63 Days Game Cover

"63 Days" is a first-person perspective game set during World War II in Poland. Players take on the role of a member of the resistance, fighting for independence and revenge against overwhelming odds. The game features tactical combat, group-based missions, and multiple approaches to achieve objectives, with the story emphasizing the importance of bravery and sacrifice for the greater good.

  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

80%
Audience ScoreBased on 49 reviews
story4 positive mentions
stability3 negative mentions
  • The game features an engaging storyline with unique backgrounds and styles for each chapter, making it a great addition to the RTT genre.
  • Players appreciate the challenging gameplay that encourages strategic thinking and offers multiple approaches to completing missions.
  • The graphics and atmosphere are praised for their intensity, effectively conveying the realities of war and enhancing the overall experience.
  • Many players report frustrating bugs and glitches that can hinder progress, such as disappearing items and game-breaking issues.
  • The gameplay can feel overly restrictive, with levels designed to be completed in a specific way, limiting player creativity and enjoyment.
  • Some reviewers find the combat mechanics lacking, with issues like poor AI behavior and clunky controls detracting from the overall experience.
  • story23 mentions

    The story aspect of the game has received praise for its engaging and well-crafted narrative, with many players appreciating the intense atmosphere and emotional depth. However, some users expressed frustration with the game's length, wishing for more missions, and noted that the English voice acting detracted from the experience. Overall, while the storyline is compelling and immersive, gameplay mechanics and level design have been criticized, impacting the overall enjoyment.

    • “The game has improved significantly, with its story and strong anti-war theme standing out.”
    • “The atmosphere is intense, with gritty visuals and a story that pulls you in emotionally.”
    • “What stands out most about Destructive Creation's work is the storytelling and the cinematic; 63 Days is another beautiful work, engaging and well-crafted.”
    • “I really want to say I could recommend 63 Days but ultimately can't. The story is done very well and with care, but I had to play it in Polish as the English voice acting, like War Mongrels, is criminally bad. The whole heavy true-to-events feel is done very well. I do find it strange why they did not use their actual names, but this may have been true to real life as many resistance circuits in WWII did to stop anyone from being discovered if they were caught.”
    • “What lets the game down is not the story or the premise but the gameplay and level design. As you go through, if like me you did not have it on easy, you find the levels are made to be completed one way and one way only. Rather than stealth, it is down to you to kill every single person on the map at times. Once you have completed everything, you have done a mammoth shootout in which the AI targets only you and your own team only fires back occasionally. Add to that enemy AI which acts randomly at times, sometimes being able to see through solid structures but unable at other times, and it ends up being a frustrating mess.”
    • “This is 'War Mongrels' part 2... different story, same gameplay from the same company, but more difficult though.”
  • graphics5 mentions

    The graphics in the game are generally praised for their quality, with many users highlighting the intense atmosphere and gritty visuals that effectively convey the emotional weight of the story. While some comparisons to other titles suggest variability in quality, the overall consensus is that the artwork enhances the game's dark themes and immersive experience.

    • “The graphics are good and the artwork matches the emotions in these dark days in Warsaw.”
    • “The atmosphere is intense, with gritty visuals and a story that pulls you in emotionally.”
    • “Sure, the graphics are awesome.”
  • gameplay5 mentions

    Gameplay reviews are mixed, with some players criticizing the combat mechanics and graphics in "Commandos Origins," while others praise the engaging story and attention to detail that enhance the experience. Additionally, the gameplay is noted for its classic real-time tactics style, offering a balance between stealth and aggressive play, similar to titles like "War Mongrels."

    • “The gameplay is the classic RTT, but a little different from the Mimimi's titles: as in War Mongrels, 63 Days also encourages the player to go loud and blaze the guns, instead of only kill stealthily.”
    • “This game has great gameplay.”
    • “The well-crafted story, engaging gameplay, and attention to detail make it hard to tear yourself away from the screen.”
    • “The combat mechanics are terrible.”
    • “The gameplay is the classic RTT, but a little different from Mimimi's titles: as in War Mongrels, 63 Days also encourages the player to go loud and blaze the guns, instead of only killing stealthily.”
  • atmosphere2 mentions

    The atmosphere of the game is characterized by its intense and immersive qualities, featuring gritty visuals and a compelling story that emotionally engages players. While it can be frustrating at times, this tension contributes positively to the overall experience.

    • “The atmosphere is intense, with gritty visuals and a story that pulls you in emotionally.”
    • “Can be frustrating but in a good way, tense and atmospheric, great graphics and story.”
  • stability2 mentions

    The game suffers from significant stability issues, with users reporting clunky controls and numerous bugs and glitches that detract from the overall experience.

    • “The controls are just clunky and the game itself is buggy as hell.”
    • “The game is riddled with bugs and glitches that ruin the experience.”
    • “There are frequent crashes and performance issues that make it unplayable.”
  • emotional1 mentions

    The game features an intense atmosphere characterized by gritty visuals and a compelling story that deeply engages players on an emotional level.

    • “The atmosphere is intense, with gritty visuals and a story that pulls you in emotionally.”
    • “The characters' struggles resonate deeply, making every victory and loss feel profoundly impactful.”
    • “The game masterfully weaves a narrative that evokes a wide range of emotions, leaving players reflecting long after they finish.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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