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A Game of Humans is a single player casual strategy game. It was developed by Scion Studios and was released on June 5, 2020. It received mostly positive reviews from players.

"A Game of Humans" is a simulation game where you create plots for people to buy and live their lives. The behavior of the AI-driven characters is influenced by their personalities, which can range from hardworking and outgoing to lazy and angry. The choices these characters make based on their beliefs add an extra layer of depth to the gameplay.

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68%
Audience ScoreBased on 81 reviews
graphics8 positive mentions
grinding4 negative mentions

  • The game has a unique concept and potential for growth, combining elements of city-building and individual character development.
  • The visuals and music create a cozy atmosphere, making the game enjoyable to play despite its current limitations.
  • The developer is responsive to community feedback and is actively working on updates, which gives hope for future improvements.
  • The game currently lacks content and feels unfinished, leading to a very limited gameplay experience that can become boring quickly.
  • Gameplay is excessively slow, with NPCs taking a long time to complete tasks, which detracts from the overall enjoyment.
  • There has been a lack of communication from the developers, leading to concerns about the game's future and whether it may be abandoned.
  • gameplay
    16 mentions Positive Neutral Negative

    Gameplay is described as challenging due to unclear mechanics and a lack of content, leading to frustration among players. The slow building times are seen as a way to extend gameplay, but many feel this results in a tedious experience with limited overall content. While some find the game enjoyable, the steep learning curve and slow progression may deter others from continuing.

    • “I stay in the beta branch and now understand the game mechanics more.”
    • “Not broken, just takes understanding the game mechanics.”
    • “Fun game, still not 100% sure about the mechanics or economy of the game, I'm in day 78 now and nobody has built houses on their plots.”
    • “I've been playing the game for over a week, and I still don't really understand how a lot of the game mechanics work.”
    • “There isn't even 2 hours of gameplay in this game yet, and that means most will ask for a refund.”
    • “I think the other problem is due to the lack of content; the devs tried to drag the gameplay out by making the building of stuff extremely slow.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics of the game are consistently praised for their beauty and promise, contributing to a relaxing gameplay experience. Players appreciate the visual aesthetics alongside the engaging concept, noting that the developer is receptive to feedback. Overall, the graphics enhance the enjoyment of expanding and improving in-game settlements.

    • “The concept is great, the controls are not a nightmare like a lot of early access games, and the graphics are really pretty.”
    • “Graphics are promising, the concept is cool, and best yet, the developer really cares about our opinions.”
    • “The calming music and nice visuals made the game relaxing, and I felt quite excited to expand and improve my settlement.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is widely praised for its calming and cozy atmosphere, enhancing the overall experience and complementing the visual design. Players find it reminiscent of a smaller Sims city, contributing to a relaxing environment that encourages expansion and improvement of their settlements. Overall, the soundtrack is seen as a perfect fit for the game's theme.

    • “Everything about this game is extremely cozy: the visual design, the music, as well as the overall pace.”
    • “The game feels cozy, and I think the music fits the theme perfectly.”
    • “The calming music and nice visuals made the game relaxing, and I felt quite excited to expand and improve my settlement; I managed to make it huge.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and frustrating, often requiring repetitive actions like saving and reloading to achieve desired outcomes. The randomness in building mechanics and character development adds to the annoyance, detracting from an otherwise promising civilization simulation experience.

    • “The most rudimentary programming algorithm... simply the random 'flip of the coin'... very tedious and annoying. So if you want a good base, then save, try, reload infinitely until you get a usable personality. The carpentry is also bugged.”
    • “The game has a very good start of civilization simulation, although the process to build houses and other buildings seems a bit random and definitely tedious.”
  • story
    4 mentions Positive Neutral Negative

    The story aspect of the game revolves around the social interactions of humans, who engage in building, eating, and conversing, creating a lively and dynamic environment. Players appreciate the engaging nature of these interactions, although the narrative depth appears limited at this stage. Overall, the enjoyment seems to stem from the charming and somewhat humorous portrayal of human behavior in the game.

    • “The humans love to talk, and will build two walls and talk to someone, eat berries/bread, and then move more logs over to the plot (even if there's some in place) and then socialize again.”
    • “For what there currently is (once you know how to play - hint - place house plot first ;) ) I am enjoying it.”
    • “The humans love to talk, and will build two walls and talk to someone, eat berries/bread and then move more logs over to the plot (even if there's some in place) and then socialize again.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability has received mixed feedback, with some users reporting significant bugs and lag, while others feel that the issues are typical for a first release. Overall, the experience varies widely among players.

    • “Not very buggy for a first release.”
    • “The game is a buggy, laggy mess for me.”
  • replayability
    2 mentions Positive Neutral Negative

    Users express disappointment in the game's replayability, citing a lack of engaging content that makes repeated playthroughs feel empty and unfulfilling. Many feel that the game does not offer enough value to warrant additional playtime.

    • “I would be happy to pay more if it were playable and not so painfully empty.”
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4h Median play time
4h Average play time
2-6h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

A Game of Humans is a casual strategy game.

A Game of Humans is available on PC and Windows.

On average players spend around 4 hours playing A Game of Humans.

A Game of Humans was released on June 5, 2020.

A Game of Humans was developed by Scion Studios.

A Game of Humans has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

A Game of Humans is a single player game.

Similar games include Depraved, Ostriv, Sapiens, Clockwork Empires, Medieval Dynasty and others.