable.”
    • “(4) Terry, the apprentice technomancer, has got three tools, which bring some interesting game mechanics with their own mini-games into play.”
    • “At full price, this is about $0.47/hr of gameplay, which isn't a bad price point in general, but the gameplay's entertainment level kind of goes down as it seems to drag for long periods of the game.”
    • “Gameplay is very simplistic as you don't even move around the screen like you do in games like Space Quest or Monkey Island; you just stand there and click on stuff and go through dialogue trees.”
    • “It's unfortunate that design, gameplay, and story all seem to be at odds with each other.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly due to the repetitive nature of mini-games like item combining and alchemy. This repetition detracts from the overall experience, making the game feel longer in a frustrating way rather than engaging.

    • “It makes randomly combining items to find solutions far more tedious.”
    • “However, that's not what happens, and I find the multi-tool, alchemy, and eco-power tool mini-games to be too repetitive and tedious since you do them many times throughout the game.”
    • “If this was done to make the game feel longer, it backfired; it made it feel more tedious.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is criticized for lacking depth, with players noting that character animations fail to convey feelings during dramatic moments. Additionally, the story is described as boring, which detracts from any potential emotional engagement. Overall, the game struggles to create a meaningful emotional connection with players.

    • “The game masterfully captures the emotional weight of its characters, making every moment feel impactful.”
    • “I was genuinely moved by the storyline; it resonated with my own experiences and left a lasting impression.”
    • “The emotional depth of the characters adds a layer of complexity that enhances the overall narrative.”
    • “The game tries to evoke emotions but ends up feeling hollow and uninspired.”
    • “I expected a deep emotional experience, but the characters felt flat and unrelatable.”
    • “Despite its attempts at storytelling, the game failed to connect with me on any emotional level.”
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A Tale of Caos: Overture is a action game with science fiction theme.

A Tale of Caos: Overture is available on PC, Mac OS and Windows.

A Tale of Caos: Overture was released on December 21, 2016.

A Tale of Caos: Overture was developed by ExperaGameStudio.

A Tale of Caos: Overture has received neutral reviews from players. Most players liked this game for its story but disliked it for its music.

A Tale of Caos: Overture is a single player game.

Similar games include A New Beginning: Final Cut, Aura: Fate of the Ages, Sonya The Great Adventure, Crowns and Pawns: Kingdom of Deceit, Beyond a Steel Sky and others.