A Game of Humans Game Cover
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"A Game of Humans" is a simulation game where you create plots for people to buy and live their lives. The behavior of the AI-driven characters is influenced by their personalities, which can range from hardworking and outgoing to lazy and angry. The choices these characters make based on their beliefs add an extra layer of depth to the gameplay.

  • PC
  • Windows

Reviews

63%
Audience ScoreBased on 42 reviews
graphics4 positive mentions
story2 negative mentions
  • The game has a unique concept and potential for growth, combining elements of city building and individual character development.
  • The community around the game is supportive, with active engagement on platforms like Discord, and the developer is responsive to feedback.
  • The game offers a relaxing experience with charming visuals and music, making it enjoyable despite its current limitations.
  • The game is currently lacking in content and features, leading to a feeling of emptiness and limited gameplay after a short time.
  • Many players report slow gameplay and unresponsive AI, causing frustration as tasks take a long time to complete.
  • The game has been criticized for being overpriced given its current state, with some players feeling it resembles abandonware due to a lack of updates.
  • gameplay10 mentions

    The gameplay has been criticized for its limited options and lack of content, with players noting a need for more resources and crops to enhance variety. Many find the mechanics confusing and the slow building times frustrating, leading to a perception that the game lacks sufficient content to justify its length. Overall, while some enjoy the game, the current state leaves many feeling uncertain about its long-term engagement.

    • “I stay in the beta branch and now understand the game mechanics more.”
    • “Not broken, just takes understanding the game mechanics.”
    • “Fun game, still not 100% sure about the mechanics or economy of the game; I'm on day 78 now and nobody has built houses on their plots.”
    • “The game definitely needs more gameplay options.”
    • “There isn't even 2 hours of gameplay in this game yet, and that means most will ask for a refund.”
    • “I think the other problem is due to the lack of content; the devs tried to drag the gameplay out by making the building of stuff extremely slow.”
  • graphics4 mentions

    The graphics of the game are generally praised for their quality and calming visuals, contributing to a relaxing gameplay experience. Reviewers appreciate the promising concept and the developer's responsiveness to player feedback, enhancing the overall enjoyment of the game.

    • “Graphics are promising, the concept is cool, and best yet, the developer really cares about our opinions.”
    • “It also has good graphics and a solid concept, honestly.”
    • “The calming music and nice visuals made the game relaxing, and I felt quite excited to expand and improve my settlement; I managed to make it huge.”
  • music4 mentions

    The music in the game is widely praised for its cozy and calming qualities, enhancing the overall relaxing experience and complementing the visual design. Players feel that the soundtrack effectively captures the game's theme, contributing to a sense of excitement and motivation to expand their settlements.

    • “Everything about this game is extremely cozy: the visual design, the music, as well as the overall pace.”
    • “The game feels cozy, and I think the music fits the theme perfectly.”
    • “The calming music and nice visuals made the game relaxing, and I felt quite excited to expand and improve my settlement; I managed to make it huge.”
  • story3 mentions

    The story aspect of the game is enhanced by immersive mini quests and interactive elements, such as characters engaging in social activities and resource management. Players appreciate the depth of interaction among characters, which adds to the overall enjoyment once they grasp the gameplay mechanics.

    • “For what there currently is (once you know how to play - hint: place house plot first ;) ) I am enjoying it...”
    • “The humans love to talk, and will build two walls and talk to someone, eat berries or bread, and then move more logs over to the plot (even if there's some in place) and then socialize again.”
    • “Adding mini quests or building suggestions can make the game more immersive.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, particularly due to the random nature of building mechanics and the need for repetitive save-and-reload tactics to achieve desired outcomes. While the civilization simulation starts strong, the grinding required for construction detracts from the overall experience.

    • “The most rudimentary programming algorithm... simply the random 'flip of the coin'... very tedious and annoying. So if you want a good base, then save, try, reload infinitely until you get a usable personality. The carpentry is also bugged.”
    • “The game has a very good start of civilization simulation, although the process to build houses and other buildings seems a bit random and definitely tedious.”
  • stability2 mentions

    The game's stability has received mixed feedback, with some users experiencing significant bugs and lag, while others find it relatively stable for a first release.

    • “Not very buggy for a first release.”
    • “The game is a buggy, laggy mess for me.”
    • “I frequently experience crashes that ruin my gameplay.”
    • “The performance is inconsistent, making it hard to enjoy the game.”
  • replayability1 mentions

    Reviews indicate that the game's replayability is lacking, with players expressing disappointment over its emptiness, suggesting that they would be willing to invest more if the gameplay experience were richer and more engaging.

    • “I would be happy to pay more if it were playable and not so painfully empty.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
4hAverage play time
2-6hSpent by most gamers
*Based on 3 analyzed playthroughs

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