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A Magical High School Girl

A Magical High School Girl Game Cover
75%Game Brain Score
gameplay, story
music, graphics
75% User Score Based on 87 reviews

Platforms

PCSteam DeckWindows
A Magical High School Girl Game Cover

About

A Magical High School Girl is a single player casual role playing game with mystery and anime themes. It was developed by illuCalab and was released on November 22, 2016. It received mostly positive reviews from players.

"The magic beckons you." A Magical High School Girl is a magic crafting rogue-like RPG! The only weapon you possess is the magic you conjure from within. You can freely name your magic. The elemental properties and effects are generated automatically with what you typed in. Develop the magics you obtain, gain magics from magic stones within the dungeon, and combine t…

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75%
Audience ScoreBased on 87 reviews
gameplay8 positive mentions
grinding4 negative mentions

  • Unique and engaging spell-naming system where spell effects correspond well to their names, adding creativity and fun to gameplay.
  • Cute and charming pixel art style and character design, with appealing music that fits the game's atmosphere.
  • Good roguelike dungeon crawling mechanics with manageable difficulty and interesting boss fights, offering decent replay value.
  • The game suffers from technical issues including bugs, occasional crashes, and lack of modern quality-of-life features like key rebinding and proper controller support.
  • Gameplay can become repetitive and grind-heavy, with poor item descriptions and resource management mechanics that hinder enjoyment.
  • Weak story presentation and limited content, with poor English translation and text issues that detract from immersion and narrative depth.
  • gameplay
    26 mentions Positive Neutral Negative

    The gameplay is centered around a unique spellcraft system within a familiar mystery dungeon-style roguelike framework, offering fun and addictive mechanics with simple controls and strategic boss fights. However, it can become repetitive and suffers from a steep difficulty curve and a somewhat lacking tutorial. While the innovative spell creation is praised, other aspects feel underdeveloped, giving the impression of an early-access experience.

    • “It also seems to have a really well implemented mystery dungeon gameplay system.”
    • “What makes this game so special is the addition of the make your own spell mechanic.”
    • “The boss fights in this game are also, unusually for the genre, mechanically interesting and demand thinking out each turn.”
    • “Despite the cute graphics and roguelike gameplay, the difficulty curve is way too high, and the tutorial is a bit lacking.”
    • “The pretense of your 'spells' is cute, but the gameplay is tedious and repetitive.”
    • “It's certainly a game with unique mechanics and a lot of potential, but a number of missteps really drag it down, and in a lot of ways it feels like an early-access release.”
  • story
    18 mentions Positive Neutral Negative

    The story is generally viewed as thin and underdeveloped, with an interesting premise that fails to fully deliver due to limited dialogue, scenes, and side missions. While some players find the concept compelling and enjoy the ending, many feel the narrative lacks depth and does not sufficiently engage or reward players throughout the game.

    • “I really enjoyed this game, usually I prefer heavily story-based or role-playing games in the fantasy genre, so I gave this one a try and I was surprised that I loved it.”
    • “Because there are absolutely glimmers of brilliance in this game, with original ideas and a very interesting story concept.”
    • “That is a compelling story idea in my opinion, and certainly an original setup for a roguelike-type title!”
    • “Ultimately, 'A Magical High School Girl' is grind heavy and doesn’t have many big story segments or side missions to compensate audiences for that.”
    • “The art style, music, and the customizable attacks are what players come to the game for, but most won’t stick around because the brief story can’t bridge the gap between the long hours spent leveling up Akari.”
    • “But the story doesn't really deliver on any of these ideas and a lot of what's happening has to be inferred because there aren't many story scenes or dialogue.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game is generally seen as simple and repetitive, with only one or two looping tracks that can become annoying over time. However, the kawaii art style and occasional standout tracks, like the vocal ending theme, receive some positive remarks. Overall, the soundtrack is decent but may not sustain long-term interest.

    • “The art style, music, and the customizable attacks are what players come to the game for.”
    • “The art and music is kawaii though, and if the later levels weren't so hard, the gameplay would be enjoyable.”
    • “Responsive controls and reasonable soundtrack.”
    • “I told myself I would try to give this game a fair shake (at least 1 hour of playtime), but the music loop was driving me up the wall.”
    • “Listen to the same music, walk around, keep shooting things, rinse, repeat.”
    • “Music only has like one or two simple tracks that repeat all the time, so not good, though the ending credit theme is a vocal song which sounds nice.”
  • graphics
    7 mentions Positive Neutral Negative

    The graphics are generally described as cute and appealing, contributing to the game's charm, though they are considered outdated and substandard by some players. Technical issues such as lack of widescreen/fullscreen support and performance limitations on standard PCs detract from the experience. Overall, the art style is a key attraction despite its simplicity and dated visuals.

    • “A fun game with decent mechanics, an interesting spellcraft system, and cute graphics.”
    • “Simple to play with appealing visuals.”
    • “1.910 on a 32-bit Windows Vista Home Premium desktop PC with an Intel Core 2 CPU, 3070 MB RAM, DirectX 11, and a GeForce 9500 GT graphics card where it ran with a mostly consistent 30 fps.”
    • “The game features no working widescreen/fullscreen graphics.”
    • “For a game that cannot be displayed or played on a standard PC, which features graphics considered substandard if it was released 20 years ago, they want you to pay $14.50.”
    • “Ran on a 32-bit Windows Vista Home Premium desktop PC with an Intel Core 2 CPU, 3070 MB RAM, DirectX 11, and a GeForce 9500 GT graphics card with a mostly consistent 30 fps.”
  • grinding
    4 mentions Positive Neutral Negative

    Grinding in the game is described as tedious and repetitive, with progress feeling slow and reliant on cautious resource management. While the game has a charming presentation, the middle and late stages become increasingly grind-heavy, emphasizing slow leveling over skill or strategy.

    • “The mana bar being both what your spells cast from as well as what causes a game over when it hits 0 makes progress incredibly grindy as you're slowly leveling up to be able to not just cram chips down your throat nonstop to stay alive.”
    • “This game is cute, and I only played one run up to the first boss, but it definitely feels more about grinding than playing off your knowledge from previous runs.”
    • “Sadly, the game gets kind of grindy towards the middle and end.”
  • stability
    2 mentions Positive Neutral Negative

    Users report that the game frequently freezes upon launch, leading to stability issues that hinder gameplay.

    • “I open the game and it just freezes.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers significant replay value, with increasing difficulty that provides a challenging and engaging experience each time.

    • “This game gets deceptively hard later on, but it has a lot of replay value.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization is generally praised for smooth performance and stability, with minimal bugs reported. Users highlight efficient resource management, resulting in consistent frame rates across various hardware. Overall, the optimization ensures a seamless gameplay experience.

  • character development
    1 mentions Positive Neutral Negative

    Users feel that the game lacked sufficient character development, expressing a desire to see deeper exploration and growth, especially for the protagonist Akari.

    • “I wanted to know not just more about them, but I wanted to see a lot more character development for even Akari herself.”
  • humor
    1 mentions Positive Neutral Negative

    The game features lighthearted and humorous dialogue that complements its charming, cutesy anime art style, adding an enjoyable and playful tone to the roguelike RPG experience.

    • “An interesting roguelike RPG with a cutesy anime look to it, and some humorous dialogue for good measure.”
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1h Median play time
1h Average play time
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*Based on 1 analyzed playthroughs
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Frequently Asked Questions

A Magical High School Girl is a casual role playing game with mystery and anime themes.

A Magical High School Girl is available on PC, Steam Deck and Windows.

On average players spend around 1 hours playing A Magical High School Girl.

A Magical High School Girl was released on November 22, 2016.

A Magical High School Girl was developed by illuCalab.

A Magical High School Girl has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its music.

A Magical High School Girl is a single player game.

Similar games include Immortal Planet, Chasm, Zengeon, Crown Trick, Aztaka and others.