- September 26, 2024
- Destructive Creations
- 30h median play time
63 Days
Platforms
About
"63 Days" is a first-person perspective game set during World War II in Poland. Players take on the role of a member of the resistance, fighting for independence and revenge against overwhelming odds. The game features tactical combat, group-based missions, and multiple approaches to achieve objectives, with the story emphasizing the importance of bravery and sacrifice for the greater good.











- The game features a unique cast of characters with distinct abilities, allowing for varied gameplay strategies.
- The graphics and atmosphere are praised for their dark and gritty representation of WWII, enhancing the emotional impact of the story.
- Players appreciate the challenging gameplay that encourages stealth and strategic planning, reminiscent of classic tactical games.
- The game suffers from numerous bugs and glitches, including issues with objectives disappearing and characters getting stuck.
- Many players find the difficulty level to be excessively high, leading to frustration rather than enjoyment.
- The level design is criticized for being too linear, limiting player creativity and making it feel restrictive compared to other games in the genre.
story
140 mentions Positive Neutral NegativeThe story of "63 Days" centers on the Polish resistance during the Nazi occupation of Warsaw in late 1944, featuring a darker, more emotional narrative compared to similar games. Each of the six extensive missions unfolds a unique storyline with varied objectives and challenges, allowing for multiple approaches to gameplay. While the storytelling and voice acting are praised for their depth and engagement, some players express frustration with gameplay mechanics and the overall length of the campaign.
“The atmosphere is intense, with gritty visuals and a story that pulls you in emotionally.”
“63 Days is the story of the Polish resistance's desperate fight against the Nazi occupiers in Warsaw, Poland, in late 1944.”
“What stands out most about Destructive Creation's work is the storytelling and the cinematic; 63 Days is another beautiful work, engaging and well crafted.”
“The story is there, nothing more to say about it rather than it's quite russophobic, but such are the times we are living in.”
“I really want to say I could recommend 63 Days but ultimately can't; the story is done very well and with care, but I had to play it in Polish as the English voice acting is criminally bad.”
“What lets the game down is not the story or the premise but the gameplay and level design, as you go through if like me you did not have it on easy you find the levels are made to be completed one way and one way only.”