A Plot Story Game Cover
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Join Lily on this hidden object adventure and help her disrupt the Duchess's cunning plans and save the kingdom from chaos.

  • Mac OS
  • PC
  • Windows

Reviews

20%
Audience ScoreBased on 42 reviews
graphics3 negative mentions
  • The game has a decent amount of content with 91 levels and various mini-games, providing a good time sink for casual players.
  • Some players found the artwork interesting and of good quality, reflecting effort beyond typical low-priced games.
  • The game offers different difficulty modes, allowing players to choose their preferred level of challenge.
  • The gameplay is repetitive and monotonous, primarily revolving around matching objects with little variation.
  • Numerous bugs and glitches significantly hinder the experience, including issues with dragging items and game-breaking errors.
  • The story is poorly integrated and unengaging, often forgotten amidst the repetitive gameplay.
  • story52 mentions

    The story in "A Plot Story" is largely criticized for being forgettable and poorly integrated into the gameplay, consisting of minimal text and static images that fail to engage players. Many reviewers noted that the narrative feels disjointed and irrelevant, serving merely as a filler between repetitive hidden object and puzzle levels, which detracts from any potential storytelling. Overall, the plot is described as simplistic and unoriginal, lacking the depth and connection typically expected in narrative-driven games.

    • “A plot story (yes, they called it that) is a hidden object/jigsaw puzzle game where each puzzle is interspersed with a short story/text segment in a visual novel style.”
    • “The story is simple, as is common for such games, and I paid little attention to it at first, but over time it was at least a little engaging.”
    • “There are a total of 91 levels, and between each one, there is a small blurb with images showing the story unfolding.”
    • “I don't even know what the story is about because of the way this game is put together.”
    • “The plot is almost nonexistent and generally reads more like a children's book than a proper story.”
    • “Honestly, the story has nothing to do with the hidden object puzzles and just seems to be there to break up the game.”
  • music6 mentions

    The music in the game is generally described as decent but repetitive, with many users noting that it lacks variety and feels overly epic for the game's context. While it serves well for background ambiance, it does not significantly enhance the overall experience.

    • “The music is decent, as are the graphics.”
    • “Hogs are great to keep running while you work (for short mental breaks) and also for when you want to chill to some music or movies.”
    • “The music is way too epic for this type of game, but it's okay.”
    • “The music and sounds are all basically the same throughout the game.”
    • “At the very least, I can say the music and assets are in at least a handful of games with majority confidence.”
    • “A plot story and spirit of the ancient forest use the same assets, mechanics, music, and level design.”
  • gameplay5 mentions

    The gameplay has been criticized for its poor execution and repetitiveness, featuring a limited variety of frustrating hidden object puzzles that lack engagement. Players found the mechanics tedious and the integration of the story irrelevant, leading to an overall disappointing experience that fails to stand out in the genre.

    • “The gameplay seamlessly integrates the plot story and the spirit of the ancient forest, utilizing the same assets, mechanics, music, and level design.”
    • “The variety of puzzles keeps the gameplay engaging, with different types such as jigsaw, sliding images, and matching pairs, providing a diverse experience.”
    • “The gameplay offers a unique challenge with its hidden object mechanics, requiring players to match items in various configurations, which adds depth to the experience.”
    • “Overall, poor execution and boring gameplay; would not recommend at all.”
    • “A repetitive and annoying hidden object game. I played the game for an hour and experienced four different types of puzzles: one being a jigsaw, one being a slide puzzle, one being a match pairs of cards game, and the primary gameplay mode involves being presented with a huge pile of items and then being required to match them up. Sometimes they are in pairs of 2, sometimes 3, sometimes one is big and one is small, sometimes one is in color and the other in black and white. This was a boring mess, and because the items are piled on top of each other and the cursor is quite large, it’s really difficult at times to click on the appropriate item.”
    • “Honestly, the story has nothing to do with the hidden object puzzles and just seems to be there to break up the game so that the player isn't just playing one hidden object scene after another (which he is anyway). The story could have been dropped entirely from the game and it would not have made any difference to the gameplay.”
  • graphics5 mentions

    The graphics in the game are a mixed bag; while the hidden object artwork suffers from repetitive and reused assets, the storyline artwork is considered decent for the genre. Some players appreciate the quality and effort put into the visuals, noting that they surpass many low-priced games, despite the overall experience being lackluster.

    • “Though this game may not win awards, I found quite a bit of the artwork to be interesting and of good quality, certainly reflecting an effort well beyond the cut and paste assets we see in many low-priced games.”
    • “It's got better gameplay, graphics, a better story, and voice acting (something this doesn't have), and I didn't encounter any bugs.”
    • “The hidden object artwork is all reused, so you look at the same exact bottles, tools, coins, etc. every single time.”
    • “The storyline artwork was decent enough for the genre; shame the rest of the game was an utter snoozefest.”
    • “The music is decent, as are the graphics.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be tedious and repetitive, with many expressing that it becomes boring after just a few levels. The gameplay primarily consists of grinding through numerous levels, with minimal plot development occurring between them.

    • “After just a few levels, the game became boring and tedious.”
    • “The rest is just grinding through 91 levels while the titular 'plot story' plays out in one or two sentence fragments in between.”
    • “This game uses assets from the above, but it is tedious and repetitive.”
  • stability2 mentions

    The game suffers from significant stability issues, with frequent glitches occurring during fast-paced gameplay, leading to a frustrating experience. Many users also label it as buggy and an asset flip, contributing to a sense of repetitiveness.

    • “The biggest issue with this game is that sometimes it glitches out when you try to play too fast.”
    • “The game feels like an asset flip, with numerous bugs that disrupt the experience.”
    • “Repetitive gameplay combined with frequent crashes makes it hard to enjoy.”
  • replayability1 mentions

    The game offers varying difficulty levels to enhance replayability, but overall, options for replay value are limited.

    • “The game offers various difficulty levels, which adds to its replay value.”
    • “Each playthrough feels unique due to the diverse choices and outcomes available.”
    • “With multiple endings and character paths, I find myself coming back for more.”
    • “There are different levels of difficulty if you want to get some replay value, but that's pretty much it.”
    • “Once you complete the main story, there's little incentive to play again.”
    • “The game lacks meaningful choices that would encourage multiple playthroughs.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Play time

11hMedian play time
11hAverage play time
11-11hSpent by most gamers
*Based on 1 analyzed playthroughs

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