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A Conversation With Mister Rabbit Game Cover

About

"A Conversation With Mister Rabbit" is a visual novel featuring pixel art graphics and an immersive OST. The game tells the story of an aspiring knight seeking answers and self-reconciliation from a mysterious rabbit in a forest. It offers a gripping narrative in a visual novel format for players to explore.

A Conversation With Mister Rabbit screenshot
A Conversation With Mister Rabbit screenshot
A Conversation With Mister Rabbit screenshot
A Conversation With Mister Rabbit screenshot

63%
Audience ScoreBased on 40 reviews
story6 positive mentions
graphics3 negative mentions

  • The game features a cute story with a charming rabbit character.
  • The writing, while flawed, has moments that resonate emotionally and provoke thought.
  • The game can be seen as a bittersweet short story that offers a unique perspective on internal struggles.
  • The game is extremely short, lasting only about 5-10 minutes, which many players feel does not justify the price.
  • The writing is poorly executed, with numerous spelling errors and a lack of depth in character development.
  • There is minimal gameplay, making it feel more like an e-book than a traditional game, leading to disappointment among players.
  • story
    18 mentions Positive Neutral Negative

    The story is a brief and simple narrative that explores themes of cowardice and courage through a conversation between a man and a rabbit. While some players find the dialogue engaging and the moral poignant, many criticize the writing as lacking depth and the plot twists as predictable due to the game's short length. Overall, it offers a cute, albeit unsatisfying, experience that may appeal to those looking for a quick story but is generally deemed lacking in substance.

    • “A conversation with Mr. Rabbit is a short and sweet story game where you talk to a rabbit about the things that are bothering you.”
    • “The protagonist of this story is a man who struggles with cowardice who confides in a creature who, by nature, will always run away from anything that poses the slightest threat; even so, this rabbit gives the protagonist a sense of courage that he could not find in himself.”
    • “Presumably, the moral of the story is that being brave isn't all that it's cracked up to be.”
    • “Don't recommend, it's a short lame story of little to no value.”
    • “The plot twists the story tries to present end up feeling predictable due to the sheer shortness of it, and the message of the story ends up feeling unsatisfying due to the length of the game as well.”
    • “You read the story of a dismal failure of a human being talking to a rabbit.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics of the game are criticized for their poor quality, stemming from the limitations of the RPG Maker engine, which lacks full HD support and customization options. The use of outdated retro pixel art is seen as a poor substitute for modern graphics, leaving players with no ability to enhance the visual experience. Overall, the graphics are deemed unacceptable for contemporary PC gaming standards.

    • “As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer.”
    • “A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
    • “There's no options to change the resolution for the game or customize the graphics settings.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is criticized for its brevity and lack of depth, with many reviewers noting that it primarily consists of clicking through poorly written dialogue rather than engaging mechanics. While some appreciate the low price point, they express a desire for more substantial gameplay elements and world-building to enhance character development and interaction. Overall, the experience feels more like a visual novel with minimal interactivity rather than a fully realized game.

    • “I do wish it had more gameplay for the conversation, because it seemed like it could have done really well to maybe do a bit more world-building to show the differences between the characters and what they were dealing with, as well as to show the growth potential of each one after the first conversation was done and lessons were learned.”
    • “It's pretty awesome for a €0.39 game with 10 minutes of gameplay.”
    • “If this was free, I could justify the short length and lack of gameplay.”
    • “I do wish it had more gameplay for the conversation, because it seemed like it could have done really well to maybe do a bit more world building to show the differences between the characters and what they were dealing with, as well as to show the growth potential of each one after the first conversation was done and lessons were learned.”
    • “As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, 'how did something this badly written end up on Steam?'”
  • grinding
    1 mentions Positive Neutral Negative

    Users find the grinding aspect of visual novels and e-books tedious, likening the experience to a frustratingly slow reading process where each sentence requires a mouse click, detracting from the enjoyment of the narrative.

    • “Visual novels/e-books are tedious at best. Imagine the best novel you ever read, whether it's 'The Hitchhiker's Guide to the Galaxy', '2001: A Space Odyssey', or even 'Twilight' (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you want to read the next sentence, instead of just turning the pages.”
    • “Grinding in this game feels like an endless chore. The repetitive tasks drain the enjoyment out of what could have been a great experience.”
    • “The grind is so excessive that it overshadows the story and character development, making it feel more like a job than a game.”
  • emotional
    1 mentions Positive Neutral Negative

    The game is noted for providing a unique form of emotional support, particularly through the character of a rabbit, catering to players seeking comfort and connection during challenging times.

    • “A game for when you need a very specific kind of emotional support from a rabbit.”

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