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3D Dungeon Generator

Platforms

Windows

About

This was my final project for my AI in Games class that I worked on with my partner Quincy Gomez-Cedeno.  The 3D Dungeon Generator: 1. Defines a grid 2. Places rooms in the grid randomly 3. Performs Delaunay Tetrahedralization to get a streamlined map that connects the rooms 4. Calculates the minimum spanning tree of the undirected graph of the edges from tetrahedralization 5. Adds random hallways…

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