36 Fragments of Midnight
- August 7, 2017
- Petite Games
There’s a lot of potential with 36 Fragments of Midnight, but it’s all wasted. The procedural generation of obstacles are cool the first couple of times you play the game, but the fact that it feels empty everywhere with no replay value makes this feel like a glorified demo of something that could be greater.
In this procedurally generated platform game, you have to collect all the Star Fragments of Midnight's friends to get of their greatest gift.
Reviews
- replayability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
- graphics3 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
- gameplay1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
- music1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
Critic Reviews
Short, but not sweet: 36 Fragments of Midnight review
There’s a lot of potential with 36 Fragments of Midnight, but it’s all wasted. The procedural generation of obstacles are cool the first couple of times you play the game, but the fact that it feels empty everywhere with no replay value makes this feel like a glorified demo of something that could be greater.
40%36 Fragments of Midnight Review
36 Fragments of Midnight Review
20%36 Fragments of Midnight Review
36 Fragments of Midnight is over far too quickly, and the limited number of traps means players will likely see everything there is too see before an hour has passed. Perhaps for a child or a new gamer, this would be an enjoyable introduction. However, gamers have become used to platformers offering a wealth of content, and that's not what will be found here. Instead, this is the trimmings, the parts of the turkey thrown from the table to the dog without much care. The worst part? It sets up this awful joke. Ready? 36 Fragments of Midnight? More like 36 Minutes of Game! No, that won't do at all…
40%