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428: Shibuya Scramble

Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
428: Shibuya Scramble Game Cover
91%Game Brain Score
story, gameplay
grinding, replayability
93% User Score Based on 725 reviews
Critic Score 85%Based on 3 reviews

Platforms

Playstation 3AndroidPlaystation 4iPhoneWindowsPlayStationPCTabletPhoneWiiiPadMobile PlatformPSP
428: Shibuya Scramble Game Cover

About

428: Shibuya Scramble is a single player action game with drama, mystery and violence themes. It was developed by Abstraction Games and was released on September 4, 2018. It received positive reviews from critics and very positive reviews from players.

A kidnapping on the streets of Shibuya brings together a hot-blooded detective, hard-hitting journalist, former gang leader, the head researcher of a big pharma manufacturer and a part-timer stuck in cat costume for a series of events each more unexpected and outrageous than the last.

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93%
Audience ScoreBased on 725 reviews
story261 positive mentions
grinding15 negative mentions

  • Unique storytelling with multiple protagonists whose timelines intertwine and affect each other, creating a complex and engaging mystery thriller.
  • Excellent live-action presentation with real actors and photography that adds a distinct cinematic atmosphere uncommon in the visual novel genre.
  • Well-written characters and narrative combining humor, drama, suspense, and emotional depth, resulting in a memorable and immersive experience.
  • Lack of modern quality-of-life features such as fast-forward, skip, and manual save options, leading to tedious replaying of previously read text.
  • Some confusing and unintuitive progression mechanics, including obscure 'keep out' points and the need for trial-and-error to unlock correct routes.
  • The finale and some side stories feel rushed or inconsistent in tone, and certain character arcs lack proper closure.
  • story
    1,003 mentions Positive Neutral Negative

    428: Shibuya Scramble offers a unique and compelling visual novel experience with a complex, interwoven narrative told through five protagonists over a single day in Tokyo's Shibuya. The story masterfully blends suspense, humor, and drama, featuring memorable characters and surprising plot twists that keep players engaged, though its length and nonlinear structure can be confusing and occasionally frustrating without a guide. Despite some pacing issues and a lack of skip options, the well-crafted writing and innovative storytelling mechanics make it a standout title in the genre.

    • “An incredibly beautiful story about love, memory, the power we hold and the power we don't, and the impact of choices and the connections they create.”
    • “428: shibuya scramble is a rare example of a visual novel that fully embraces the possibilities of nonlinear storytelling. Every hour of in-game time is experienced from several perspectives, and choices made in one storyline can ripple outward to unlock or block events in another. For players who appreciate complex storytelling, unconventional structure, and character-driven drama, 428: shibuya scramble is a standout experience. Its ability to weave humor and tension together, its commitment to multi-perspective storytelling, and its distinctive live-action presentation make it one of the most memorable entries in the genre.”
    • “This masterclass visual novel weaves a dense, thrilling mystery through the streets of Shibuya layered with twists and alternate story paths as five characters who have no connections with each other get involved in a seemingly ordinary ransom kidnap case. Although the entire story takes place all in one day, precisely ten hours, this incredible visual novel boasts abundant content, with branching narratives and countless possible outcomes. It is ultimately a one-of-a-kind interactive experience that blends cinematic storytelling, heartfelt character work, and wildly diverse narrative genres into a seamless, unforgettable day in Shibuya.”
    • “The amount of empty dialogue is astounding; you could condense the game into a 2-4 hour story instead of ~30 hours and not lose anything significant.”
    • “The story has too much pointless fluff in it and the humor doesn't do it for me.”
    • “The story, while incredibly engrossing, felt like parts of the story are "missing." Towards the end of the game, they sprint to finish the kidnapping storyline but left behind some plot threads unresolved. Minorikawa's story arc just seems dropped halfway through; he disappears for the rest of the story and only comes back for the last scene. Tanaka's side of the story felt woefully underdeveloped as well. All branching storylines converged into one at the end, wrapping up the main kidnapping/alphard storyline satisfactorily, but all the characters' individual stories lacked proper closure.”
  • gameplay
    180 mentions Positive Neutral Negative

    The gameplay in 428: Shibuya Scramble centers on reading text, making choices, and navigating intertwined storylines through a unique timeline mechanic that allows jumping between multiple protagonists' perspectives. While relatively simple and text-heavy compared to other visual novels, its butterfly-effect style choices create a puzzle-like, engaging experience that ties character narratives closely together. Some players find the "keep out" mechanic and trial-and-error gameplay frustrating, but overall, its innovative storytelling and mechanics are highly praised within the visual novel genre.

    • “Gameplay revolves around reading, navigating choices, and making use of a timeline system that allows you to jump between characters at different points in the hour.”
    • “The main hook of this game is its central mechanic of being able to jump between the perspectives of the five main characters at any given time, as well as make choices that affect those characters in clever ways.”
    • “This gameplay immerses you in each protagonist's perspective, while also forcing you to holistically keep track of the big picture in order to progress.”
    • “Those expecting action sequences, dynamic gameplay, or fully animated visuals may find the experience too static or text-heavy.”
    • “Also, the "gameplay", i.e. the choose your own adventure part, can be really confusing as for many parts you'll just be stuck wondering what random wrong choice you made.”
    • “The main mechanic which makes you unlock story progress is not fun at all.”
  • humor
    150 mentions Positive Neutral Negative

    The humor in the game is widely praised for its clever blend of quirky Japanese comedy, witty dialogue, and absurd, often hilarious bad endings that provide comic relief amidst a serious, suspenseful narrative. Players appreciate the well-timed jokes, memorable eccentric characters, and a balance that allows humor to coexist seamlessly with drama and mystery, making the overall experience engaging, heartfelt, and uniquely entertaining. While some find certain comedic elements occasionally forced or overwrought, the humor generally enhances the storytelling and enriches the game's distinctive live-action visual novel style.

    • “Amazing work with photography, great characters and funny dialogue - you can tell how much fun everyone involved in development had just by looking at this game.”
    • “The writing seamlessly shifts between being hilarious, thrilling, heartrending, and back to being hilarious.”
    • “From the terrifying to the downright hilarious, 428's bad endings never fail to be engrossing, and make the search for the right path throughout each character's routes even more rewarding.”
  • music
    101 mentions Positive Neutral Negative

    The music in this game is widely praised for its exceptional quality, perfectly fitting the mood and enhancing the narrative with a diverse and memorable soundtrack. Many highlight the standout main theme by Aya Kamiki, the effective use of varied genres, and how the soundtrack deepens emotional impact, though some note occasional repetitiveness. Overall, the music is regarded as a major strength that significantly contributes to the immersive and atmospheric experience.

    • “The soundtrack is like heaven to the ears, probably one of the best video game soundtracks I've ever heard.”
    • “The soundtrack is perfectly tailored to the various story currents, and there are plenty of vintage beeps and ringtones.”
    • “The OST is an absolute banger from start to finish, with a real mix of genres ranging from relaxing shoegaze right up to the dramatic op.”
    • “To me the music is below average.”
    • “I looked it up before writing this and apparently it has 73 tracks, which is insane because it felt like I was listening to the same 10 songs over and over again for 20 hours. By the time I got to the end, the bad ending track was making me sick.”
    • “There's also potential issues for streamers since an Aya Kamiki song is played at various times throughout the game, and there are no audio controls.”
  • emotional
    55 mentions Positive Neutral Negative

    Reviews consistently praise the game for its unique blend of humor, heartwarming moments, and heartbreaking emotional depth, delivering a narrative that is both engaging and profoundly moving. The use of real actors and photography enhances emotional attachment, while the story’s tone fluidly shifts between suspense, comedy, and melodrama, creating an unforgettable and heartfelt experience. Many players found themselves laughing, crying, and deeply connected to the characters, highlighting the game’s powerful emotional impact.

    • “The tone shifts fluidly between suspense, humor, melodrama, and moments of genuine emotional weight.”
    • “428 concludes with an emotional final segment that is a complete proverbial page-turner, and will keep you in your seat until it sends you home with a heartfelt farewell.”
    • “Its varied, charismatic characters bring not only a lot of fun and upbeat moments but also tense and heartbreaking ones at times - something that is not accomplished often as greatly as 428 does.”
  • graphics
    49 mentions Positive Neutral Negative

    The game's graphics stand out with a unique live-action photographic style instead of traditional anime art, lending a strong sense of realism and authenticity that enhances storytelling. While some may find the visuals static or unconventional compared to animated gameplay, most appreciate the originality, high-quality stills, and occasional video clips that create a distinctive and engaging aesthetic. This photographic approach, combined with careful design and an appealing 2000s ambiance, makes the visuals both memorable and integral to the game's charm.

    • “While the live-action format may seem unusual at first, it contributes to the realism and authenticity of the storytelling and sets the game apart from the genre’s more conventional aesthetic choices.”
    • “The visuals are fantastic, blending live-action photography with anime-style artwork in a unique way that really captures the energy and chaos of Shibuya.”
    • “Using photos instead of artwork is really original, and they look awesome and really bring the characters and locations to life!”
    • “Those expecting action sequences, dynamic gameplay, or fully animated visuals may find the experience too static or text-heavy.”
    • “Great game, though I must agree that this port is not the best; the game had two crashes. The best way to play is at a lower resolution than 4K and use borderless windowed mode, as it's the only way to see the full visuals without black screens or artifacts.”
    • “Not really any graphic art here, though you might point to the design of the costumes and the environments.”
  • grinding
    16 mentions Positive Neutral Negative

    Grinding in the game is often described as tedious and slow, largely due to the lack of fast-forward or skip features, making repeated scene navigation and backtracking frustrating. This issue is especially prominent when pursuing multiple bad endings or post-game content, which many find inefficient and discouraging. Overall, grinding feels like a drawn-out process that can detract from the enjoyment.

    • “The worst part is probably grinding for all the bad endings and not having a real fast-forward button.”
    • “And this is exactly why I stopped trying to get all bad endings (which unlocks bonus story episodes), because managing all of that is just infuriating, slow, inefficient and tedious.”
    • “This is despite having a couple of drawbacks for me, including the severe lack of fast-forward / skip read lines features, especially when this game encourages you to experiment which requires a lot of back-tracking and having to trudge through old lines can make it really really tedious.”
  • replayability
    8 mentions Positive Neutral Negative

    Replayability in the game is mixed: while branching narratives and multiple secret or alternate endings provide some incentive for replay, the largely linear story and repetitive checkpoints limit new content on subsequent playthroughs. Players seeking to explore all endings may find value, but the reliance on re-reading unskippable text can diminish the overall replay experience.

    • “The branching narratives are definitely a highlight, offering multiple endings and encouraging replayability.”
    • “You would not believe the amount of replayability that this game has when secret endings are factored in.”
    • “Many hours of play also lots of replay value as many alternate endings plus bonus content to unlock.”
    • “One thing to note about the game is that it has a linear story - although there are often hilarious bad ends, since you can't progress the story without hitting certain checkpoints in every time slot, the bulk of the content remains the same on a second playthrough, so there isn't too much replayability unless you just want to read through the story again.”
    • “There's not much replay value, unless you want to discover all the bad endings, which might require a lot of re-reading unskippable text.”
    • “It's good, but it's not the best-written game ever, and there's so little gameplay and replay value.”
  • optimization
    6 mentions Positive Neutral Negative

    The game suffers from poor optimization, with performance issues and bugs that have not been fully resolved, detracting from the overall experience. Despite an engaging story and strong presentation, the lack of proper optimization, especially as a PSP port, significantly hampers gameplay.

    • “It also has an amazing soundtrack, great CGs (shout-outs to the actors' performance), and a very neat UI (in flowchart).”
    • “The UI feels like a relic, and the port has performance issues and bugs that have never been fully addressed.”
    • “I would give this game a solid 7/10, but the optimization or lack thereof definitely ruins the game for me.”
    • “This is another PSP port with no optimization made.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The atmosphere in 428: Shibuya Scramble is praised for its immersive and suspenseful mood, enhanced by excellent, mood-fitting music and a compelling, complex plot. The combination of intriguing characters, well-crafted storytelling, and atmospheric music creates a unique and engaging experience distinct from typical visual novels. Overall, the atmosphere significantly contributes to the game's emotional impact and player immersion.

    • “The plot, 428: Shibuya Scramble main story is logical and extremely complex. The relationships between characters are cleverly woven together, coupled with excellent music, immersive suspense atmosphere, and excellent characterization. The plot delivers several unparalleled shocks in the middle and later stages, making players unable to help but be impressed.”
    • “With a compelling plot, intriguing characters, meaningful and easily navigable gameplay, great atmosphere setup, wonderful arts (stills taken from live action), amazing music, and smart humor, 428 is a game and a story everyone can relate to and enjoy.”
    • “The tracks really help to bring out the atmosphere conveyed by the story when combined with both the writing and the photo stills.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is hindered by buggy save functionality, significantly impacting the overall experience. Despite running well on certain devices like the Steam Deck, the lack of polish and technical issues make the high price difficult to justify.

    • “Unfortunately, I cannot recommend this game because the saves are buggy.”
    • “$50 for a buggy, dated port of a PSP-era visual novel from 2008 is absurd.”
    • “No visual novel in the world is worth $50, and if you're going to charge that amount, then the game should at least have some polish and not be a buggy port.”
  • character development
    4 mentions Positive Neutral Negative

    The character development in the game is highly praised for being well-crafted and substantial, contributing to memorable and fully fleshed-out main characters. Despite a relatively short playtime, the story maintains strong mystery and intrigue, making the character growth a standout aspect.

    • “Personally I'd say the quality of the story is top-notch; the characters are memorable, well-fleshed out, and the character development is there in full force for all main characters.”
    • “Despite the game taking place over about 10 hours, there's a fair amount of character development, mystery, and intrigue.”
    • “However, I think what shines the most is the character development.”
  • monetization
    1 mentions Positive Neutral Negative

    The game's monetization is favorable, often available at discounted prices that enhance its nostalgic appeal. Players appreciate its value, especially during sales, making it a worthwhile purchase despite its older release date.

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49h Median play time
59h Average play time
45-100h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

428: Shibuya Scramble is a action game with drama, mystery and violence themes.

428: Shibuya Scramble is available on PlayStation 4, iPhone, Windows, PC and others.

On average players spend around 59 hours playing 428: Shibuya Scramble.

428: Shibuya Scramble was released on September 4, 2018.

428: Shibuya Scramble was developed by Abstraction Games.

428: Shibuya Scramble has received positive reviews from players and positive reviews from critics. Most players liked 428: Shibuya Scramble for its story but disliked it for its grinding.

428: Shibuya Scramble is a single player game.

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