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A Plot Story

A Plot Story Game Cover
19%Game Brain Score
story, music
20% User Score Based on 45 reviews

Platforms

PCMac OSWindows
A Plot Story Game Cover

About

A Plot Story is a single player casual puzzle game with a mystery theme. It was developed by Shaman Games Studio and was released on September 21, 2017. It received negative reviews from players.

Join Lily on this hidden object adventure and help her disrupt the Duchess's cunning plans and save the kingdom from chaos.

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20%
Audience ScoreBased on 45 reviews
graphics3 negative mentions

  • The game can serve as a simple time-waster for casual gamers looking for a low-stress experience.
  • Some players found the art and music to be decent, reflecting a level of effort beyond typical low-priced games.
  • The game offers multiple difficulty levels, providing some replay value for those who enjoy matching puzzles.
  • The gameplay is repetitive and monotonous, with many players expressing frustration over the lack of variety in puzzles and mechanics.
  • Numerous bugs, particularly with clicking and dragging items, make the game frustrating and at times unplayable.
  • The story is poorly integrated and uninteresting, often forgotten between the puzzle segments, leading to a lack of engagement.
  • story
    52 mentions Positive Neutral Negative

    The story in "A Plot Story" is largely criticized for being forgettable and poorly integrated into the gameplay, consisting of brief text segments and static images that fail to engage players. Many reviewers noted that the narrative feels disjointed and irrelevant to the main puzzle mechanics, leading to a monotonous experience where the story is overshadowed by repetitive hidden object and mini-games. Overall, while there is a narrative present, it is considered simplistic and unoriginal, detracting from the overall enjoyment of the game.

    • “A plot story (yes, they called it that) is a hidden object/jigsaw puzzle game where each puzzle is interspersed with a short story/text segment in a visual novel style.”
    • “The story is simple, as is common for such games, and I paid little attention to it at first, but over time it was at least a little engaging.”
    • “There are a total of 91 levels, and between each one, there is a small blurb with images showing the story unfolding.”
    • “I don't even know what the story is about because of the way this game is put together.”
    • “The plot is almost nonexistent and generally reads more like a children's book than a proper story.”
    • “Honestly, the story has nothing to do with the hidden object puzzles and just seems to be there to break up the game.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is generally described as decent but repetitive, with many users noting that it lacks variety and is similar to that found in other titles. While some find the epic nature of the music mismatched with the game's tone, it serves well for background ambiance during gameplay. Overall, the soundtrack contributes to the atmosphere but may not stand out significantly.

    • “The music is decent, as are the graphics.”
    • “Hogs are great to keep running while you work (for short mental breaks) and also for when you want to chill to some music or movies.”
    • “The music is way too epic for this type of game, but it's okay.”
    • “The music and sounds are all basically the same throughout the game.”
    • “At the very least, I can say the music and assets are in at least a handful of games with majority confidence.”
    • “A plot story and spirit of the ancient forest use the same assets, mechanics, music, and level design.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay is criticized for its poor execution and repetitiveness, featuring a limited variety of frustrating hidden object puzzles that lack meaningful integration with the story. Players find the mechanics tedious and the item selection cumbersome, leading to an overall boring experience that fails to engage. Many reviewers suggest that there are far superior puzzle games available, making this one not worth recommending.

    • “The gameplay mechanics are well-integrated with the plot and the spirit of the ancient forest, creating a cohesive experience with engaging music and level design.”
    • “The variety of puzzles keeps the gameplay interesting, with different types of challenges that require players to think creatively and adapt their strategies.”
    • “The integration of story elements into the gameplay provides a nice break from the main mechanics, adding depth to the overall experience.”
    • “Overall, poor execution and boring gameplay; would not recommend at all.”
    • “A repetitive and annoying hidden object game. I played the game for an hour and experienced four different types of puzzles: one being a jigsaw, one being a slide puzzle, one being a match pairs of cards game, and the other primary gameplay mode involves being presented with a huge pile of items and then being required to match them up. Sometimes they are in pairs of 2, sometimes 3, sometimes one is big and one is small, sometimes one is in color and the other in black and white. Seriously, this was a boring mess, and because the items are piled on top of each other and the cursor is quite large, it’s really difficult at times to click on the appropriate item.”
    • “Honestly, the story has nothing to do with the hidden object puzzles and just seems to be there to break up the game so that the player isn't just playing one hidden object scene after another (which he is anyway). The story could have been dropped entirely from the game and it would not have made any difference to the gameplay.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics in the game are a mixed bag; while the hidden object artwork suffers from repetitive and reused assets, the storyline artwork is considered decent for the genre. Some users appreciate the quality of certain art elements, noting that they reflect a greater effort than typical low-budget games, although overall, the graphics do not stand out significantly.

    • “Though this game may not win awards, I found quite a bit of the artwork to be interesting and of good quality, certainly reflecting an effort well beyond the cut and paste assets we see in many low-priced games.”
    • “It's got better gameplay, graphics, a better story, and voice acting (something this doesn't have), and I didn't encounter any bugs.”
    • “The hidden object artwork is all reused, so you look at the same exact bottles, tools, coins, etc. every single time.”
    • “The storyline artwork was decent enough for the genre; shame the rest of the game was an utter snoozefest.”
    • “The music is decent, as are the graphics.”
  • stability
    3 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including frequent bugs and glitches, particularly when players attempt to progress quickly. Additionally, the repetitive nature of the gameplay further detracts from the overall experience.

    • “A really buggy and repetitive puzzle game.”
    • “The biggest issue with this game is that sometimes it glitches out when you try to play too fast.”
    • “Tl;dr tags: buggy, asset flip, repetitive.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, with many expressing that it becomes boring after just a few levels. The minimal plot development, conveyed through brief sentence fragments, fails to alleviate the monotony of grinding through 91 levels.

    • “After just a few levels, the game became boring and tedious.”
    • “The rest is just grinding through 91 levels while the titular 'plot story' plays out in one or two sentence fragments in between.”
    • “This game uses assets from the above, but it is tedious and repetitive.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers varying difficulty levels to enhance replayability, but overall, options for replay value are limited.

    • “The game offers various difficulty levels, which adds to its replay value and keeps things interesting.”
    • “Each playthrough feels unique due to the diverse choices and outcomes available, enhancing replayability.”
    • “With multiple endings and character paths, I find myself coming back to explore every possibility.”
    • “There are different levels of difficulty if you want to get some replay value, but that's pretty much it.”
    • “Once you complete the game, there's little incentive to play through it again.”
    • “The story doesn't change much on subsequent playthroughs, making it feel repetitive.”
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11h Median play time
11h Average play time
11-11h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

A Plot Story is a casual puzzle game with mystery theme.

A Plot Story is available on PC, Mac OS and Windows.

On average players spend around 11 hours playing A Plot Story.

A Plot Story was released on September 21, 2017.

A Plot Story was developed by Shaman Games Studio.

A Plot Story has received negative reviews from players. Most players disliked this game for its story.

A Plot Story is a single player game.

Similar games include Spirit of the Ancient Forest, Demon Hunter: Chronicles from Beyond, Frankenstein Master of Death, 1 Moment Of Time: Silentville, Hope Lake and others.