A Street Cat's Tale
- September 5, 2019
- feemodev
- 9h median play time
"A Street Cat's Tale" is a narrative-driven game where you play as a stray cat surviving in a bustling city. You'll make choices that affect your relationships with other cats and humans, while trying to fulfill your desires for food, shelter, and companionship. The game features a day-night cycle and various weather conditions, adding to the immersive experience of a cat's urban life.
Reviews
- The game features a charming pixel art style and emotional storytelling that resonates with players, especially cat lovers.
- There are multiple endings that provide depth and encourage replayability, with interesting character interactions and quests.
- The gameplay is engaging, allowing players to experience the challenges of a street cat while forming friendships and upgrading their shelter.
- The controls can be frustrating and unintuitive, making it difficult for some players to navigate and enjoy the game fully.
- The gameplay can become repetitive, with many tasks revolving around gathering food and gifts, leading to a monotonous experience over time.
- Some players found the story to be overly sad and emotionally taxing, which may not appeal to everyone.
- story56 mentions
- 25 % positive mentions
- 68 % neutral mentions
- 7 % negative mentions
The game's story is a mix of charming character backstories and fetch quests, with some players finding it emotionally engaging while others criticize it as shallow and poorly written. While the main narrative follows a street cat's journey to adulthood, many players felt that the side stories of NPCs were more impactful. Overall, the story's simplicity and reliance on fetch quests can lead to a repetitive experience, but it still resonates with those who appreciate its emotional depth and character connections.
“Such an adorable story, I cried multiple times because of how emotionally attached I got to these extremely well-developed characters!”
“It will take a while, but the story is amazing with really deep connections with other NPCs.”
“I definitely recommend you get this game, as it is worth its price, and every experience will leave you wanting to learn more about all the story.”
“Very shallow and poorly written story dialogue.”
“The game capitalizes on fetch quests as its main source of progression with a short two-paragraph story for each character that you learn through deepening their friendships.”
“The only good thing about this game is the patchy story.”
- emotional40 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is widely praised for its emotional depth, with many players reporting that it made them cry and feel deeply connected to the characters and story. While some found the dialogues lacking in emotional impact, the well-crafted endings are consistently described as heartwarming and bittersweet, leaving a lasting impression. Overall, the game is seen as a touching experience that balances sweetness with heart-wrenching moments.
“The endings are well-written and emotional; not much more to say without spoiling it too much.”
“Such an adorable story; I cried multiple times because of how emotionally attached I got to these extremely well-developed characters!”
“There’s just something so special about this game; the style is more than adorable, and the endings always make me so emotional.”
- gameplay24 mentions
- 13 % positive mentions
- 75 % neutral mentions
- 13 % negative mentions
The gameplay is characterized by simple mechanics that are easy to learn, allowing players to befriend diverse characters, which adds some variety. However, much of the experience revolves around repetitive fetch quests, leading to a monotonous gameplay loop that may deter some players from completing the game. Overall, while the game offers around 8-10 hours of playtime, its reliance on gathering materials can make it feel tedious for the average player.
“Approximately 8 hours of gameplay if you want to achieve every ending, but I had played this game before, so it might take others 9-10 hours.”
“Game mechanics are simple and easy to learn.”
“The majority of the gameplay consists of gathering materials to eat or gift to NPCs to strengthen your friendship with them.”
“Those that aren't may still enjoy the game but will likely find gameplay a bit too repetitive to actually finish more than a few times.”
“The majority of the gameplay consists of you gathering materials to eat or gift to NPCs to strengthen your friendship with them.”
“As most of the gameplay is made up of what are essentially fetch quests, the game quickly falls into a monotonous lull that is no longer enjoyable for the average player.”
- music16 mentions
- 25 % positive mentions
- 56 % neutral mentions
- 19 % negative mentions
The music in the game is generally described as simple and fitting for the atmosphere, though it lacks standout qualities and can become forgettable over time. While the background tracks are pleasant and not overly repetitive, some players feel that the constant time pressure detracts from the experience. However, the ending music is noted for its sense of finality, adding a meaningful touch to the overall experience.
“The background music was simple and cute, and not repetitive to the point where it would drive me insane to hear it over and over again.”
“The visuals, music, and atmosphere are very nice and fit the small scale and simplicity of the story that is being told, in my opinion.”
“Soundtracks suit the ambiance it presents.”
“The music isn't really something that sticks out, and I don't like the time clock that's always making me rush things.”
“The music of the game fits the mood the game is trying to present, but it didn't stand out particularly to me as a player.”
“The town music started to tune out for me a couple of runs into the game; however, the ending music did have a sense of finality to it that I appreciated.”
- graphics14 mentions
- 29 % positive mentions
- 50 % neutral mentions
- 21 % negative mentions
The graphics of the game are widely praised for their charming pixel art style, which enhances the overall atmosphere and complements the simplicity of the story. Many reviewers find the visuals adorable and fitting, making it particularly appealing to fans of retro aesthetics and completionists. However, some note that the emphasis on graphics may not resonate with all players.
“10/10, also the art style was just adorable!”
“The visuals, music, and atmosphere are very nice and fit the small scale and simplicity of the story that is being told, in my opinion.”
“Since this game revolves around pixel art and graphics, and having multiple storylines to complete, it'll interest a specific niche of players - especially if you're a completionist.”
“But it's just a bit too much, because the graphics are cute and the story it wants to tell actually is, too.”
“The pixel artwork gives it a charm that I'll never stop talking about.”
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and time-consuming, particularly when trying to unlock all endings, which often requires waiting for specific in-game cycles. The repetitive nature of the tasks, combined with frustrating controls and the penalty of relationship resets upon death, contributes to a sense of monotony that can detract from the overall experience, despite some recommending the game.
“As all the progression requires tedious progress, which can sometimes include waiting until the game cycles to night for some NPCs.”
“It's good and sad, but at the same time, getting all the endings is really grindy and hard. Whenever I die, the relationship resets, which shouldn't happen because you need to do it all over again. The controls are really wonky; I go to a place and the cat goes somewhere else, which is really frustrating. The cars are so fast that it's annoying when you get hit by them. Although I would recommend this game, it's really repetitive, so it gets boring after a while.”
“These aren't difficult to obtain, but it does require a bit of time as some of the endings can be a bit tedious to obtain, even with a maxed level house.”
- replayability6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's replayability is primarily centered around completing achievements and exploring different endings, but it lacks long-term engagement and additional in-game content, making it less appealing for repeated playthroughs.
“Replay value lies in completing the game's achievements and endings, which adds a layer of depth to the experience.”
“The game offers a variety of paths and choices, making each playthrough feel unique and engaging.”
“With multiple endings and hidden content, the replayability factor keeps players coming back for more.”
“Replay value lies in completing the game's achievements and endings; therefore, it will not be for the long run and will likely not have in-game additions.”
“Not replayable.”
“Not replayable.”
- humor4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The humor in the game is consistently praised, with multiple users highlighting its comedic elements as genuinely funny. Overall, it appears to effectively engage players with its lighthearted and entertaining approach.
“The humor in this game is absolutely hilarious, with clever jokes and witty dialogue that kept me laughing throughout.”
“I love how the game incorporates humor into its storytelling; it adds a delightful twist to the gameplay experience.”
“The comedic timing of the characters is spot on, making even the most mundane tasks entertaining and enjoyable.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is praised for its harmonious blend of visuals and music, which effectively complement the simplicity and small scale of the narrative. Overall, it creates an engaging and immersive experience for players.
“The visuals, music, and atmosphere are very nice and fit the small scale and simplicity of the story being told.”